maximen 2022-10-05 22:31
good physics, challenging gameplay
Foon → Ludum Dare Explorer → LD51 → escape
By mikouaji
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1075 | 2.95 | 23 | |
| Fun | 860 | 3.07 | 23 | |
| Innovation | 1083 | 2.65 | 22 | |
| Theme | 1099 | 2.85 | 23 | |
| Graphics | 1011 | 2.78 | 23 | |
| Audio | 664 | 2.90 | 23 | |
| Humor | 960 | 1.97 | 21 | |
| Mood | 1071 | 2.78 | 21 |
good physics, challenging gameplay
Neat idea and gameplay. With a little bit more fine tuning the controls and movement could have been much better. Good luck!
Simple but fun. I managed to score 55453.
This was fun! The speed of the acceleration felt like a bit too much and took quite a bit to get used to, but over all a very solid entry!
Nice game! Love the music and how the level turns around. The gameplay is simple, but it takes quite some time to get a good run. Here's my highscore:
space.png
It was really hard to control the ship = it was really challenging, but after a while I've got used to it. Anyway great fun. Graphics was simple, didn't like the fire effect.
Cool game!
This is very original idea (rotate world a little bit every 10 seconds)! It is very hard game (at least for me) but I had fun playing it. "I made this in the last day of the JAM"? That is impressive! :smiley: I hope you will get enough ratings in time...
Fun game, especially for only one day! There's something really fun about managing speed with not running into the walls
Solid entry! Easy to learn, hard to master. Very well executed. I love how u can go as fast as u want, but that doesn't make it easy haha. Screen tilting is a really nice touch.
Neat concept for a infinite runner kinda game. I wish the screen was more zoomed out, its kinda hard for me to go at top speed without immediately crashing.
I think it took me 20s to figure-out how this tied into the theme; then it became very obvious :sweat_smile: Quite fun for a quick game
Great audio and visuals! I also like how the damage you receive when you hit a wall is based on how fast you are going.
I couldn't get very far without dying (37648 was my record). It seems like the world rotates every 10 seconds, but I could rarely survive long enough for that to effect me. It felt like there was too much acceleration and I couldn't stop crashing into walls. Also, it looks like sometime you keep your acceleration when you die - if you're going fast as you die, you'll respawn going fastish.
I found the best strategy to be tapping forward and moving forward more slowly for better control of the ship.
Good game overall!
Okay this is fun! I love the premise, reminds me of the old flash helicopter game but with time constraints and a fun 10 second mechanic. The first time I survived for 10 seconds, I was shocked by the earthquake thing, which was a super cool moment! The booms are a bit too loud and distorting my speakers, but other than that the audio is super cool!
The speed of acceleration is quite hard to master, but I think that helps make it a challenge as well. It's hard to say but I think balance wise the controls might need some fine tuning.
Great entry!
This is fun! The controls can be a little awkward when moving at speed though.