Meteorite Command by ninjacreeper47 2018-12-06T00:35:21Z
Not bad, I found it a lot easier to survive with just 1 building than with more.
It fits the theme really well.
Foon → Ludum Dare Explorer → Users → Lemons
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | 👥 | Gunther Needs a Friend | jam | 52 | 4.11 | 3.88 | 3.56 | 3.95 | 4.00 | 3.88 | 3.72 | 3.90 |
| 2020 | 46 | Keep it alive | 👥 | Gunther's Plant 😃 | jam | 52 | 4.22 | 4.09 | 3.72 | 4.32 | 4.00 | 4.15 | 4.62 | 4.00 |
| 2018 | 43 | Sacrifices must be made | Flightless | compo | 224 | 3.47 | 3.42 | 3.47 | 4.05 | 3.23 | 3.10 | 3.16 | 3.11 | |
| 2018 | 41 | Combine 2 Incompatible Genres | Match 'n Slash | compo | 344 | 3.38 | 3.28 | 3.54 | 3.76 | 3.28 | 2.97 | 2.47 | 3.09 |
Not bad, I found it a lot easier to survive with just 1 building than with more.
It fits the theme really well.
I thought it was a good start, certainly could have used some more time but I liked it overall.
I agree with the others saying more time would be great. I really like the idea though and thought it was a solid entry.
Nice, I love the mechanics
Wow, this was really great. I conttrols were excellent, level design good & overall just a really solid entry.
Nice, I loved the comic style thing that was going on!
Thanks for the kind comments eveyone :smile:
Hey, your download seems to be broken. you're not including the files required to run the game!
That was pretty good. I think my only feedback is that it felt a bit slow in the beginning, basically just waiting for night time.
Solid entry.
Fun little game, wasn't too difficult. I agree that the movement feels a bit off though. The aesthetics were nice, but I think some things were a bit hard to see (the smaller turrent things).
Not bad at all though.
Nice, kind of reminds me of games like Guitar Hero. I agree with the others that the difficulty increased too slowly, a lot of the early levels felt like a chore to get through.
Fun game overall though, I like the concept.
This was a really fun one, I see a lot of potential in the mechanic.
I don't fully understand what that was, but it was certainly interesting!
Not bad. I felt the controls were a bit annoying with the character launching himself when getting to the top of slopes.
I laughed when I noticed the limbs disappearing, but I would have loved to see it effect gameplay somehow.
Really good! I like the idea and execution. Music and graphics are also pretty nice.
I managed to win without too much trouble - I would have loved to see some harder levels!
Wow- really good. Art style was great, music was great and the concept was nice!
Loved the way it rolls!
I loved the little faces on everything. It would be cool to see some extra challenges as you get higher.
@izhvaryag Thanks! There's two end states, one when your poor plant dies and another when you're beautiful plant friend reaches it's full potential
@rubixnoob13 @balgorode
Thanks for playing!
Yeah, Godot seems to have some issues with tile seams on some configurations, none of the PCs we tested on had the issue so we didn't notice :(
Thanks for the feedback!
I had some trouble with the controls, but it was fun enough experience.
I think a bit of feedback when hitting an enemy could have gone a long way.
Good job!
Cool concept. I had some trouble with the controls, but overall seemed like a good idea.
Very nice. You were right about our games being similar! Graphics and controls are nicely polished, overall great entry.
@avi That's strange. Might be an issue with the Godot 4 beta I'm using. I'll throw up a downloadable build that might work out better.
Thank you everybody for your kind comments!
Nice take on the theme.
Took me a while to work out what I was doing wrong, but once I got it, it was fun!
Looks good, and the character feels nice to move around, but the precision you need to dodge the traps combined with the speed of the character made it difficult!
Very nice overall game though!
The general ambience was amazing. I agree with the others that the delayed attack was unsatisfying, but it added to the mood imo. I'd suggest adding more feedback to show that you're dragging the corpse, I ended up toggling it a few too many times by accident.
Art, sounds and gameplay were all great.
Nice - I like the art and it controls really well.
Nice little game!
I'd suggest adding some feedback for the player when they harvest a soul, like a score or combo meter. I also think adding a boundary to the map would be a small thing that would be a big improvement.
Overall it plays nicely and is a cool concept!
Neat idea - love the art and it has a good level of polish for just 12 hours!
Love the idea. The sound really set the mood. Fun game!
Wow that was an experience. I loved it!
I enjoyed it! I got a bit stuck early on, but I got past it. Love the art.
Very interesting! I love the concept, took me some time to master but I had a lot of fun.
Can't go wrong with some pong! Pretty simple but effective, nice work.
Cool game, I like the idea! It was a bit annoying when I ran out of movement cards, but I guess that's the nature of the game.
I enjoyed this one, I'm a sucker for fast paced jumping games though. I agree with the other commentors saying the moment feels a bit off, but that didn't stop me playing for quite some time!
Great atmosphere, surprisingly creepy!
@TimeLoad Oops, that should be stick> Iron bar> iron bar. You get iron bars by putting the ore onto a campfire :smile:
@saoi-games Thanks for playing, shame you couldn't work it out though. All the controls and crafting recipes are mentioned in the project description here :wink:
Love the idea. The text only mode was a bit boring, but I enjoyed the speech mode!