FoonLudum Dare ExplorerUsers → Ventuscaclium

Ventuscaclium

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥Lost Depthsjam9523.132.683.343.663.313.362.333.61
202149Unstable👥Crash Fraudjam5473.663.713.594.333.713.523.66
202047Stuck in a loop👥Boot Loopjam12543.163.333.173.332.503.022.132.84

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Ventuscaclium

LD49 — Unstable

Crumble by EvokeSoul 2021-10-04T17:08:06Z

The game doesn't seem to load. Just thought I'd let you know.

LD51 — Every 10 seconds

Lost Depths by Ventuscaclium 2022-10-10T18:17:08Z

Thank you for your great writeup @mateu! I'm glad you enjoyed it, at least somewhat! A few notes:

I played around a lot with the controls and I knew they could have been made better but this was what I stuck with for the final version, I wanted to keep it the way it was for traversal reasons and because it felt the best to me over the others I tried. This was also one of the first times I've tried to make a game with completely 3D movement, so it came out a little rough...

We thought about having a compass or a 2D radar that also sent out a pulse to where treasures were on your sub HUD to help give direction, but I ran out of time and couldn't implement it. I was really hoping I would be able to.