FoonLudum Dare ExplorerLD46 → 4 coins

4 coins

By vertuga32, LaiNa and krauticDan

View on ldjam.com

CategoryRankScoreCount
Overall2473.9735
Fun5183.6835
Innovation12473.2735
Theme17653.3935
Graphics344.6534
Audio1674.0333
Humor8573.1633
Mood1614.1234

Comments

alex-weiser 2020-04-21 00:58

Really liked the art and the sound makes a pretty nice atmosphere. Could have used less humm sounds. I gave up after getting two coins couldn't figure out the bird or the fishing rod. Very interesting point and click concept, but I just couldn't figure it out. I don't really know why as a ghost i both cant walk through things or fly though haha. Bummer you opted out of the graphics section, the background aesthetic was probably my favorite part. Nice work

vertuga32 2020-04-21 06:13

@alex-weiser Thank you) Our artist is something incredible, we ourselves are awesome from such graphics)

vertuga32 2020-04-21 06:30

@alex-weiser I fixed the rating problem for graphics. Thanks for saying!

quacky22200 2020-04-21 10:18

Great graphics, really unsure about how this related to the theme, and thought it was a bit too easy to solve. Otherwise, really nice job on the implementation, the graphics are great and the ominous music really help set the tone. Nice idle messages too.

evgeniya-zapolnova 2020-04-21 14:18

Game is very beautiful, amazing art and creepy sound! But I found only 2 coins.

kate90 2020-04-23 18:20

Amazing art! I love it! I found only one coin so far, must restart it as when I came back under the board I coudnt move my ghost from place. Congratulation on the game!

oldblack 2020-04-23 21:30

Awesome art! That and the background ambient music really gives the game a rich mood. The puzzles were also reasonably satisfying to solve. A couple points of criticism: the constant hmmms from your character take away from the mood, I'd probably ditch those entirely, and some of the object interactions felt a bit glitchy (it took me many tries to finally fill the mug with water, for instance). Nevertheless, nice game.

wegpast 2020-04-23 21:38

That art is just amazing ! A classic game ! it remind me of "Gobliiins" and "Sam and Max" A bit short though, but building up all this had certainly took some time... Sound and music are cool too (which one of you did the humming of the ghost ? :p) I got those 4 coins and saved me life ! (that boatman ain't here only for the end ;) )

aplite 2020-04-23 21:38

Great game! I love puzzle games, and this was a great fit with the theme. The artwork and sound were both very well done. The in game commentary was great, and I loved the humor that was inserted into the descriptions.

Great job by your team.

zfert 2020-04-23 21:45

Really enjoyed this one! Unfortunately I wasnt able to fullscreen on mac. The art is great and I would absolutely play more of this if it was expanded upon :)

pandapear 2020-04-23 21:47

This is a really beautiful game; the music and visuals came together to create a great atmosphere, almost like Fran Bow to me. I played through all four coins, and I liked that each of the puzzles made sense. In a lot of point and clicks, it's really easy for the answers to the puzzles to seem arbitrary and weird, but I never felt that here. I thought the relationship to the theme was a bit weak, but that's pretty irrelevant. All in all, great job!

djn 2020-04-23 21:47

This is one of my favorite games for this event. Point-and-clicks hold a special place in my heart. Great job!

lemons 2020-04-23 21:48

Wow great art and audio. Good job!

gnocchi 2020-04-23 21:57

I really enjoyed your game ! I used to play to a lot of puzzle poitn and click games when I was a child so this project made me nostalgic.

The drawings are beautiful and fit well with the theme and sounddesign. The level design for the combinations is pretty straight forward and easy to comprehend. I found them a bit too easy even and ended the game in less than 2 miniutes, that's the only improvement I would suggest. The dev looks nice, no bugs or crashes, no wrong collisions or unexpected behavior.

Now that I've played it I feel that this was only the demo version we had in cereals, and the final game will soon be in store. Quite a pleasing entry ! :slight_smile:

lemonshrimp 2020-04-23 22:17

This is incredible! When I started the game I was already blown away by the art, it looks amazing :star: The enviroment, characters as well as the user interface. And with the music the whole mood of the scenes is perfect! I just love this atmosphere :two_hearts: Usually I'm not very good at point and click adventures, but because of the small clues and the logical combinations I was able to solve everything very quickly. I appreciate a balance between independent playing and a few small signs here and there. I really enjoyed the experience, great work :star2:

nabo369 2020-04-24 10:39

Lovely little game, it felt really polished and I had a great time playing it. The graphics and sounds are really spot on and I loved the little ghost as a player character. Well done!

alexascher 2020-04-24 13:35

Классный квест, Антох! Красиво и интересно, хочется ещё побольше загадок и интеракций. Круто!

willjardine 2020-04-26 17:37

What a wonderful game! The audio didn't play for me but it was still really enjoyable.

laserpanzerwal 2020-04-26 17:49

Nice game with good graphics. Solid point&click, though the puzzles were a bit too obvious and thus easy, more of a little fetch quest than a puzzle. The game mood was very enjoyable, I could have done with a little less hmm-ing but that's alright.

gustavo-christino 2020-04-27 21:41

4Coins.png

gustavo-christino 2020-04-27 21:51

Análise...

1 - Mecânicas, Aprendizado e Fluxo: Jogo no estilo puzzle com inventário, combinação de itens e exploração (tudo via mouse, o que facilita bastante jogar). Como tem apenas o mouse como entrada, bem rápido é possível aprender a jogar (com exceção da combinação entre itens, que não ficou cem por cento clara se é automática ou se foi colocando os itens um em cima do outro, porque tentei encaixar e não funcionou, depois funcionou, então não tenho total certeza). Como o estilo é muito bem-estabelecido, creio que algumas coisas possam ser melhoradas (fora do tempo da Ludum Dare) para se destacar (em termos mecânicos). O fluxo de jogo pode entediar um pouco, pois não há risco, mas para quem gosta de point-and-clickers o jogo é muito bom (especialmente dada arte gráfica).

2 - Gráficos, Áudio, Narrativa e Polimento: Os gráficos ficaram realmente incríveis, parabéns. O áudio em termos de efeitos sonoros ficou muito bom (ondas etc). A dublagem do personagem ficou um pouco repetitiva (mas está muito bom assim, para tempo de game jam). A narrativa sobre "sobreviver por causa das moedas" ficou um pouco confusa, dado que o personagem é um fantasma. O que pode ser melhorado caso o grupo pretenda dar continuidade ao projeto (talvez abandonando a ideia de se aproximar ao tema do evento).

3 - Cultura: O jogo bebe adequadamente da fonte de jogos no estilo point-and-click (ao meu ver), fazendo bastante sentido mecânico, gráfico e sonoro. Pecando apenas quando tira proveito da história grega sobre a travessia de almas nos mundos inferiores, por conta da situação do personagem principal.

4 - Monetização: Caso o jogo possa ser estendido (quem sabe conforme sugestão dada na parte sobre narrativa, ou através de outra solução), creio que o projeto (dada beleza gráfica e boa implementação) poderia vender aos capítulos para smartphones ou mesmo como um jogo completo para Steam.

gustavo-christino 2020-04-27 21:51

Analysis...

1 - Mechanics, Learning and Flow: Puzzle style game with inventory, combination of items and exploration (all via mouse, which makes playing a lot easier). As you only have the mouse as an input, you can quickly learn to play (except for the combination of items, which was not 100% clear if it is automatic or if the items were placed one on top of the other, because I tried to fit and didn't it worked, then it worked, so I'm not entirely sure). As the style is very well established, I believe that some things can be improved (outside of Ludum Dare's time) to stand out (in mechanical terms). The game flow can be a little boring, as there is no risk, but for those who like point-and-clickers the game is very good (especially given graphic art).

2 - Graphics, Audio, Narrative and Polishment: The graphics were really incredible, congratulations. The audio in terms of sound effects was very good (waves etc). The character's voice acting was a little repetitive (but it is very good for game jam time). The narrative about "surviving because of the coins" was a little confusing, given that the character is a ghost. What can be improved if the group intends to continue the project (perhaps abandoning the idea of ​​approaching the theme of the event).

3 - Culture: The game draws properly from the point-and-click style game source (in my opinion), making a lot of mechanical, graphic and sound sense. Sinning only when you take advantage of the Greek story about the crossing of souls in the lower worlds, due to the situation of the main character.

4 - Monetization: If the game can be extended (who knows, according to the suggestion given in the part about narrative, or through another solution), I believe that the project (given its graphic beauty and good implementation) could sell in chapters for smartphones or even as a complete game for Steam.

fatpenguin 2020-05-04 16:17

Awww what a sweet entry! I love me some Point & Click :) I really like the artstyle, it feels like you're kinda wandering around in a painting (especially the heaven looked very vanGogh-y) the puzzles were cute and all in all a very good length for aN LD game :) it would have been nice if the player had to first walk to the objects before doing something, although that made it possible to rush through (and sometimes poin & click games can get kind of tiresome, so that wouldn't happen here haha) all in all great for a gamejam, goob job! :) If you want to continue to work on it, I'd add changing cursos sprites, or make it possible to tab throug the options like in Deponia! :)