2017-04-27 22:19
There's no downloadable file on the itch.io site.
Foon → Ludum Dare Explorer → LD38 → Bubblenaut
By thefunattic
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 50 | 4.05 | 60 | |
| Fun | 248 | 3.43 | 60 | |
| Innovation | 66 | 3.89 | 59 | |
| Theme | 25 | 4.32 | 60 | |
| Graphics | 14 | 4.67 | 60 | |
| Audio | 87 | 3.84 | 60 | |
| Humor | 2.50 | 4 | ||
| Mood | 65 | 4.03 | 60 |
There's no downloadable file on the itch.io site.
We're encountered a problem with itch.io. The downloadable file will be available very soon !
The game is available. Enjoy !
Awesome art and cool game! The player i a little bit different than the enviroment esthetic but still good. Nice Work :)
Test my game at: https://ldjam.com/events/ludum-dare/38/defend-your-tiny-worldpreview
Great game! In Love It :D
This is my compo game: https://ldjam.com/events/ludum-dare/38/space-honey-the-adventure-of-little-bee
This is such a beautiful game! I don't know if this sounds weird but I love the background texture! Also you guys finally managed to have a perfect little tutorial which explains the mechanics simple and understandable, this is something many submissions failed to do!
Altough I glitched and got stuck in the last level, this is overall a great little game with good sound, good gameplay and a unique art style! Love it!
Very nice style, I liked the old man's design, very unique. The game itself wasnt bad, tough the physics felt very floaty, and collision zones werent all that clear, same as samurai I got stuck in the last level, I died after touching the mushroom which kind of locked me in place, not sure.
Ill reiterate, really nice style, I'd have liked to see more creatures or dialogue, since that was my favourite part, platforming needs to be made tighter, but technically everything works fine.
Love the music, and walking on the inside of the planet. Great graphics!
Love the style, really nice graphics. Cool concept too. Platforming could use a little bit more work, but this game really stands out for me. Good job.
This game looks like Rayman on drugs haha Also plays the same - I felt dizzy in a few minutes, but if it's my problem - strange collisions with platforms is a much more serious problem. The art style and the idea are both great, everything looks weird and mysterious, I loved it! The only thing I want to mention in graphic - it's not always clear what object will kill you. At the very first time I didn't understand what killed me. I so you called this game DEMO. Will you turn it into something bigger?
Awesome entry. Was a bit short but I guess it's only a demo ^^ Very colorful graphism, and relaxing music. The design reminds me Mario Galaxy a bit ^^ . The air/jump controls are maybe a little rought, but overall really great work. Good job !
The art for this game is probably the best I have seen in this ludum for now. Great job!
This is a really unique game - the art style is beautiful and mysterious. Nicely done!
Very beautiful art and gameplay. I like specially the world, the effect sounds and his story. It was short, i want more hahaha.
Test my jam game: https://ldjam.com/events/ludum-dare/38/limited-space
I loooovve the art and music. super nice! I'd love to see more of it but the game is just too frustrating to play. maybe i'm missing something but jumping the thorns cuts it soo close. and it seems like when i'm zoomed out its impossible to make the jump. otherwise i liked the idea and the art
Great game!!!! So beautiful and the music with the environment combine perfect! Very good. Congratulations!!!
Thank you all for your kind words ! We are amazed with the feedback the game got, it is greatly appreciated :)
A fuller version will indeed be produced in the coming months. Keep informed about it and our other games on our facebook page : https://www.facebook.com/funatticgames/ !
Have a nice day !
2D illustrations are pretty amazing, character's control is really smooth on level and animations are even better. You have a interesting theme concept with oniric stuff and I really liked it. This is an incredibly good work.
Woah, beautiful art, it sounds great too. Very polished! Some of it (like the old man) reminds me of Felix Colgrave but that might be because I recently saw Double King. Nothing amazing in terms of gameplay but probably the best entry I've seen in terms of presentation.
I am stuck at tutorial. God tells me to move, then he says nothing else. The room available to walk is somewhat narrow. There are roots blocking my way from both sides. Spamming spacebar everywhere, nothing happens.
The art is ver nice and the asset-animator-based animation also helps saving memory and smoothing stuff. Sadly, it seems I can't play.
Reminiscent to Felix work! Very nice visually! For your future updates to make it more gamer friendly, I think you should really bring out the thorns and their color from the visual foreground and background. It is beautiful but it blends a bit much with the environment and can sneak up on you. The same with the platform, it fits the environment but as a game, it might be easier to recognize if there were more visual cues on them to know what is ground and what is background. And also, great idea with flipping the planet by hitting the core! Nice work team!
Very nice! Very nice art!
@meronsoda Try skipping Oldleaf's dialog by pressing Enter, then try to move. If it doesn't work, try reinstalling your game. Further than that, we do not know what's happening... thank you all for your feedback !
Nice game ! But i get stucked in the last level (cannot move, not even restart level).
Absolutely stunning art and graphics. Seriously beautiful game. I really like the relaxed atmosphere and gameplay so I could enjoy how lovely everything looks. Great job! :)
The art style is wonderful. I liked also the idea of multiple small world with an rotation when you are a bubble. :) But the music stoppted when I was in the second world. :o I want to play more difficult worlds. :D Keep on guys. :D
I love the interpretation of the theme, hollow planets made of plants, with a watery core. It's amazing to see a professionally made game for Ludum Dare. The artwork is perfect, the music is very well done. I got into a weird infinite falling loop when I was wedged between the thorns and the first elevated platform on the final level though.
Only real flaw is that you guys were very ambitious with this game. As it is, there isn't much content to complement the hard work you guys did on making this look pretty.
The art is the best part of this game, with a perfectly fitting music. Jumping felt A bit awkward at short distance (last level!), the camera is weird when you completely zoom out. I think taking away the view of the whole planet would make the game more exploration/difficult and would be great, as it is now its easy to find the way to the flying fungus. Good game!
Nice idea and lovely art style, without a doubt this is a promising game.
There was a jump in the last level (just before the end) that felt a little unfair to me, but overall level design and controls are both pretty good. Not much more to say, good work!
Excellents graphismes et bons mécanismes de rotation/gravité, dommage que le jeu soit si court ! Pour la touche de saut, je pense que mettre "W" en touche secondaire serait une bonne idée. J'ai noté deux bugs en jouant : - le texte "Press ENTER to skip dialogue" reste parfois même s'il n'y a pas de texte - en sortant de la bulle bleue j'ai atterri à un endroit où je me suis retrouvé bloqué. J'ai essayé d'aller à gauche, à droite et de sauter, mais mon personnage ne bougeait pas.
Petite capture d'écran illustrant ces deux bugs : bubule.png
A really beautiful game, with a great sound design. The idea for the game is good, but the puzzles is a bit too simple. Overall a well made LD game. Well done.
I also had the issue of getting stuck in walls. Great entry, graphics remind me of Felix Colgrave's style. Great atmosphere and music too! The only complaints I have are that it's too short and the last jump is nearly impossible. The controls were a little delayed and stiff, it was very difficult to turn direction mid air. Otherwise great job, hope you expand on this, it has a lot of potential!
Wow, the graphics was wonderful! Maybe a music would be cool! You can really go on with this game, have good potential! Good job guys! :)
Amazing job on the graphics, solid platforming as well.
I think some other obstacle, maybe some moving enemy, to introduce some timing based challenges to increase difficulty instead of just harder, more precise jumps (I'm a little bitter because I had to try, like, a thousand times on the last long jump :grin:).
Otherwise, regarding sound design, story and level design, you did well, even though the story is obviously not a full story. It is a demo after all :smiley: A minor complaint is, that the dialog shouldn't be advanced after a time span, but after some kind of player input, in my opinion. I missed a part of the dialog because I had to talk to somebody and couldn't pay attention...
The art remember me a lot to the videos of this guy: https://www.youtube.com/channel/UCO7fujFV_MuxTM0TuZrnE6Q and i love it ^^ The game its fun and cool ^^
Beautiful, unique game. Oldleaf's design kinda reminds me Felix Colgrave's work.
Gorgeous art, feels very alive. Really dig the small animations on the characters/world. Love the story lore too, gives a great atmosphere. The gameplay itself with the circular world is quite innovative too. Would have loved to see a bit more puzzling that part of the game tho. The three levels only involved platform jumping / thorn avoiding. What could be added to boost gameplay: - Moving enemies, so that timing becomes a bit more important - Cross-world jumps that aim for specific small platforms - Key / door mechanics to get people to go somewhere, and then back - Button puzzle parts to promote exploration
This is really well made! I did find a bug on the third level though - you can get stuck in between the spikes like in the screenshot! I ended up having to close the game to restart. The level design and art is nice, and I liked that there was a tutorial.
Glitched into the wall.png
Very impressive game, one of the strongest entries I've seen so far. The art and animation is VERY good and of professional quality. The theme and mood of the game is great. The music is calming and the story is very cute and unique (that's something a lot of games lack). I think it might be cool to have more characters and noises in the future, as well as maybe some collectibles/more mechanics to traverse with. I'm looking forward to further development of this game! You really did a great job guys.
I won't lie, all this spinning actually made me a bit dizzy. But maybe that's just me! Other than that, this is a really well made game! The graphics are gorgeous, as well as the whole atmosphere. The level design is pretty well done and contributes significantly to the fun of the game. The music was also really fitting. All in all, I really love your interpretation of the theme, it shows that you have a lot of imagination and creativity! Great job! :D
I not have Windows but game looks very, very good! Really impressive. Great job!
Wow, your game is amazing! I was expecting to play a couple levels and move on but I got super emotionally invested in making it all the way to the end. My partner had his headphones on and was working on something else but he took them off and turned around because I kept yelling at the screen every time I accidentally hit the thorns. I love this game, incredibly well done!
That was really impressive, there were so many good qualities here, the transitions between levels, the sounds art, the jumping around. All great! Respawning felt a bit too long, and there was a bush hidden in corner that felt a bit frustrating,but pretty minor stuff, good job guys.
If you can rate my game that would be helpful (in need of ratings).
Link: https://ldjam.com/events/ludum-dare/38/final-front-planetary-defence
Beautiful game. It exceeded my expectation.
Woah the graphics are breathtaking, really set the mood and tone of this game. Aside from getting stuck in the peripheral a few times, I did find it relaxing. I think you have achieved what you set out to achieve, and that alone is a feat. Wonderful job!
This feels like a very original idea, not like anything else I have played in terms of theme. Graphics were really well done