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Ivorius

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202352Harvest👥Wickermanjam5553.262.923.524.263.682.663.66

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Ivorius

LD52 — Harvest

Feast of Gévaudan by hunttis 2023-01-08T22:39:49Z

I keep dying to invisible clerics (?). Anyway, it says there were clerics but I'm all alone. Can't get far in the game, unfortunately!

Harvest Day by Linus Lindberg 2023-01-08T21:43:30Z

Those are some gigantic fruit

Bas by salmonmoose 2023-01-08T21:08:45Z

I'd love to try, but the game freezes my Chrome :( Safari just gives up:

Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers)

Forked Up by Paroxysmal 2023-01-08T21:36:59Z

That's a seriously impressive amount of work! Did you sleep at all? Although, thinking about it, the shrub hit sound would probably keep me awake all night too. lol Also, I can't find B on my keyboard. Had to plug in my controller to make it work.

Artifical Intelligence vs Alien Invaders by muhuk 2023-01-08T21:15:32Z

I played for a few rounds. It is unclear to me whether I'm missing some element of strategy - if so, could you add it to the description for future players? Mostly, I'm using my population up until about 2 each round, to a maximum where I'm sure I'll probably beat the upcoming enemy ships.

Artifical Intelligence vs Alien Invaders by muhuk 2023-01-08T21:22:51Z

@muhuk OK, makes sense. I think I got about as far in the strategy as you did then. I liked the frantic sound feedback of the battles!

Crypt Caper by Asieke 2023-01-08T22:49:59Z

The graphics are impressive, and I like that you tried something new with the controls! It took a while to figure out, but it gets easier when you realize most of the time you can also react slowly.

It's kinda unfortunate that I got stuck after a few screens. It's not clear to me which of the paths I'm supposed to go; I can't make either of them work!

I'm also not sure how the whole real-time harvesting mechanic fits in with the platformer. It feels a bit like it's added on top rather than fully integrated. Still, very nice work!

Erntehelfer by th1z 2023-01-08T22:24:40Z

I'm not on windows. Wish I could try it! Also, some of the images are vaguely sus. lol

Wakey Wakey by Jellybean 2023-01-08T21:50:39Z

It's so minimalist, but everything fits together really well. It's kinda meditative to wait next to a plant and wait for an opening to poke it.

Wickerman by Ivorius 2023-01-08T22:16:00Z

@mariavalcam I think you may have missed out on the "corpse dragging and sacrifice" mechanic :) It's not explained very well I guess.

Wickerman by Ivorius 2023-01-09T08:21:11Z

@appoxgames Thank you for nice feedback!

@twchapman Thanks for the kind words! Music (and sound) is the only thing we didn't make ourselves, but we appreciate the compliment on choice of tone nonetheless :)

@maymay Thanks, we also found the movie on Google, but interestingly neither of us have watched it yet, lol.

@linus-lindberg Thank you! I agree, corpse dragging might have worked better if you were able to walk on corpses and drag them more closely.

Wickerman by Ivorius 2023-01-11T17:57:30Z

@spacecadet Thanks for the feedback! Any thoughts on what felt clanky to you?

Wickerman by Ivorius 2023-01-12T00:02:59Z

@spacecadet Ah right, I expected as much. Thanks again for the feedback!

Harvest of Love by Mariavalcam 2023-01-08T21:57:52Z

I can't really play because itch.io's auto size cuts off the (I'm assuming) essential UI :(