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Out Of Personal Space
Out Of Personal Space
By juaxix
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1258 | 2.46 | 28 | |
| Fun | 1279 | 1.89 | 25 | |
| Innovation | 1196 | 2.37 | 25 | |
| Theme | 1008 | 2.89 | 26 | |
| Graphics | 569 | 3.47 | 23 | |
| Humor | 597 | 2.59 | 23 | |
| Mood | 1101 | 2.18 | 24 | |
Comments
memel06
2018-08-13 09:59
The idea is nice, but the area is really too big! It really takes a lot of time before you have to move out of citizen (at moment you can just sit near a building and wait 5 minutes)
Nice art and animation overall.
Maybe the camera lock on Y axis is not a good idea (I really wanted to see a nice sky and look more to the buildings!)
Have a nice day
It's truly remarkable that you created all those 3Dmodels during only 48 hours! What software did you use? I love the urban atmosphere and the city feels alive. Great work!
jsmcag
2018-08-13 10:06
Graphically, this game really impresses me: the city is big and varied, there's a ton of different citizen models, and the style is quirky and works well. One small issue: there should be a skybox, a pure black sky doesn't really mesh. Making the game around the concept of personal space is also unique, which helps it stand out.
However, I couldn't understand how to actually play the game - there's no feedback in whether you're doing good or bad, the different auras have no explanation behind them, I couldn't figure out what I was supposed to do after revealing their auras. I advise you to write a bit more about the game in the description, so other players can jump into the game with a bit more knowledge of what is going on.
:thumbsup:
nate-wec
2018-08-13 10:07
I didn't understand the personal space mechanic, the colours were meaningless to me (Forgive me if I just didn't see the instructions but they weren't pointed out to me) And an In-Game explanation of the mechanic would have been nice, also music would have been cool. Also also just thought I'd show you this
Peeps.PNG
rillep
2018-08-13 10:11
I have no idea of how I'm supposed to play this
2018-08-13 10:11
Don't wanna be rude, but you should publish it as JAM. You using this art package: https://assetstore.unity.com/packages/3d/environments/urban/polygon-city-pack-95214 and that violates COMPO rules.
juaxix
2018-08-23 12:51
@Memel06 yes, I wanted to add more crazy stuff, cars, and missions like in crazy taxy, but ran out of time and resources were limited. thanks for your text though
mazzletov: thanks, i only created a few, i purchased others, sorry i changed the submission type
@JSMCAG you are right, i say the same as for meme106 ,thanks!
@RilleP neither do i :)
@Anonymous : done
diwo
2018-08-23 13:01
nice
I loved 3 models !! Nice job
I really like the models of the buildings and the player character has a real 'Grizzled 70s Cop' look about him. However, the game was lacking a bit of life. I feel like the abscense of music or ambience drew me out of it a bit. Also for a busy city, I didn't feel like there was enough people. A bit of music and some busy street sounds (sirens, car horns, birds, people, etc) could really bring it to life. Overall, I still enjoyed the game for its humour and graphics. A bit more time and this could become something pretty brilliant. Keep it up
Nice game! Really cool and interesting! :D
joschi
2018-08-23 16:43
well I have really troubles with the controls, I got a second monitor on my laptop and the mouse leaves the game and loses focus. And I also don't understand the rules, do I just get near the people till the poop green smoke?
big-cow
2018-08-23 20:01
Nice concept, but I didn't get what I was supposed to be doing, even after reading your instructions - the feedback from the citizens didn't make sense to me.
Sorry, I'm also interested in the concept but I'm lost here, and with the mouse going to my second monitor :sweat_smile:
juaxix
2018-08-24 15:33
I think it's a problem of unity ... @nihilaleph and @joschi
Nice game, Love how everything is balanced! Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam! Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a