FoonLudum Dare ExplorerLD50 → Lava Run

Lava Run

By bluedingo

View on ldjam.com

CategoryRankScoreCount
Overall13922.3722
Fun12932.6522
Innovation14021.9722
Theme11953.0721
Graphics12781.7722
Audio1.3415
Mood13482.1521

Comments

daniel-klautsch 2022-04-05 12:08

Very nice short and sweet game, I adire the effort to make the track be randomly generated. Its really fun and the chunks really encourage the player to takke risks to get shortcuts and then fall to their death due to their own hubris. I only wish that there had been some more emphasis on the lava, since its behind you all the time you barely ever know how close it is to catching up to you. But its a really fun parkour game at the end of the day! =D

jcmonkey 2022-04-06 01:51

so first thing i would do is inform the player to what the control scheme was. wasd didnt work for me, then i pluged in my controller it worked. the timer needed to be white text, and probably in the top of the screen. you could have also put a plane at the bottom of the map to be emission orange to show lava. would have added a nice aesthetic.

bluedingo 2022-04-07 22:53

@daniel-klautsch I realized way too late that the lava didn't really feel like it was there most of the time, if I had more time I definitely would have liked to have had the screen start to turn red as it approached the player.

bluedingo 2022-04-07 22:54

@jcmonkey Does WASD not actually work to move the player? Because it seems to work on my end. Sorry you had to use a controller for it to work. Also putting lava under the platforms and have it glow to look ominous is a really cool idea

milq 2022-04-09 22:17

This game has so many possibilities! It lacks things but has a lot of potential! It has hooked me and with music, sound effects, power-ups and forks, history and other things it would be very top. I really liked it, seriously!

steve7411 2022-04-09 22:22

This is a good beginning of an endless platformer. The mouse sensitivity was a bit intense for me, but it turns out you can navigate the game with only wasd, which was great.

sodaro 2022-04-09 22:22

Nice job with generating platforms! WASD did work for me at least on a QWERTY keyboard. I also want to echo what has already been said about making the lava more present in the game, as I did not even realize there was any until I read the comments and went back to check haha. Some simple audio sounds would also add so much to make the game feel even better to play :smiley:

brandless 2022-04-09 22:24

I liked it! WASD worked for me, and I would maybe add some things to interact with, like spikes or bounce pads. It also felt like the gravity didn't add up to how close I was to the ground when I was walking. Maybe increase the field of view a bit of the camera.

igor-kingamer 2022-04-11 01:50

Simple yet fun. I missed feedback on how close to you the lava wall is. In fact, I wanted to see it. A small rearview or a key to look back would solve that. Obstacles or something would be a plus.

aumbra 2022-04-11 02:12

Great idea! Lots of room for polish obviously but it still plays well. Well done!

jzucc12 2022-04-19 01:48

Nice base idea. Would love to see more mechanics/platform orientations. Good job though.

dmtroy 2022-04-20 06:35

Pretty simple but you've got the bones of a good game here.

mateu 2022-04-20 23:18

This is a very simple concept, and it's done decently. There were some things that I would have liked to see, like you said already, a more prominent lava wall, and maybe some more interesting lighting effects. It's still got a ways to go, but this is a pretty good start!