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Energy Tanks
Energy Tanks
By GhaziXX, jtn191, saiony, cody1712, alimcomposer and ekarnopp
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 554 | 3.15 | 34 | |
| Fun | 640 | 2.81 | 34 | |
| Innovation | 665 | 2.62 | 34 | |
| Theme | 507 | 3.37 | 34 | |
| Graphics | 359 | 3.68 | 34 | |
| Audio | 271 | 3.34 | 34 | |
| Mood | 457 | 3.16 | 33 | |
Comments
Well done. The music is great and the art looks wonderful. Starting out, the controls feel a bit off, but you get somewhat used to it. The tank doesn't shoot exactly towards your mouse, enough that from far away bullets won't hit with your mouse on the target. While I can see and feel the theme, it feels more like a timer than a power meter since the pickups given when having killed an enemy don't usually replenish the energy used to fight that enemy (in my experience, I'm bad at games so take that with a tank of salt) The menu is beautiful. Overall, a nice product for the time it was made in.
2017-08-01 03:12
a very good game
jahndis
2017-08-01 03:52
Impressive work! I thought I was doing well blasting the red guys and then got wasted by the giant blue guy lol. Gameplay is pretty simple but fun! A solid entry.
An impressive entry! Loved the graphics, audio, mood, and the game reflected the theme quite nicely! Though I wish the enemies dropped more power. :P
Nice game. I liked how the title screen was set up, very ingenious. The graphics are cool, though some times I wasn't sure if I could move on certain terrain because of the refraction-like effect on some portions of the ground.
2017-08-01 13:30
My first impression was like: OMG. THAT MENU THO. I liked a lot that you can actually "play" on the menu, and you can shoot to Exit or Play. Ingenious. Controls as said in the comments feel little bit weird at the beggining but you get easily used to them. Shooting to enemies is okay but seems like the bullet doesn't exactly go where you shoot..., but enough close to keep killing the other tanks and getting the energy they drop. Aesthetics are nice, I liked them a lot. Simple but pretty. Music was fine for this game too. NICE WORK!! I enjoyed it, and I think it's great for being developed in only 2 days.
Nice game, like the art and original main menu :) Sometimes the last pressed arrow key wasn't "registered", so you had to release your previous button for it to work. But overal good game, well done :)
kungkras
2017-08-01 23:15
Great graphics. Fun idea. Overall amazing effort.
It was hard to get used to that key movement didn't exactly match the view though.
capitals
2017-08-01 23:28
I recommend doing a dramatic reading of the game description with emotional music 10/10. Would tank again. Also, the ground being shiny makes it harder to navigate.
Your art is amazing, especially on the main menu. Using WASD on the true-isometric grid was very confusing because I never could remember if W would take me up-left or up-right. The hitboxes for the tanks were unusual. I had a tank spawn directly behind me a few times, which was a bit frustrating.
parkermc
2017-08-02 16:43
Very good game over all, nice work. I really liked the menu. The only thing I would change would be how much power you get when you kill another tank. I always used more power than I got from killing a tank.
Good game! Like was said before, the WASD control with this isometric setup doesn't work very well. You don't know if you press 'S' the tank will go to left down or right down. Probably the best fix would be a 360 degrees control (or at least 8 directions).
dr-zeus
2017-08-02 18:27
Fun! Really enjoyed the music and the low poly art style. Loved the menu and it was great that it acted like a mini tutorial for the game. Like what other people have said, the controls were a bit weird but I got used to it. I also had issues having the bullet hit the enemies at times as well as picking up energy. Overall good entry!
nikrt
2017-08-02 19:08
The visuals are amazing. The low poly style has been implemented almost perfectly. Plus the audio is nice too. All of it makes it a overall amazing game.
Love it, fun to play. Controls could have been better, but they were easy to get used to.
Nice work! The visuals and audio is really good, and it is easy to understand and get an idea at how it works. I did find the power pickups too weak though, and I encountered some bugs, like that the tanks (both mine and the others) started floating in the air. It's still good, and if it weren't for the bugs it gives me an impression of quality. Again, nice work!
The game looks great and sounds amazing it has the pretty nice feel to it.
However, this game is far from perfect. Mainly the technical and balance issues.
The first time a run the game I was not able to press(shoot) the buttons. Shots went just through. And this happened with enemies and the loot drops also.
I feel like loot drops just don't give enough power. It usually gives you the amount you used to get it. So why even bother getting it?
Enemies spawning on top of my tank without warning does not feel well too. I would recommend to not spawn the in the camera view.
Enemy tanks did not turn its "body" but I guess that was just result of not having time like most likely most of all above were.
jsmcag
2017-08-02 19:39
This game leaves a very good first impression: the main menu is quite ingenious, and really well done.
The game has impressive low-poly graphics, and a really good music that fits well with the mood of the game.
However, I found it to be quite buggy: enemy power bars seemed distorted, I was able to drive off the map, stuff like that. Most glaring of all was that moving up a hill would make your tank never climb it back down, it would just float at whatever altitude it was. This meant that, if you ever climbed any sufficiently tall hill, you'd be unable to go back down to the ground and, as such, you'd be unable to shoot tanks or gather batteries.
The controls did confuse me for a tiny bit, but after a few seconds I understood that this was an isometric game and thus UP would be wherever up was in that game (in this case, up and to the right, it changes from game to game). The decision to lock movement to four directions was an interesting one, but definitively what lead to this confusion.
Overall, this is a game that, with more time for polish and bug-fixing, would be really really good. The graphics and music are great, and the gameplay is solid outside of the bugs I mentioned.
2017-08-09 13:53
Neat game! I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=jUVd1KNAvFY
jtn191
2017-08-10 14:08
hey thanks for playing and reviewing, @jsmcag, @jupiter-hadley, and everyone else!
Looks nice. I personally didn't like the trees but everything else about the game was nice :)
dragojt
2017-08-10 15:27
Well, this game has some good points I liked as the music and the color wheel but it reminds me to the unity tutorial of making a game like this. Collisions and graphics have to be improved, but it could have been a great game. It doesn't feel solid for me but try to improve making games and it will be nice :)
Similar to what others said, it looked great at first, but I felt the gameplay was very buggy and difficult to play. Art (graphics and music) was great!
dino-jr
2017-08-16 13:29
I liked too much the game, is beautifull, is funny, the sounds are OK, and I didn't see much bugs, the only thing I didn't like is the controls, they work correctly, but need to adjust the vehicle direction with the camera orientation. Nice work, congratulations.
2022-08-12 13:42
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