lucas-knutson 2016-12-13 02:11
Sweet idea! And I really liked the color scheme.
Foon → Ludum Dare Explorer → LD37 → Room of Doom
By limered
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 53 | ||
| Innovation | 223 | 3.54 | ||
| Theme | 395 | 3.67 | ||
| Humor | 630 | 1.89 | ||
| Overall | 676 | 3.00 | ||
| Graphics | 720 | 2.75 | ||
| Mood | 721 | 2.74 | ||
| Fun | 765 | 2.58 |
Sweet idea! And I really liked the color scheme.
its an interesting concept, great use of theme
Super great idea, but it bit difficult to play. Graphics and musics is really good. Overall well done.
Fun but disorientating, kinda bugged out though when I died as I fell through the level.
It really deserves high rates. I loved the idea of rotating the room. Good job guys.
A bit confused on what excatly I was supposed to do. Great concept though.
I really like the idea! It's difficult to play however.
I think you should continue working on this and implement multiplayer or local multiplayer! Playing a dodging game with friends like this would be a ton of fun!
Great job :)
Really cool game mechanic, I love how fast paced it is. I get it's supposed to be dark but perhaps brighten it a little bit or change the colour of the enemies so they are a bit more visible. Otherwise, with some more enemy types and maybe some special abilities or something, I could see myself playing a lot of this game! :)
Nice idea, but gameplay actually needs to be balanced. For example you could just click Mouse 1 non-stop so monsters can't hit you :)
Nice concept! Would like to see this idea evolve.
Interesting concept ... a little hard
Hahaha, this was so great. I was smiling the whole time.
Very nice idea :) When u stand on their faces they dont bite you :P
It's fun to play with, but I had no idea what was the condition for the monsters to die, so I wasn't able to perform better. Nice overall job!
Great use of theme. Well done. Sometimes I felt disoriented. Weird ++
I just jump on one monster end wait for time counter to increment)
Interesting idea but I almost instantly found a way to pretty much play for as long as you want: just go in one direction and keep changing the gravity. However if you stop something usually bugs out and enemies will get you. If you will continue to develop this you should find a way to discourage such player behavior!
Nice idea. It was easy to dodge the enemies, just keep changing the gravity.
Awesome idea!
Just need a little more polish, but nice entry!