Prototype Shooter by MrTroy 2018-08-28T22:14:01Z
Interesting prototype! With some audio and updated graphics I can definitely see myself playing this with a friend and having a lot of fun.
Foon → Ludum Dare Explorer → Users → crastinator
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Running Away | compo | 489 | 3.16 | 3.32 | 2.82 | 3.31 | 3.29 | 3.30 | 3.59 | 3.04 | |
| 2016 | 36 | Ancient Technology | Ancient Man & Tech | compo |
Interesting prototype! With some audio and updated graphics I can definitely see myself playing this with a friend and having a lot of fun.
I was diligent enough to read through the guide so points to you to having justified the theme hah. Loved the concept of temperature being the HP and your showing it explicitly in the character. Good job!
Oh wow love the game. Reminds me of Papers, Please. I was in a hectic mood as soon as that music started, ready to get to work and fail at the job. With a compelling story line this could easily be a commercial game.
Finally killed that freaking cube professor before it could finish its sentence. Great game! It was fun.
Would be a bit better if the movement could be a little faster though? It felt a big sluggish like I'm walking through mud.
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As I tried my best to spam for 18+ content.
What a great idea. Great execution of a great concept. Definitely expanded my mind on what constitutes a game. How did you come up with the idea?
Did I say how great of an idea this is yet?
Such a polished entry. Great job! Strategic alliances ftw as I snuck up to people as they fight and finish them off.
Could've been easily incorporated into the theme if the gym is smaller and there are more people trying to take the limited gym space that's running out but oh well. A fun game though!
Really needed to think through the puzzles which was awesome and fun. Any tips for puzzle design?
Great job! Loved this game. It was a roller-coaster experience playing through this game, as I laughed through the intro, grasped the concept quickly, started to struggle, noticed the music getting off-pitch, panicked, decided you were gonna jump-scare me at some point, saw the screen shake and bleed, and then laughed through the ending. For a quirky LD entry I could not have asked for more.
What a fun game! My name's also Eugene so it feels way more personal and satisfying being able to wield that bazooka around. The control feels especially good.
Btw with headphones on sipping coffee, that sound the first purchasable weapon makes hitting the walls is one of the most horrific sounds I've ever heard :D
Ah very good concept. Nice parallax effect. I liked the groovy music too. Definitely put me in the mood as a wandering space garbage man lol.
Also, thanks for the thorough tutorial; although the amount of feedback in the game was so lacking that often times I wasn't sure if I hit something or if something hit me. If proper feedback was added to each interaction in-game maybe we don't even need that tutorial.
Loved the art style in the introduction. Couldn't really get far in the game since I was seeing game over popping up randomly :(
Nice concept though. Maybe you could also play around with holding the space key, or adding other elements on the screen that could be triggered by pressing the key at precisely the right moment.
Ah the feels! Thanks for a touching experience. What a great entry!
The game gave me the feels! Loved the beat and the dangling antenna. With a more defined story line I could see myself buying this game.
This is such a great concept in a platformer for the player to create their own platform! Definitely a lot of room for future development.
And of course I loved the way the guy's legs move. That was pretty funny.
A pretty fun game! That little vibrato from the effects and leveling-up was really satisfying to hear.
I feel it may be worthwhile to investigate whether mouse would be a better control for this, since my main frustration was with trying to target the blocks into where I want them to go, which would be a lot easier with mouse than with keyboard.
Nice little game! The art has a good style. Love that sudden acceleration of the missiles which definitely made me jump the first time when it happened.
Adding even just a bit of sound would make it go a long way. Maybe try to make the spaces disappear more rapidly too just to make the game harder.