Tamagotchi Mastermind by Khud0 2020-04-22T14:38:39Z
I love the idea I wish the game was a bit longer with more fish. I finished at the last second! Good job :D
Foon → Ludum Dare Explorer → Users → Kaan Alpar
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | The Last Bullet | jam | 430 | 3.65 | 3.76 | 3.47 | 3.97 | 2.76 | 3.41 |
| 2020 | 46 | Keep it alive | 👥 | Frozen Tundra | jam | 2180 | 3.00 | 2.42 | 2.42 | 3.57 | 1.94 | 3.57 |
I love the idea I wish the game was a bit longer with more fish. I finished at the last second! Good job :D
Nicely done
Thanks everybody for the feedback!
@leonardo-fraga The game lags on some devices and on others it's completely fine. It bugged us during development but we didn't have time to fix it. Btw there are enemies, you just need to find them :)
@eugenio-bruno Yeah the game is ambigious in a lot of ways but we decided that was the experience we were going for. Survival and exploration without a lot of explanation. There are a couple things to find in the world if you explore enough but I guess the main game loop isn't engaging enough for most people to explore that far.
@gus-goucher That's an area we definitely lacked, thanks a lot for the feedback and kind words :)
@tsombi100 Yes the game indeed get's repetetive. The fire is supposed to change size depending on the amount of fuel it has. We didn't have time to implement a day/night cycle and we needed a way to score the player so we just decided that in this world it is always night. :)
@morriekken Hey Rafal! The fire has it's own fuel and grows and shrinks based on that amoung and the thermometer shows your body temperature. The bigger your fire gets the warmer it gets thus your body temperature increases. :)
@khud0 Thank you for playing our game! :D
@gamescodedogs Your welcome, we're glad you enjoyed it :)
When I try to pick up an item an empty screen comes up and tell me to press E to quit. I wasn't able to pick up anything. Is this normal?
I like the maze element and having to memorise certain parts so that you don't run into a dead end. But initially I thought I was playing level 1 and I would get to the second level once I collect the batteries but it turns out it's more like a stay alive as long as you can situation. More levels would be nice, great job!
Survived for 298ish seconds and I'm pretty sure the game got impossible to survive at that point. The health mechanic is good but I think it turned the game into "how fast can you buy health while countless enemies infiltrate your base". Couldnt really focus on letting enemies live or their health as the game kind of got hectic quickly after the first couple minutes. I hope this feedback is useful to you, nice job
Devil Daggers? :smile:
Thanks for the feedback guys! I agree the acid pool doesn't look deadly enough and the death animation isn't clear. I'm thinking of adding particle effects over the acid and a different death animation will make it much more clearer.