Foon → Ludum Dare Explorer → Users → Dan Violet Sagmiller
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | Quizoids | jam | 1163 | 2.55 | 2.43 | 3.10 | 3.71 | 2.29 | 2.14 | 2.62 | ||
| 2017 | 39 | Running out of Power | Get More Fuel | unfinished | ||||||||||
| 2017 | 38 | A Small World | Stuck on a Small World | jam |
Dan Violet Sagmiller leaves an average of 12.0 feedback comments each event.
LD41 — Combine 2 Incompatible Genres (12)
Need for Seeds by t-mw 2018-05-04T14:13:08Z ♥ 1
Its weird, watching the way the tractor moved in the video made it seem like it would be more fun. -*
Recommendations: 1) More max speed. I.e. less turns, and you go faster, sooner. Get me up to 20 if I got straight for 5 seconds. Or faster. 2) Power ups. Faster speed, Expand the blades, Fuel? (instead of time, set fuel)
Something feels missing. Like there are no meaningful decisions. The grain earned doesn't feel valuable. Perhaps the grain collected gets converted to fuel at the next Corn Converter station (Level) allowing you to go farther.
Dungeon Drifter -- A roguelike racing game by Triceraptodactyl 2018-05-03T13:10:30Z ♥ 1
I agree the instant death was too aggressive. This was painful to play. Its a drifting game, it seems like mild scraping especially should be part of it. Recommendation, Change it to health. On Impact with a static item, take damage in accordance with the force of the impact. perhaps a full speed head on collision would do it, but not something where you glance off. I.e. every frame, check the angle, if the angle suddenly changes beyond a certain amount, then apply damage, let the angle difference determine the amount of damage.
I did like the feel of how the ship moves, but instant death is too much.
Puzzle Gun by LeFayGames 2018-05-03T13:00:00Z ♥ 0
Played the WebGL version. No puzzle items worked. Otherwise it seemed well put together.
Tanktris by Moontigr 2018-05-03T12:50:29Z ♥ 2
Great concept! :) A couple things that would be great for a future release, is a lined BG, that so you can get a general feel for where your shot is headed. Also a training level, where it starts slower and gets you used to rotation in this system.
Also, timing the rotation is really difficult. in this case you are trying to time blocky movements from 2 different sources. In tetris you only had to do that with one set of blocky movements. potential fixes to improve that: When firing, freeze the drops until the the block hits, or Move by pixel, not by block.
But good game.
Blitztris by ThatFrankGuy 2018-05-03T12:38:56Z ♥ 1
Win32:Malware-gen
I just tried downloading the First download (top of the list, Windows) My virus scanner marked this as Win32:Malware-gen. It seems a generic threat, that could easily be a false positive, but for obvious reasons, I won't be trying this game
TnT: Tracks 'n Towers by TheCze 2018-04-29T11:54:40Z ♥ 1
Definitely has potential, but the movement is horrendous. Also, need a little better understanding of how to add turrets. I played 3 times. first time, I couldn't understand why the button for adding a turret never got enabled. It was clear I needed 100 credits to buy it, but I guessed I had not attained level 1, and had no idea how long I would have to wait. FF to second attempt. I realized the "1" meant tap the 1 key to get it. Would be nice if the game paused when you added a turret.
Double Trouble by MaxKlimenok 2018-04-29T11:27:17Z ♥ 2
This game was a blast. I accidentally told my wife "Die Bitch" because I hit the wrong button. I'm thinking "Siri did it." I didn't make the first recipe, but this is a game I'll play again.
Spin.ENG.RefleX by bunnybreaker 2018-04-29T11:18:15Z ♥ 1
great game. I need to brush up on these things. :)
Your opening menu could have been the same circle screen as in game play, with play taking up half, and Credits taking up the other half. (note that "Quit" serves no point in WebGL) On windows, it could have been broken into thirds. Using the same spinning cursor. It would allow the menu to operate the same as the game, building in a subtle, but clear, tutorial.
But otherwise, this game felt near reasonable that it is polished enough for release.
OptiShot by NoNiMad 2018-04-29T10:54:33Z ♥ 1
Wow. first addicting game I've seen this dare. :)
Jammer Tank by Jonnymentero 2018-04-26T11:36:48Z ♥ 1
Great game. Didn't finish. Really wished the hook had a little more range, and a faster recoil. I wanted more of the swinging tank. Also, instead of shots being pick one and shoot, try having all 3 ready, so you can use them in sequence easier. I.e. use the hook, then the blast shot to boost a little higher/farther. I think there could have been a lot to that. Also for the hook, perhaps an option to keep tethered. I.e. if you hold the button down? but great game. :)
Block-a-thon! by Bruce 2018-04-25T10:56:40Z ♥ 1
I thought I found a cheat when I had all but two pixels sticking out from the side. Then at 27 seconds, a block landed on me. :( I laughed though, aside from other good ratings, I +'d i for humor. :)
Crazy Cube by YANIV 2018-04-25T06:46:52Z ♥ 1
couldn't try it . Game Jolt is trying to do a video ad first, but it won't move. :(