lemons 2023-01-09 06:43
Neat idea - love the art and it has a good level of polish for just 12 hours!
Foon → Ludum Dare Explorer → LD52 → Slime Farm
By pinapl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 241 | 3.72 | 22 | |
| Fun | 338 | 3.47 | 23 | |
| Innovation | 189 | 3.65 | 22 | |
| Theme | 36 | 4.37 | 22 | |
| Graphics | 152 | 4.19 | 23 | |
| Audio | 247 | 3.52 | 23 | |
| Humor | 459 | 2.76 | 23 | |
| Mood | 371 | 3.50 | 23 |
Neat idea - love the art and it has a good level of polish for just 12 hours!
impressive work! idea and art are very cool, it probably could grow in a [how to say it?] _real(?)_ game
Really high polish for just 12 hours of work! the music kicked in only on the second cycle for me which was unfortunate due to just how good that tune is! really enjoyed the strategy of watching the market and trying to anticipate what might still be hot when it finishes growing. sfx and littel slime ball jiggle animations were all absolutely on point.
Nice submission, very polished, love the art. The market, time systems are pretty sweet. Good job!
Is that Flowerhead music I hear? 👀👂
Also 12 Hours!? Pinapl, you're cracked.
I really loved the game! The art style is so cute and cohesive, and very satisfying animations on the slimes.
I invested all my money in potatoes and earned nothing. Then as soon as I dg them all up the price of potatoes skyrocketed. Is it possible that I drove the price down? Or is it just random?
Stonks.
potats.PNG
Even though this was made in 12 hours, I don't think anyone would be able to tell if you didn't tell us :P The artstyle is nice and cute, and the animations for the slimes bouncing up and down are amazingly smooth, really impressive with how short a timespan you had to work on this. The gameplay as well is very simple, but pretty addicting, trying to figure out which slimes liked and disliked while playing into the stock market was a great challenge, really good stuff.
This idea is very cool! I think the price changes are very nice shown, even without the real numbers. And those slimes are just so cute! Really a nice job! The first time I played, I did not have music (such shame). Because after I clicked quit he started playing and it was so relaxing.
Very relaxing and cute game. Can't believe you did that in 12 hours! Great job!
Cute slime farm meets stock market. Really nice to be done in just 12 hs!
Been said already but that stock price mechanic is just *brilliant*! It creates these interesting moments where a crop is ready to be collected but you wonder if you should take a gamble and wait for the stock to go up before harvesting it Presentation is very good too, especially for a 12h game
Thank you everyone for all the kind words, there are so many nice comments i'm shook. Waking up and deciding to participate in this jam has gotta be a top 5 moment for me now, glad you like the game! <3
First time I see a clicker game combined with stock trading and farming! And that a genius idea ! the game is very addictive ! graphics and music are of very high quality too ! only one complaint, it would be even better if there was a money goal to have per cycle.
This art is adorable! Cool game idea, although at first I was digging up my full size veggies thinking I was selling them, haha... woops. Very impressive for a 12 hour game!
Wow! Very nice and polished even if something (more specific goals?) feels missing but this would've been impressive to me even for 72 hours! 12 is just amazing. Nice music, sweet graphics, cute slime crops 💜 Even an intro with a character. Super neat. Just wish I could click and drag when planting or digging just like I can when harvesting, that would've been very satisfying.
The art and audio are SO GOOD. Awesome job!