@kierkle do you mean auto firing by holding down the button or something different? If so then I had an idea to add that but forgot to add it in as we were working on other features. Ill add that when I upload it to gamejolt which I may do in the next few days but I will probably wait a week so I can finish some features off on other projects.
@team-trout I found that after when we were testing that it was because how the AI almost forces its way into you but trapping yourself and getting out was part of the reason we added the energy bar, well that and to keep the player in the action more.
I have a lot of plans for the game for if I continue which includes new features, enemies as well as I had some ideas for bosses. We were thinking of doing it as a wave system but due to my unfamiliarity with unity I was a lot slower than I had wanted to be on some of the features :(