Daffodil Village by Hjalte 2017-05-16T19:56:17Z ♥ 2
Really good! I first thought i would find something by pissing everyone off, so it didn't end well! Cool twist and interesting gameplay! (Check out my game if you have time, need a vote or two to qualify)
LD39 — Running out of Power (17)
Encounters by Valphera 2017-08-13T11:51:01Z ♥ 1
Wow, this was really fun! The visuals, audio and gameplay are all top-notch! I did encounter a few of the quest continuity bugs, but I still really enjoyed the game. Good Job!
The Scrapyard by Jake Shaw 2017-08-10T15:35:46Z ♥ 0
The visuals and audio are great, good job on that! I think that the gameplay felt a bit glitchy though and the energy bar was mostly annoying. In contrast, I really like that when you die, you just teleport to the latest checkpoint, no loading screens or anything. Anyway, good work :)
Five swords to Hell by Javier Diez 2017-08-05T14:29:02Z ♥ 0
Yay, awesome to see someone else than me using Ue4. So, I think this was a really cool game. Replaying and learning the rules of the game was interesting, and confusing in a good way. I found the writing to be hilarious (in a good way). The game looks and sound very good, and you did a great job timing the music. What I would like to see improved is how the game mechanics fit into the story. Great job!
Westwood Hills Hospital by Lawrence 2017-08-05T12:24:17Z ♥ 1
The graphics and audio are well-made and feels professional. It isn't too innovative, but I still enjoyed the adventure. I think it could have been a bit longer, but otherwise you did a great job!
Car jump by Samuli Salonen 2017-08-05T12:16:12Z ♥ 0
Visually, you've done an amazing job! The models and textures are top-notch! The gameplay is also an interesting concept, but a bit barebones. I'd like more stuff to crash into :)
Every Light Goes Out by sbeif 2017-08-05T09:48:55Z ♥ 3
At first i thought the game was too hard. But when I managed to finish the game I realized that the difficulty was just perfect. It is hard enough to force you to conserve the light but still enough to let you know where you're going. I really like innovative input methods, and this one is really unique. The game also looks and sound good. Great work!
Defend Home: Mars by sgt3v 2017-08-04T17:07:34Z ♥ 1
I usually don't like games with the "defend the objective" style gameplay, but i really enjoyed this one. The graphics are really good for a 3d LDJAM game, and the time limit was not long enough to make it boring. I also kinda like the drum sounds the gun makes. An overall good entry!
Deleted by maaxoom 2017-08-04T16:56:53Z ♥ 1
Really good game in my opinion. Forcing the player to use an xbox controller makes also forces the player to play it with analogue input, and since it is made with only a controller in mind it feels very good. My highscore is 23 seconds.
Night Terrors by mrsylar59 2017-08-04T15:52:05Z ♥ 1
The game scared me a lot more that I thought it would. That sfx when you pick up the red battery thing really made me jump. It is and interesting idea, and the flashlight thing is kind of similar to my entry. My ideas for improvement is that you could add some props to the house to make it feel more real, make the collecting less luck based, and add a fullscreen mode. Otherwise it is a nice entry especially since you are new to the engine you used.
RoboParkour by Connorses 2017-08-04T15:37:24Z ♥ 1
Really liked what i tried here. The visuals look professional and good, and I like that it has good sounds implemented. The mouse look was a bit weird, but otherwise it felt good and was a really enjoyable experience. I ran back and forth through the map a few times just for fun. Great concept.
Hold My Coffee by sunnray 2017-08-04T13:02:16Z ♥ 1
Nice game! The gameplay is addictive and the mood is really good. One improvement I can think of is that the gravity increases when you hold space so you can time your landing better. Still, its a really nice game.
Inferno by Megalink 2017-08-04T10:19:22Z ♥ 2
Wow, you've really made a good job here! The game feels, looks and sounds great. The only issues I'd like to point out is that once I didn't seem to heal even though the blood meter was in healing range, and the second thing is that the background shouldn't be white, since the white edges during the screenshake can be a bit annoying. (I think that is what causes the white edges, but I'm not sure.) But as i said these are small problems, and maybe you've even fixed them in the post-jam version. This is easily one of my favourite games of this jam, I really like a game that just feels good when you play it. Good work everyone!
Zoomie by GlitchGames 2017-08-04T10:06:27Z ♥ 0
I'm i big fan of your adventure games, so I was glad to see you made a game for the jam. I think the game has a lot of potential, it was pretty fun and the visuals looks professional. The biggest problem for me was the movement. It was slow and unresponsive, and the game often froze for a few seconds, especially during the later levels. The puzzles were a bit "trial and error", but were mostly interesting. I got 3 stars on all level but the last one where i gave up because of the lag. It is an overall good game, and with some polish and sound it would be great!
Writer's Block by TobiasBruch 2017-08-03T13:56:01Z ♥ 1
Wow, it simulates the feeling of a writers block really well. I think the problem with this is that a writers block is pretty frustrating, and that spreads to this game too. I didn't win the game, but i tried it about ten times to get a good look at it. The game looks and sounds good, and it is the most accurate simulation of a writers block I've experienced in media. Nice work.
Rats will kiss the gunner's daughter by Mr.Houdini 2017-08-03T13:43:18Z ♥ 2
The depth of this game is astonishing for the time frame of its creation. I failed the game, and I have no idea how the character relationship system works, but it feels really natural and realistic. The visuals and audio are top-notch and feels professional. Great work!
Captain Lettuce by geck0 2017-08-02T19:39:15Z ♥ 1
The main mechanics are firmly established into the gameplay, and it is clear that you know how to make a game feel really good, a rare skill among developers. I finished the game and had fun the whole playthrough. I did find the energy system too punishing though, so you should adjust that. Otherwise, you've done a really good job!
Energy Tanks by Saiony 2017-08-02T19:24:31Z ♥ 1
Nice work! The visuals and audio is really good, and it is easy to understand and get an idea at how it works. I did find the power pickups too weak though, and I encountered some bugs, like that the tanks (both mine and the others) started floating in the air. It's still good, and if it weren't for the bugs it gives me an impression of quality. Again, nice work!