Johnny's Flipbook Space Adventure by schizoid2k 2018-08-18T04:30:29Z
I love the art style and sound effects! I agree with others that the ship movement could have been a bit better, but otherwise I really enjoyed the game.
Foon → Ludum Dare Explorer → Users → matt-tuttle
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Merge Machine | compo | 175 | 3.66 | 3.70 | 3.78 | 3.90 | 3.46 | 3.23 | |
| 2017 | 38 | A Small World | UniCab | jam |
I love the art style and sound effects! I agree with others that the ship movement could have been a bit better, but otherwise I really enjoyed the game.
Very nice puzzle mechanic. I thought the earlier levels were a bit too simple, but I also play quite a few puzzle games so take that with a grain of salt. My only suggestion would be to change the "goals" to something that is easier to match with the white/black moving blocks. Maybe making one block a different shape and matching that shape with the spinning goal pieces.
Top notch. I like how each level has a secondary objective in addition to getting to the goal. The game is very polished and I enjoyed the mechanics of this "block pushing" puzzle game.
I was expecting something a bit more interactive. Nice story, but I was hoping for a branching story or choice of some kind.
I love space trading games! I was hoping to find a way to purchase fuel but either didn't make it to the right planet or it wasn't an option. Nice game and good atmosphere!
@oriondark7 I ran out of time but a tutorial would probably help a lot.
@squirmonkey Thanks for the feedback!
@madar-games The screenshot is misleading. I should add a gif to explain the chain reactions a bit better.
@jsmcag Thanks for playing! I agree that the graphics are confusing. I'm not sure what to change it to though.
@endurion Great suggestion! I'm keeping track of the total score secretly, because it's used to unlock pieces, so that would be a simple addition.
@wolderado Interesting idea. I think you are right that not all blocks should pull inward. It makes combos tricky to get past 4 at the moment. Thanks for playing!
Solid tetris clone. It was cute and fun although the petris sound felt out of place.
Suddenly a clicker game... Cute idea, but not sure I want to keep playing.
Neat idea! Placing blocks didn't always work for me either and sometimes they would just disappear (by placing them on other blocks).
The game runs for me but when it gets to the gameplay (green square on screen) I can't seem to do anything. It lets me move left/right but there isn't anything to interact with. I'm on a Mac so that may have something to do with it. Also, Ctrl+Up by default on Mac OS is a keyboard shortcut.
Nice idea and implementation. I really like the aesthetic! I only managed to find one key in several playthroughs. It would be nice to have some way to keep making progress without starting from scratch every time.
I couldn't get the game to load on my iMac. It looks like textures failed to load? At this point it freezes completely.
Screen Shot 2018-08-14 at 8.43.57 PM.png
It took me a few minutes to figure out you could click the same number for a problem. I thought it had to be two different numbers so I played on "hard mode" for a while. I like the concept but it showed me how bad I am at doing simple math quickly.
What a great game! A simple mechanic but difficult to master. Adding some audio would really make this shine.
This was enjoyable. I think it would have been fine without the time limit. Weaving between forklifts is hard enough!
Interesting game mechanic. I really wish key repeat was on so I didn't have to keep tapping my keyboard to move. Otherwise, well done!
I'm learning Japanese and this is a good refresher. Nicely done! Out of curiosity, who did the music?
That's one sexy glow shader. I had issues running this on my Mac. The game crashed after the first exit due to "RuntimeError: index out of bounds". It looks like the shaders may not like my gpu.
@sokuaisushi I tried again on Chrome and was able to finish the game, I think. It was quite fun. The last level was really hard to squeeze through the moving blocks. Nice job!
Impressive for a weekend jam! At some point I started panicking and just threw the papers in without stamps while watching my score plummet.
This is fantastic! I love how the tutorial is built into the game. Honestly, I finished the game wanting more.
A bit too much waiting. Don't get me wrong, I enjoyed the game. I played it twice and finished with a "lot of clout" but the waiting was a bit much. My mouse batteries died in the middle of the game. I had enough time to leisurely get up from my chair, walk to the kitchen, get batteries, walk back, put them in the mouse, and my current "game project" still wasn't made. Otherwise, this was a good game.
Great looking game! I didn't know what I was doing on the first wave, but after I figured out how to push back the wall it got better. Well done.
Clever idea! The interaction with different colors is well done and the game was fun to play. It would have been nice to see the whole playing field so I could see where I was aiming.
Maybe a bit too clever. Having to play an adventure game in an alien language is a bit much for me. I figured out the verb meanings but didn't have the desire to work out the entire alphabet (letter substitution).