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Qazikol

View on ldjam.com

Category Medals

YearLDThemeGameDivisionCategoryScore
🥈 2018 42 Running out of space Getting Some Space compo Audio 4.24
🥈 2018 42 Running out of space Getting Some Space compo Mood 4.40

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveCosmic Felk is Dead! Long Live Cosmic Felk!compo1493.863.503.184.064.143.844.254.21
201842Running out of spaceGetting Some Spacecompo3263.442.273.293.304.374.244.40

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Qazikol

Qazikol leaves an average of 15.0 feedback comments each event.

LD46 — Keep it alive (20)

Blooming with You by Junebug 2020-04-22T13:49:33Z ♥ 1

Well-written and sweet, and the visuals really heightened all that. A really polished entry; well done!

Faire L'Amour aux Plantes by Jenny Bourke 2020-04-22T11:50:09Z ♥ 2

I am unashamed of my lust for plants. Really wonderful all-round, especially the gorgeous music and illustration!

SPECIAL MEAT for a special boy by LethalTurtle 2020-04-22T11:35:56Z ♥ 2

One of the best submissions I've played! Love the look and feel of it, which is impressively cohesive. Was unsure how the different elements worked at first, but once I understood then it was a lot of fun.

_So_Below by kimkillaqueen 2020-04-21T23:16:12Z ♥ 1

I really like the fixed perspective! It's a very striking composition, and the lighting and animation help keep it lively. The simple audio really brings it together; you really got the most out of what you did!

Lay Down Your Roots by Chinchilla 2020-04-21T22:51:34Z ♥ 2

This was really great! Simple and effective art that keeps everything both readable and pretty, especially with the subtle swaying animations. Impressive how dynamic it all is. Pleasant and encouraging audio, and a compulsive balancing act that kept me playing until the end, despite not initially planning to. Really well-designed!

🍄 Saki 🍄 by Darkfire92 2020-04-21T14:04:52Z ♥ 1

Lovely art and atmosphere! I really like the idea of switching between these different scenes with the same character in; gives it a bit of a narrative feel? I did maybe find it a bit too long, and the gameplay seemed to suddenly shift from comfortably having a full stack of wood to there being so little time between mushrooms that you could barely pick up more, without any real shades in between. The core gameplay concept worked for me though, and the quality of the art can't be overstated!

B R U I S E S by leafthief 2020-04-21T13:37:19Z ♥ 2

Whahh, I think this is probably my favourite entry so far! Consistently gorgeous art throughout, wonderful touches like the tape animations, and all used skilfully in service of a really compelling story. I did struggle a bit at times, but that could just be me :')

Last Hope by Iluvatar 2020-04-21T12:09:53Z ♥ 1

Not got much to say that hasn't been said above, but really gorgeous (and economical) art and composition! That along with the animation and sound design was enough to give this heaps of atmosphere.

Ozwomp Is Arriving by Melonking 2020-04-21T11:36:30Z ♥ 1

Awww yeee, I love me some colourful primitives! Really impressive jamming with your own engine, and loved the use of web pages. Fun distortion/filters with the gate audio, though I'm guessing I missed similar effects elsewhere? Was fully expecting some Godot shit, but Ozwomp did actually arrive, and it was worth it??? Nice work!

Bargaining with Supreme Beings So They Don't Destroy Us All by garygreen 2020-04-20T18:47:58Z ♥ 1

This was great! Really well-written, crazy-polished music and some really clever methods for creating more active puzzles in Bitsy. I'm gonna spend my £25 well.

Grove by doodlebrisk 2020-04-20T16:07:58Z ♥ 2

Nice and meditative. Good work!

The Game of our Lives by Owl_Skip 2020-04-20T15:23:00Z ♥ 1

Makes me really happy to see entries like this that stretch the definition of game, and from looking above it looks like I'm not the only one! Love the Eno-y Reich-y music, and those are some gorgeous particle effects.

You Can't Die! by Nirose 2020-04-20T15:12:49Z ♥ 1

A rare LD entry that has both tight gameplay and great art! Really nice work.

failsys.sh by jabdownsmash 2020-04-20T13:38:54Z ♥ 1

Really love the visuals; very dynamic and reactive! I'd never heard of Nima, but will definitely give it a go after seeing this.

Great work!

Light from a star by munmungames 2020-04-20T13:19:23Z ♥ 1

A great concept that's really well polished! Very coherent aesthetic and mood.

Last Fortress Left by ConnorThompson 2020-04-20T12:54:51Z ♥ 1

I'd agree with the above feedback about difficulty, but I really like the concept, and the UI looks very classy; lovely textures.

Keep It Alight by Lamasaurus 2020-04-20T12:40:39Z ♥ 1

Wonderfully hostile aesthetic. Love how you have to balance platforming and lighting mechanics later on, and an impressive feeling wall-jump for under 48 hours!

Cryoloop by Freya C 2020-04-20T11:57:54Z ♥ 1

Love the old-school controls and chunky textures! Has a wonderfully fuzzy, claustrophobic feel. Having some audio to add to the tension would help further that, but yeah, 48 hours :')

Grove Guardian by VivianMochi 2020-04-20T11:30:27Z ♥ 1

A little opaque at first, but once I understood it properly I really loved it. Calming with just the right level of mild threat to encourage strategy. Will definitely come back to this!

Dont Drop the Plant by Barney25052 2020-04-20T10:48:19Z ♥ 1

Love the flat-shaded art style! The time constraints with the plant travelling through the tube makes it instantly compulsive. Would agree with @goldenevolution that sometimes readability was a little difficult; maybe making the floor colours contrast a little more with the walls could help? Or adding a contrasting lip to higher platforms?

LD42 — Running out of space (10)

Poseidon's Trident by garygreen 2018-08-13T18:35:06Z ♥ 0

They're right about the colour scheme tbh. Great music and really fun concept! I wanna try more Bitsy stuff now...

Magic Cam by Marcel Egle 2018-08-13T17:10:28Z ♥ 1

Having so many major controls all on the mouse is maybe a little cramped, and I frequently found myself having to focus on not over-scrolling while navigating the menu while running from enemies, but people with better mice might not have that issue. Aside from that, I loved it; really interesting idea with a lot of strategic depth to be mined. Would definitely be interested in seeing this developed further!

Eject Tape by star-sought 2018-08-13T16:14:16Z ♥ 2

Aww yeahhhh! Really love this. The palette, the developing character animations and, of course, the developing music cohere in a way that's really evocative. The simple gameplay really foregrounds that atmosphere without being trivial, and uses the promise of further developments as a far more worthwhile incentive than just opening a locked door. Didn't expect to be so emotionally affected by an LD game, ahah.

Climb by Albin 2018-08-13T15:12:36Z ♥ 1

Really cool game! The player animation looks good and melds well with player control, and the sprite switching makes those movements feel much more deliberate in navigating the smoothly moving objects.

Crumbling Dungeon by JSMCAG 2018-08-13T14:51:22Z ♥ 1

Really cool spin on a classic style! All the elements (music, art etc.) cohere really well.

Sea of Bells by Kultisti 2018-08-13T09:15:06Z ♥ 1

Definitely the most fun I've had playing an LD42 game so far. Being thrown into all sorts of situations with little explanation was truly thrilling; great job!

SpaceRunner by jackou 2018-08-13T01:01:04Z ♥ 2

Love how the limited jetpack uses add a resource management spin to it!

Thoughts In My Head by haley 2018-08-13T00:55:47Z ♥ 0

Really individual aesthetic visually & musically that works thematically. Good job!

Death Remains by DuckyDaniel 2018-08-13T00:18:51Z ♥ 1

As has been said above, knocking the skeletons into the holes was maybe a bit too difficult, but the flow of the rest of the game was really good. And no disrespect to the actual game, but I especially loved the menu! Great way to introduce the core concepts.

Detox by FiloGC 2018-08-13T00:02:38Z ♥ 1

Really responsive controls, which makes it pretty compulsive. Great job!