gates 2021-04-27 02:05
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Foon → Ludum Dare Explorer → LD48 → The Exit Is Deep
By Gates and exiled-burger
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1179 | 3.36 | 32 | |
| Fun | 1067 | 3.24 | 33 | |
| Innovation | 1857 | 2.21 | 32 | |
| Theme | 1047 | 3.54 | 33 | |
| Graphics | 1259 | 3.35 | 33 | |
| Audio | 1130 | 2.80 | 32 | |
| Mood | 1270 | 3.23 | 28 |
ignore this comment, idk how to delete it haha
Love the art and the color palette! The controller feels a little unresponsive so I wasn't moving how I was expecting to. Thanks for making a web version.
Aww, this is so fun! I had a little issue with the controls but I dig the retro aesthetic.
Fun game! I liked it!
I really liked this game!! The character, animations, and audio were all really cute. Sometimes it felt frustrating when I died and I thought I didn't hit the spikes, but I like that there were a lot of checkpoints for when I did die.
The game is nice, but the controls feel clunky and slow, add some linear movement and increase the speed, add some acceleration and deceleration. Then the game will be super fun!
i absolutely loved this game
Great game, I found wall jumping pretty hard. Maybe more explanation or a slower entry would have been awesome!
definitely an interesting game, only thing I would change is the big boss fly arena, it would be fun to be able to run around damaging it from all sides instead of just firing while hugging the wall
Enjoyed the game. The wall jump mechanic was really fun. I eventually go to a spot that I couldn't quite get across. I hope you make more games.
Some nice level design going on here, and I like the simple style. Worth noting though, the camera changing view size is a little jarring, and the controls are a bit stiff. I was also able to clip the first rock into the floor by standing on it.
@bluedingo That's actually a really good idea! I'm quite sad we didn't think of it before the deadline!
It's good enough and I really like music and sounds which make cool mood
@sirduck We wanted to have an animation explain how to properly do it but we didn't have enough time. Thanks for the feedback though!
Very fun and spot on with the theme!
Cool idea! Those spikes are so dangerous! It was easy to understand how to move and act, but the game is not so easy as it may seem. Great job :)
@paperdomo101 the rock caused so many problems... We were hoping to fix them all. Sorry about that.
First impression: Digging the intro and music. Very forgiving continue points. Too forgiving maybe? Definitely feel like I'm going deeper and deeper. Wall jumping is a bit finicky, and continuous wall jumping was a bit difficult to figure out on my own.
Quite the repertoire of mechanics for such a short development time - excellent job!
Fun game! Saddly i can't go beyond the "Fly flock boss"
Great work for new game dev. Sounds are great! I love the music. Controls are pretty wonky and hard to use. The colliders on the spikes are also very unforgiving and hard to navigate. I learned about these recently, but you could try to look into something called "effectors" in unity. You can set some up to only collide when they are touched at a specific angle. This could potentially allow you to touch the colliders at the base of the spikes, and could reduce alot of frustration. I died alot just barely clipping them.
@adam-k Thanks for the tip! We'll definitely take a look!
Столько игр про кротов! Этот крот определенно чем-то запоминается! Хорошая игра ^_^
@marcionix yep this seems to be a recurring problem. Thanks for the advice.
Controls are a little scuffed, and the music wasn't to my liking, but I liked the character and the style. Nice submission!
Nice work. I said most of my feedback on stream. It's super cute!
@vimlark <3 thanks for playing!
@billnotic Thanks for the feedback!
Nice jam! had hard time doing the jump walls in the beginning, but then I got the hang of it :)