jcmonkey 2018-12-03 04:05
i got stuck on the dash part, and couldnt dash over the spikes. the one thing i noticed in this game is that your gravity is a bit too strong, and the ground seemed a bit like ice when landing. i like the aesthetics.
Foon → Ludum Dare Explorer → LD43 → Blood Adventure
By tkap
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.28 | 9 | ||
| Fun | 2.64 | 9 | ||
| Innovation | 2.28 | 9 | ||
| Theme | 3.42 | 9 | ||
| Graphics | 2.14 | 9 | ||
| Audio | 1.91 | 8 | ||
| Humor | 1.50 | 6 | ||
| Mood | 2.25 | 8 |
i got stuck on the dash part, and couldnt dash over the spikes. the one thing i noticed in this game is that your gravity is a bit too strong, and the ground seemed a bit like ice when landing. i like the aesthetics.
@jcmonkey you were supposed to jump 3 times and then dash, I guess I didn't explain that properly. As for the movement, I also didn't really like it, but maybe I would have needed to re-do some levels if I changed it, and time didn't allow.
Fun little game, wasn't too difficult. I agree that the movement feels a bit off though. The aesthetics were nice, but I think some things were a bit hard to see (the smaller turrent things).
Not bad at all though.
please release a web version if possible!
Neat little platform shooter! One suggestion, maybe consider giving the player a way to charge up their blood meter when they're safe to avoid some of the waiting around!
Fun game, but it felt like the difficulty was mostly around waiting. Too red! But I liked the idea behind it.
Needs a web version. Spent the most amount of time waiting, and trying to "cheese" the game, killing enemies off screen, etc. Needs some more TLC on level design.