kd7uiy 2016-12-13 14:10
Nice graphics, well done! The gameplay is a bit weak, but I think I figured the basics out. Very nice!
Foon → Ludum Dare Explorer → LD37 → Hero Wardrober
By detocroix
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Graphics | 219 | 4.00 | ||
| Humor | 224 | 3.22 | ||
| Innovation | 340 | 3.30 | ||
| Theme | 345 | 3.75 | ||
| Overall | 520 | 3.24 | ||
| Fun | 591 | 2.90 | ||
| Mood | 607 | 3.01 |
Nice graphics, well done! The gameplay is a bit weak, but I think I figured the basics out. Very nice!
At first had trouble understanding what the customers need but after a few tries the it became fun. Thank you for the game!
Fun and stressful takes a while to figure out, could have benefitted from audio like you mentioned but I had a great time playing it!
Wowsers, the graphics are lovely!
The game is pretty tricky, mostly in hitting of specific hotspots to grab items and put them in place. I didn't mind guessing what the right equipment was, though I think I only managed to decode the dragonslayer, magic council and warrior outfits.
Still, very cool visually.
The text makes it a little confusing, seems like there is not enough time to react. But its fun, required you to learn. Nice art.
Visually very pleasing, but gameplay wise kind of lacking, they leave so quickly i couldn't even manage to drag the items on them.
I found that the people coming in would often be poorly randomized, as they all wanted the same thing. Aside from that, the graphics are great and the gameplay is both charming and stressful. Nice work!
Pretty enjoyable and funny entry.
Although the items were a bit hard to drag and drop properly and really easy to miss, and the weird spelling was confusing at first.
Very cool looking - nice models and artwork, best I've seen so far. I would have wanted a little more time to choose gear at least at the start. I played several games before I even got one person the right thing, and I still don't think I've figured out every match. It was also hard to hit the little boxes where the gear would attach, too - maybe just a general big box would be better. But visually very impressive, and totally charming when the corpses come flying back at your shop. Nice work!
Really well done, I liked it!
Would have been great to have some music and sfx in there aswell.
I personally like the fact that they were so fast, it keeps it interesting and challenging.
Good work!
Very funny. Needed some tries to understand, but made it. I think it would be an awesome mobile game with touch controls.
The game moved way too fast. I could never click and drag in time.
The game is extremely fun, but a bit too intense and I couldn't enjoy it to its full potential because I couldn't understand what to give to the people.
Also, I believe that the game would benefit if you either could just click on the item insted of drugging or if a player could drop the item at any part of the body (too hard to hit the hand in time, for example).
that was ultra fast fun x)
Clever game and great execution! The UI blending into the world is a fantastic touch, and I loved the descriptions on the items. Really solid little experience.
me...
Clever game and great execution! The UI blending into the world is a fantastic touch, and I loved the descriptions on the items. Really solid little experience.
Really fun game, takes a bit of time to figure out what they want, but it's good fun. Good job :D
Really nice visuals. I just thing that game was a little too fast, and it was hard for me to translate what the customers exactly want (I am not a native speaker and that twisted english was hard to read)
I don't slay dragons for a living, so I was not sure what to give for that, but this eez a kul concaept. :P
Maybe the time window is too small. If you don't have a CTS already, you're gonna get one :)
All in all, a very nice entry.
Wow, this is hard ^^ ! I like the idea, though I suppose customers could have been a bit slower, at least at first.
Also, I love the graphic style !
The graphics are amazing. However it is quite hard to figure out what to do. A screen at the very beginning explaining that you have to satisfy your customers need would be nice because at first I was just giving random weapons and I did not understand I was losing. Even knowing what to do, the time to read (and understand, the writing is a bit special), there is not much time to actually give the weapons. Increasing this time would be good. It is a pity also there is no sound :(
It's an interesting concept, I always wish to play a game where I sell weapons/armors to heroes in town!
Game moved to fast. Only 4 seconds per character.
Nice graphics though and the idea was great.
Almost impossible with a rollerball mouse, but gave it my all! Love the art style.
This was a fun idea. Sound would be nice and I felt like I barely had enough time to drag and drop each piece of armor on to the customer.
I liked the look of it, and the basic idea seemed fun, if a little simple - the gameplay was too quick for me to enjoy, though. I would've prefered longer times and more complex decisions, I think, but lets chalk that up to personal taste. Solid effort.
Fun setting & writing well done ! Took me a while to get the combinations but I had a really good time.
Graphics are very good and even with a very simple gameplay, after understanding what the people coming into the shop wanted the game became so much more fun!
After many rounds I still couldn't find out rules. For example, when I found out that dragonslayer needs red shield, I noticed one dragonslayer still died after I gave him it. Plus time is moving to fast and dragged items don't always stay on client. But still I had fun and great you did make it through weekend despite problems!
Amazing graphics but the gameplay was a little bit clunky. Figuring out what people requested was quite enjoyable but I found putting things on people way too difficult. Great effort though!
The graphics look really really good. I enjoyed the idea of the gameplay but the customers leave a little to fast for me. Nice work!
Great art concept, gameplay kinda lacking, but overall pretty neat!
Great graphics, but the gameplay (after I figured it out) was a bit too straightforward. Luckily you pushed through and decided to make it a jam submission, at least you've finished it!
Wow I had so much fun with this one! I love putting clothing on wood people A+
Very nice cartoon graphics. But I think the game is too fast for me :-P
Really good and funny. Didn't feel like I had enough time, but I still had fun with it anyway.
I suck at your game, But i really enjoyed the graphics, nice use of the theme too
Graphics are nice. The gameplay did feel rushed for me, but finishing LD with a playable game is an achievement in itself. Good job!
Amazing!
Liked the art, the story, lines are hilarious!
Too quick for me as non native english speaker, but still wonderful ) Do continue to develop... pls)
Graphics are beautiful. Some trial and error needed to learn what the customers want (some want multiple items).
Was quite hard to figure out what the customers wanted, and it was really hard to read the text fast enough and then get them their stuff. Still, after a while it was possible to start looking for a keyword and matching that to an Item. Still not sure if I figured it out all the way, but was decently fun at any rate.
Funny game! Cool concept. Great postmortem. Would have loved to see what you could have done with it with more time.
Nice graphics and idea, it's fun, could've used some audio and I feel like the characters run away too fast, but overall it got me intrigued for a few minutes, so I rated it as 4/5.
Looks nice but gameplay is a bit lacking.
Holy, very nice game, fits the theme perfectly and is very nice to play, well done.
Neat graphics, but it ran really bad on my Linux. At first I did not know what to do, but figured it out pretty quick. Good job!
i wunt tu slae sum dragunz.. give me a pot and leave the room... nice job!
Nice graphics and idea, but heroes are sooo fast =(
I was never able to figure out how to give them items fast enough
The graphics are quite nice but the gameplay is lacking, could use with some ambient music as well. Good job though.
The gameplay was really fun. I had a very good time figuring out what object was needed for every situation.
Overall pretty good work! Keep it up!
great experience and really funny!
the concept is lovely.
well done, nice entry!
Really well done, I liked it!
Thx for OSX build. :)
Good work.
I played it before I read the description and got it fairly soon. Neat idea, its very fast and it really tests your reaction time. My highscore was 1860. I still dont know what the barb thing wants lol
I really like the art. Personally I think the game was moving too fast (it could start slow and speed up). And since there is no explanation about what each customer wants it's a rather frustrating first experience. I think it would have helped to telegraph what each customers want for the first three or so customers of each type (knight, barbarian, mage..) to understand what to do and not just trial and error the whole thing.
Cool idea.
I like it the fast-paced gameplay
The game would benefit a lot of a more in-deth mechanic
Very nice graphics! Gameplay is fun for couple of minutes but gets repetitive quick. I love the way they speak like warriors. Good entry!
Love the theme and the idea!
I found it a bit difficult to drag the items in time cause they left so fast but I loved the humor and lightheartedness of the game like how you'd see the little guys go flying outside the shop XD Great submission
Cool concept and nice graphics. The drag and drop was a bit awkward and I could only figure out the dragonslayer and magician.
Hey Guy,
I liked your art style and the mood.
Please go ahead and check my game (LocusLudi) nad check my Youtube (Acuadoy Studios) cause ill redo
my whole game and then you'll get all the links to updated versions of my game!
The gramar mead me lauph! It was hard to guess what customers needed, but after a while, I just gave any dragon a fire shield, any maegick user a staff, and so on :D It was quite fun and had amazing graphics as well. Well done guys! :)
nice art and game, congrats!!!
Not bad! I wish there was a little more time to outfit people, the conversations feel arbitrarily short, and it's a bit painful. I feel like there's a better way to make it challenging. But neat idea!
I like the graphics
Graphics are nice, concept are cool too, but customers are pretty buggy, sometimes they just trying to walk into my shop but they just can't. But besides buggy costumers everything is nicely done!
Gets repetitive pretty fast, otherwise cool.
I like the idea, but I had a good bit of trouble figuring out what each request really needed. The awkward spelling of the wood people didn't help me. ;)
The graphics are fine, and I quite liked how the result of each wardrobing rolled into screen in red or green. I would've liked some from of mouseover on the items to help against my many misclicks.
Lack of sound is a shame, because that feedback would also help a lot in clicking/dropping items correctly.
If only you'd have had the time for these things, right? :D
lol "use tax loophole"
game looked nice, good job
Nice entry, pretty interesting topic. Fun to read that old speech from wood guys. Good job and keep working on it!
i really liked the simple game and simple graphics. it was really well designed. the game play was very interesting although i would have liked to have a little more time to understand more what each soldier wanted. overall it was a great game!
A very hard game. Fun and addicting. Well done!
Nice idea, maybe a little too hard. it's difficult to grab the objects in time.
Btw i like the graphic and the setting.
Well done!
Art is awesome. But yeah, maybe an option to slow down the customers a bit / kind of a tutorial level would be great.
Ae faond it bit konfiuzing.
Very original! Some messages I can't relate to a weapon, and was a bit confusing. Also gets repetitive very soon. But great job!! Keep going!
It was fun, nice game :)
Nice graphics. They weren't in the shop long enough, could have made it slow at the start to get used to the combos and then make it ramp up.
For me very fast, but the idea is fun!)
I love the graphics, guys! Good job!!!
nice game.
That is too fast.
Nice one. I only understood what dragonslayers want, and I couldn't throw more than one item on the same customer, even though I've tried almost everything on some warriors, barbarians and magicians, so I believe more than one item is required.
A little bit difficult to understand what do they even want when they introduce themselves, plus this drag'n'drop while simple clicking could do nicely, but very cool visuals and funny idea.
Overally good, they do indeed leave too fast (and assuming you read what they said ... it was literally impossible to give them even a single item).
The graphics looks polished and really nice for a 3D game for game jam!! good job.. however, the gameplay could be more interactive and challenging...
I enjoyed it and it's funny! :)
I like this idea a lot, but the pace is way too fast without enough info to understand what to do to actually keep these cute wood people alive. Nice graphics!
This game has the best visuals I've seen on this jam :) The gameplay itself was too quick for me. It could be fixed by adding difficulty scaling.
Solid entry! I like the humor, and the graphics were very nice!