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Heckin' Schmeckin'
Heckin' Schmeckin'
By foggydude
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 420 | 2.96 | 41 | |
| Fun | 356 | 3.00 | 41 | |
| Innovation | 481 | 2.23 | 40 | |
| Theme | 426 | 3.00 | 32 | |
| Graphics | 413 | 2.75 | 32 | |
| Audio | 315 | 2.82 | 31 | |
| Humor | 180 | 2.87 | 29 | |
| Mood | 342 | 2.88 | 29 | |
Comments
Cool little game! I liked the feeling of the gun and shooting the enemies.
A few small things:
1) Enemies should not shoot before the player can see them. There is no warning at all and the shots come pretty fast.
2) Enemies always spawn at the same location (maybe this is a bug?)
3) The collision boxes are strange. I should be able to walk right to the edge of the lava.
4) Click to shoot is a bit cumbersome. Why not just hold the mouse button to shoot? My fingers will thank you :D
Btw what is the connection to the theme? Good job with the game!
@stefan-funke
1)Sorry for that
2)I wanted to give them random locations but couldn't get it to work like I wanted.
3)I decided to not let the player wslk into lava since ot for some reason acted weird.
4)Also I could probably update it so you can just hold the mouse button.
Every 10 seconds a pickup (present) spawns that you can get, it can upgrade you or the enemies.
Thanks for playing!!
reevest2
2022-10-02 18:08
Games hard yo! I liked the shooting, i was clicking like crazy
@stefan-funke I made a few changes, mind giving a game one more try? :>
This is a lot of fun, the controls are really nice and the pickups having a chance to upgrade enemies is a lot of fun (less fun when it downgrades you) Also I know this isn't the intended design but the nice signaling on enemy shots means it's actually quite fun to play in "pacifist" mode where you just try to collect presents without killing any enemies (I'm still hoping I luck out and just get the presents that reduce their health until they all die :laughing:) devils.gif.gif
@jibberwocky I never thought that you can be a pacifist in this game lol. Thanks for playing!
@foggydude Much much better! :thumbsup::thumbsup: :smile:
Quite fun, simple and delivered well. No instructions need, responsive and instant fun. Well done!
mdotedot
2022-10-03 15:23
Could do without the 'wall of text' : the controls are easy to understand. I love the enemies more than the player-character .. ha ha ... Good entry!
Nice and simple concept! The environment reminded be a lot of The Nether from Minecraft, especially with the enemies:D One thing I noticed is that there seems to be no cue for when the presents spawn so you don't get the feel for the theme in that sense.
@cyberfrank I wanted to add a timer of some sort, but I kinda forgot about it. Thanks for leaving feedback!
Pretty good! Simple and straightforward and works. Nice job
huskitch
2022-10-04 09:16
Quite good
dummy432
2022-10-04 09:23
Nice game good.. nice subtle integration of the theme with the game.. i really like it. i hope there was a mini map to show where the enimies are. Overall fun game
Nice Game! I Like the 90s/retro style storytelling in the beginning(kinda like in "Spawn" or a Cory Feldman film lol). It's a fun little top top shooter. Good Job!
wouter52
2022-10-05 09:55
I like your game, it is channelling and the idea that enemies can be upgraded is something I would have never thought of.
There seems to be a bug in the 'killed enemy count'. One run it said that I killed 64 enemies, but I killed only a handful of them. Controls are intuitive, and the story is pretty funny
I see that this is your first entry in Ludum Dare. You can be very proud! You made a finished game that is fun to play!
chybby
2022-10-05 10:40
Fun simple game. I like the trails on the enemy weapons. I felt like I got very unlucky with the presents - a lot of them were punishments.
@wouter52 Thanks man, means a lot!
Fun game with a simple scope: a good goal for only 48 hours, and I think you did well!
saltysa
2022-10-06 20:52
Simple but effective! I also tried the pacifist way and the number of bullets from the monsters made it more challenging which was also nice.
The "presents" that remove something from you to give it to the monsters are actually a bit too punishing for something I have no control over, especially as I dont think I got a present that worked the other way around, but maybe I was just unlucky.
I liked this game, it's simple but fun. The perk system is nice :)
The bullets move really strange, but it made the game much more fun! They kinda reminds me of how shooting a rocket launcher in most games would be.
@sulfur-cretin Thanks for playing! Do you think I should keep them like that?
Fun game! I like the tail effect on the projectiles as they get faster. That was a nice detail. Great job!
That was fun!
It's always intense when grabbing a present, knowing it might upgrade your enemies just as well as it might upgrade you, and knowing you want to take it anyway just to satisfy your curiosity.
Haha, and it's also really fun to see enemies clump up on the screen when you don't kill them. The way they bump into each other and move together is for some reason very visually amusing. :P
That being said, I think there is a lot to improve regarding how enemy bullets work.
* Their color is very similar to the enemy color or the background, making them hard to focus on with my eyes (especially when there are lots of bullets on the screen) * I would have liked to have some indicator as to when a bullet is about to be shot. Be it a frame or two in an enemy animation before a bullet is short, or be it some sort of arrow indicator off-screen if an enemy shot a bullet in my direction but I don't see it yet because it's far away.
These two things put together make it difficult to plan my movements, making the game less about skill and more about moving around as strategically as you can but mostly hoping for the best.
@beetlebox Thanks for playing and for the feedback. I'll see what I can do to improve the enemy bullets in the post-compo version!
jk5000
2022-10-11 13:26
A simple and fun little shooter.
tobiasd
2022-10-11 14:52
I found the text story at the start pretty funny! Just a shame that I wasn't "doing the devil's dirty work in hell" in the actual game. Unless he has a major cacodemon infestation or something??? Fun gameplay, good foundation for something bigger with more enemies and levels.
thesnide
2022-10-15 06:57
The bullets mechanics is a little odd. Looks indeed much more like rockets (acceleration) than bullets (constant or deceleration)
Also, the fact that the enemies shoot on your current position, coupled with slow moving bullets makes it easy to dodge.
not sure it was intended, but it really makes the "circle around enemies" the most efficient tactic.
This is a fun little shooter. I really liked the story intro and the lottery of the reward or punishment from the loot boxes. Well done!
n-n
2022-10-15 17:10
Cool shooter, I had a lot of fun. Great job :thumbsup_tone1:
Fun little shooter.
- High Score would be cool!
solah
2022-10-21 17:50
Pretty nice game! It would be cool to have more variety in the enemies and the gifts.