superchihuahua 2019-04-29 05:41
You should sell it to schools as educational game to learn about currency symbols because it was both fun to play and even I learned about the symbol of Ruble
Foon → Ludum Dare Explorer → LD44 → Currency delivery
By pcmaster
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 386 | 3.04 | 50 | |
| Fun | 351 | 2.94 | 50 | |
| Innovation | 336 | 2.85 | 49 | |
| Theme | 367 | 2.98 | 49 | |
| Graphics | 368 | 2.90 | 50 | |
| Audio | 351 | 2.43 | 48 | |
| Humor | 274 | 2.53 | 47 | |
| Mood | 393 | 2.69 | 49 |
You should sell it to schools as educational game to learn about currency symbols because it was both fun to play and even I learned about the symbol of Ruble
The idea is nice. I like that position of the banks are random each play. One of the most superb things is animations, especially car jumping one - it's totally cute. The thing I do not liked - the controls on a keyboard do not feels native, the experience with joypad is much better.
Yeah, I had big plans with controls but then I decided I'm in COMPO and not in JAM so it all had to go :D
@superchihuahua thanks for the comment :) I'm actually considering that :D
I had fun because the controls were so hard to get down. Like I knew where I wanted to go but I just couldn't get the car to go that way. I liked it a lot! I did have some glitchy music though.
@tfdiaz - thanks! :) I wanted the controls to behave kinda like the car in Overcooked. Did you play the default WebGL version? I couldn't get the music right, although it works on Win64 with no problems. Most probably this 2018.2.5f5 version of Unity3D is buggy :(
the sound is much too loud but everything works, even if not very convinced of the use of the theme
I didn't think the controls were that bad but looking at the comments I guess it's the keyboard that's iffy, I used a joypad and it felt fine. Like the game, I love me some random generation! Good work.
Nice graphics and solid mechanics. I found the controls and the way the truck moves to be very enjoyable. Also the way you interpreted the theme was very original. Good job!
Controls on keyboard work, it's just that you input the direction you want to go rather than steering, so it takes time getting used to.
It's pretty neat, I could see it used in schools. The currency symbols making the pattern for the grass is a nice detail.
@chameleon I managed to make the grass texture like 30 minutes before submitting... in MS Paint, with the ugly spray brush, of course! :D Thank you a bunch :)
To be fair I did my dirt and grass texture in 10 minutes, simply by creating solid green and brown squares in Piskel, then wiggling around the lighten tool a bunch. But I like your workaround better, it makes a texture that's much more fitting, than a very nice but generic texture.
A take on the theme I hadn't thought of - pretty cool! There's an amazing feel behind the vehicle control (on keyboard), it made the shipping experience quite gratifying, not to mention I learned currency symbols haha. The music is a bit repetitive, which is fine except for the high-pitched instrument that is a bit intrusive. That's nitpick though. Overall, you've pushed a concept quite well! Congrats!
Hard is really hard! Well executed
@fusionnist & @cheesepencil thank you guys :)
nice work! even easy was a bit challenging
Good concept! it was pretty challenging and very addicting.
Well, the interpretation of the theme is so primitive it almost hurts. Overall gameplay has two main problems in my opinion: awkward navigation (it reminded me of the games like dick tracy and who framed roger rabbit on NES) and to close view to the play so it's not only hard to move it's also hard to navigate. But it's a bit educational.
Difficulty levels: - easy - hard - (rage) quit :D
just kidding. The first entry on compo I played that fully supported gamepad. The control feels smooth and the concept is cool. I actually enjoyed getting around in the van, reminded me of overcooked. Loved the random generation.
The music is a little bit annoying (reminded me of musical postcards), so thanks for the version with it turned off ;)
Nice game, i like it :D
Simple and easy to understand. Good job!
nice game but the controls are very confusing but other stuff rly nice good work
The sound was a bit grating! But other than that, it all went smoothly - sometimes the bank would give me faulty money, that the Van refused to pick up. That - is dedication to pure cash, none of these dirty notes from the banks :).
Finally got to this game! Like that this game is challenging. I would like a few more level designs and more responsive controls. It's very cool that after restart banks change their places. You can't cheat using your memory :)
The music is horrible, but I love it for some reason :laughing: It just works for me. Apart from that, cute game. Played around a bit on easy, didn't have patience to finish on hard .)
very challenging, really cool idea and game
Nice game! Fun to play, although I think it needs an endless mode.
Super simple and fun little game. The graphics is fine, and the music is okay but a bit loud. Overall a fine LD game.
A fun little educational game, but gets boring after a few minutes. The keyboard controls feel weird. I think it would have been nice being able to see all the banks at the same time.
fun and simple, good job!
I like the idea of this. If this had short, simple and funny cutscenes along with some more decorated levels, it could become a good educational game.
Neat concept! As mentioned by others, the keyboard controls are difficult and the camera feels a little too close to the player. Could make for a good educational game, well done!
Cool game! Symply but clever! Maybe using more intuitive controls like W or KEY UP to move forward the truck and AD, LEFT RIGHT KEY can improve the controls. Overall is great game and very useful to learn the currency of every country. Congrats! :clap:
@peterfonts I'm aware of the hassle. Nevertheless, I made the controls "not tank" on purpose. Some players liked it, some didn't. It was meant to be played by gamepad, so in my 48 hours I simply didn't have a chance to put in a mode selector :( Thank you very much for the comments, also @mharring, @king-kujito, @somogy, @acoussat, @jk5000 and everyone! :)
Nice entry but really not fan of the music pal (better shouldn't use one sometimes feel better experience). Nevermind even if control are lil hard to handle at the begining it was fun to play. Keep it up !
@randdir that's why I provided a WebGL version without the music :D
Love the concept. A really fun little game! Good work :)