thirzen 2016-08-30 02:02
Nice job, I like your UI very much.
Foon → Ludum Dare Explorer → LD36 → Aliens vs Ancient Indians
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Nice job, I like your UI very much.
Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
Nice entry. I like the scaling of difficulty but I would love for the shooting to be done constantly instead of having to constantly fire. Nice work!
Good job! I liked the art and spaceship names.
Liked the game and your use of color! :)
I survived 14 waves, was very good, you could have a powerup, Congratulations
Simple nice looking game but web version has cut of upper part of view.
Nice music and nice game :)
Very fun shooting game! Nice soundtrack.
Nice art, good music, the allowed window for the web version seem a bit to small, hiding some ui elements. Simple but classic and fun gameplay. Good work
Cool shooting game, the 3D models were nice :)
I found it a bit difficult to aim correctly when I was on the side of the screen, because of the perspective.
I had fun, survived 10 waves, well done !
I like the music a lot, I like the sound when you fire. Art is alright, maybe the alien ships could have had different color than the Indian ship. The UI of the menus is what I like the most surprisingly.
Good arcade gameplay and it was fun to play. My biggest complaint is the web version is cut off and you can't see the numbers too well. Gameplay wise there is no point in moving up and down, I would have liked the ship to just autofire and you do not get punished for letting ships escape. I would have given point for every ship destroyed and then taken 1 away for every escaped one.
Liked the soundtrack but the web version windows was not big enough and there was no option to go fullscreen. Also the 3D projection made aiming alot harder, maybe implement some sort of crosshair.
A fun little game. The shoot sound was a bit repetitive and it would've been nice to just hold down the shoot button rather than mashing it but still some arcade-y fun.
Nice game, i die in the wave 17 :P. the combination of k+space y to op xD. Good job
I enjoyed the game, but was hoping to see a bit more theme reference/influence. Definitely impressive for 72 hours!
Would love for you to check mine out too!! :D
I liked the colour scheme and music. It would be good if there were more types of aliens.
Thanks guy for your valuable feedback..
@steph88 thanks for intro to the site
@VitasaMode thanks nice idea, i will test that type of firing
@nervous.composers This naming is from Indian languages "Tamil" and "Sanskrit"
@Culpo even planned for boss ship, but no time.. any how i am working the game, will update in itch.io
@Kirstine @Thirzen being programing is my primary skill, getting credit for art is feel of thrills.. yep i am learning to do 2d/3d art for my indie game.
@xesenix thanks, i am trying to do rebuild with some proper screen sizes.
Nice game and nice music.
I would have liked the theme to fit the mechanics a bit more. And maybe you could add a small cooldown between shots as I can sweep through the first waves just by moving left and right and mashing the spacebar.
The atmosphere is cool.
Sadly no "Auto-fire" ;)
Congratulations!
Music is pretty good
Out of the 72 hours, it feels like than 5 minutes could have been spent on finding a gameplay idea :/ A bit of a shame also that an original take on the theme is reduced to two player models.
On the up side, the '3D game with gameplay on a 2D plane' system reminded me of Sylpheed on Mega-CD.
are and game music is very nice, yeah
my game UI got top from the screen, so i cant se my score/lives/anything :(
The gameplay is easy but there is some addictive notes, so good job with it
But after 10~12 wave ai am got bored, nothing changes happens?
anyway, good game. good luck to you with your project!