Tumble Baby by 01010111 2020-04-23T13:17:29Z ♥ 1
this game is just great, lots of fun. i couldn't figure out the one where the bear was inside a square. great job.
Foon → Ludum Dare Explorer → Users → cjgammon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Paleontologist with bombs | jam | 1826 | 2.68 | 2.30 | 2.19 | 3.42 | 2.66 | 2.27 | 2.25 | ||||
| 2020 | 46 | Keep it alive | Fussy Kitty | jam | 1726 | 3.27 | 2.77 | 3.07 | 4.14 | 3.68 | 3.12 | 3.17 | ||||
| 2018 | 42 | Running out of space | 👥 | Eating Sim | jam | 199 | 3.78 | 3.77 | 4.22 | 3.65 | 3.00 | 3.22 | 4.26 | 3.37 | ||
| 2012 | 25 | You are the Villain | A day in the life of a MINI BOSS | jam | 311 | 2.18 | 1.48 | 2.76 | 3.24 | 2.35 | 2.72 | 2.32 | 41 |
cjgammon leaves an average of 16.3 feedback comments each event.
this game is just great, lots of fun. i couldn't figure out the one where the bear was inside a square. great job.
nice, more instruction or guidance would be a little helpful. love the mood, visuals and music. is very relaxing to play with. well done!
good game, i tried medium first and lost right away as i couldn't find any wood. so then i went to easy and had better luck. it's fun to play, i think as some mentioned it would be helpful to know when your light will go back on as it gets frustrating clicking continuously hoping to see again.
I like this a lot, for some reason the pizza truck was in the river and i couldn't seem to get it out. but it's fun just looking around and possessing people. nice idea. not really sure how it fits the theme, but it's a fun idea. Also couldn't figure out where to bring the pizza.
this is great. such a fun idea and it works pretty well. i did get stuck at one point but it was still fun trying to figure out how to get to the next spot. good job.
fun game! it could definitely use some more instruction as it took me a few tries to figure out what was going on, like why i could only place one wall at first and what i was waiting for before the bad guys would start coming. but once you get the hang of it, it's pretty fun. would be neat to see more variation in levels like maybe different rooms or pre configured areas or bosses that move differently. but this is good, i like it.
i don't totally understand why there are birds with rocks in them that kill your dog, but this is actually pretty fun to play around with. well done. music is bangin'
i feel like for erasing your search for the next one you shouldn't have to delete each character, it should just clear. this would save some key presses for the user, of which there are a lot. the concept is really neat and well executed. it ends rather abruptly. i feel like this could be an interesting part of something bigger. really clever.
nice art. fun little concept. it was a little challenging, maybe if there were less things filling the screen at once. it was real easy to get stuck and then you're basically done. also the controls could use some tuning. great idea and execution though, well done.
118 was my high score. nice little game. took a second to figure out what i was trying to do, but once you get the hang of it, it's pretty addictive.
i like it. man, that chick will not stay put! really well done fun game.
neat, i was able to get it up to the top after messing with it some, once you get the tree on the same level as the cloud it kind of slows down and the cloud doesn't reset. so it doesn't seem like you can win? or maybe that's the win condition. either way was fun to mess with. good job.
clever concept and fun game, well executed. the screen wrapping makes it a little confusing especially coming from the top if you go out the bottom. but the introduction of the cargo and the physics of it feel really good and fun.
i was confused by the controls i tried clicking like the instructions said but it didn't seem to do anything. I like the look of it and the animations. the music sets a good mood, would love to try again once i understand how the controls work.
really liked this. the customization is nice too. sometimes i would be right next to someone and hitting space and they wouldn't convert but maybe they were just skeptics. love the concept and execution would be cool if it was like a real time multiplayer sort of thing where you compete against other players. great job.
good job, like the details and descriptions on each action taken. especially how using the computer can be positive or negative depending on what they do on the computer. very relevant and funny. the death meter is helpful too. the driving sequences were a little confusing, i wasn't sure what the circles were.
love this. it's nice that you let players mess around before it starts to kind of get a feel for what's going to happen zoomed out and where they can go. i think this is really clever and well executed. the visuals are nice too.
good job. the controls are a little odd, it's hard to tell what does anything or what's happening. it seems if i hit space i get points but maybe the animation could be a bit more obvious. the graphics are good. i like the sfx too.
nice! this is so good, and fits the theme well. the music is top notch. the little animations make it so fun too and doesn't get boring given the nature of the game. well polished.
timely. good job. the green ones threw me for a loop i wasn't sure at first if they were still viruses or not. gets challenging rather quickly once those are introduced. well done.
i like this a lot. the stress add's an interesting element to it. very well executed. the checkpoints were nice so i didn't have to start too far back again. really well done.
the art is strong here. gets a bit tedious after a bit. I had a hard time correlating what was happening directly with the progress. Also it seemed like there was an upgrade point. I'm not sure if that worked or not, it wasn't immediately obvious. I think this has a lot of potential.
very well done. polished game and gameplay. those pigeons are tough! was able to balance it with the basket upside down which was funny and stressful! excellent game.
funny idea here. very realistic :). Mine died by electrocution first try. I was able to kind of cheat by swapping kids quickly. which i guess could be seen as a dad skill. There was also a glitch? where i was able to pick up two kids at once and just walk around with them but i couldn't recreate it. I like the concept a lot, really funny. good job.
Very creative take on the tetris idea. I just jumped right in so it took a second to figure out what the colors were but i think i kind of got it after a bit. Was fun to kind of strategize. got kind of hard when the blocks still took up space after disappearing, but i guess that's true to tetris.
Nice little game, had me playing around with what works and what doesn't. I wasn't too familiar with the rules for this or the right strategy so it was fun to experiment.
I really like this. As mentioned it's a little too easy to cheat with the flying pillow. There should be some mechanic that doesn't allow you to just fly the egg to the end. The concept and humor is great. "is this some kind of yolk to you", nice.
awesome! really solid game for 48 hrs.
this is fun. the transitions(fades) are a bit slow. I wish I could move through the levels quicker without it fading and going to various screens and only go to the store through a menu or something when i pause. making the play quicker would make it more exciting. good job.
this is really good, nice use of sigur ros as well! good job!
love this!
great job with the graphics! gameplay is pretty fun too.
Really funny/fun anti-lemming style game. Great Job!
This is neat and I like the originality of a gameplay concept. The only issue I have is it seems a bit random. Maybe having a life meter or some way to track or know when you will get caught would help explain what's going on. It would also give the player the sense they have more control instead of just randomly getting caught. Good Job!
LD48 — Deeper and deeper (14)
Deep Deeper by paruthidotexe 2021-05-05T02:47:30Z ♥ 0
yeah was kind of hard to tell what was going on. I kept winning though. I guess you just shoot those stars that go around you. I think by making the goal a bit more clear and some more challenging or interesting mechanics you could make this into something neat.
Into The Depths by Nisovin 2021-05-02T01:17:34Z ♥ 1
love this simple kind of game mechanic. really great concept and implementation. agree, the upgrades are neat. I had fun playing it.
Cave of Death by Fabian G 2021-05-02T01:12:59Z ♥ 2
I like it. The darkness makes it hard to sometimes know where to go but I think that's kind of the point. the arrow shooting and the light is a fun mechanic.
mindgrid by robochase6000 2021-04-30T00:40:41Z ♥ 1
yeah i was stuck on the pause on enter a new mind. hitting enter works. would be neat if you could go back between them and things changed somehow. clever idea!
Woof need to go deeper by Max XD 2021-04-28T15:50:05Z ♥ 2
I like it. Especially that you have 2 player this adds a good element to it. I wish I could dig sideways, it seems I can only dig down. Aside from that it seems pretty solid. good job.
The Creative's Mind by Abellion 2021-04-27T01:14:48Z ♥ 0
i'm glad you submitted it, this was fun. i like the concept of playing inside the thought bubble, clever. the music was nice too. i did get stuck a couple times when i was against a wall trying to jump up. neat little platform game here.
Dragon Space by timeloopedpowergamer 2021-04-27T00:21:53Z ♥ 0
it's a little unclear what's happening here. so do i just keep clicking the button? there's no real visual feedback aside from the numbers at the bottom. maybe i'm missing something.
How to Swim! by backurio 2021-04-27T00:17:25Z ♥ 1
spent some good time trying to do this. i made it to 10... eventually. so hard. but really fun to try to get to figure out the physics. once i got turned around it was all over. fun game.
Greedy Miner by Wallkysek 2021-04-26T19:24:47Z ♥ 2
i like the music and graphics a lot. the gameplay is a neat idea. I just think it could be balanced a bit to make it more fun. as others have mentioned there's nothing really stopping you or changing it up as you go on. it feels very infinite runner. so more of a challenge or evolution of things would be cool. got a bit of an unrailed vibe from it which might have some neat mechanics to incorporate like getting different train cars that do different things. great job.
Back Down by juako 2021-04-26T19:14:17Z ♥ 2
i like this a lot. really fun game. i like that it has the save areas too and then adds new abilities. great job.
Far Gone by TomBuston 2021-04-26T14:15:29Z ♥ 3
really like the aesthetic and ambiance. the sparseness really adds to the feel. got all the way to the end and the payoff is good. really creative use of simple interactions to bring people into the narrative. good job.
Abyssus in Anima by Tygrak 2021-04-26T13:41:06Z ♥ 2
music is really good. i like the unique gameplay mechanic with the diamond navigation. the pacing is a little slow. the heart was actually a little challenging when it started tracking you. really creative idea and execution. i think it would be helpful to have health bars instead of the fractions showing your health.
Engarde by Fartorias 2021-04-26T13:30:23Z ♥ 1
this is actually pretty good. i kind of wish there were checkpoints so you didn't have to start all over but the play feels nice. i like the different strategies with different kinds of fish to kill them. good job.
Scriptless Pipes by Turkey 2021-04-25T18:38:17Z ♥ 1
neat concept, i got stuck at level 4. I think i tried them all but i couldn't find the answer to the riddle.