This feels like one of those games that could have a pretty big following. Gameplay is solid for the time given, the room is nicely designed, the audio stings between days really set the mood for me.
Critique-wise, The time between days is so short that the black screen transition can be quite bothersome.
The stats also feel a little basic, I was assigning classes based on the highest number as it made sense. Maybe something like a passive skillset or something else that would help decide a class. Could even do the opposite, giving the character stats that aren't good for a class but has a really good passive for that class.
Another thing is that the game seemed to go on for a while, this isn't bad as I feel like it makes sense for a game like this.
Either way, I will be returning to this at some point to complete it as I really enjoyed it.