snek 2017-08-01 08:34
- Tutorials take up a significant percentage of the levels. You probably ran out of time in the jam, but next time maybe explore your existing mechanics instead of adding more. - Ideally you'd space out the introduction to the mechanics with a few actual levels in between each one. - Once you get to the actual levels, the game is pretty fun and an interesting challenge. - That said, the input and movement really turned me off. I would have liked to play all the levels but it simply takes too long play through a level. - In a puzzle game your input should be fast. Usually in gridbased puzzles, movement between tiles should take about ~.2 seconds or even less. - You have a bug where you have to make an input twice in order to turn. - The main character could be more distintive.