FoonLudum Dare ExplorerLD55 → Infernal Interns

Infernal Interns

By jakegilla, dyingwolfwood, richard-ortiz and Arkses

View on ldjam.com

CategoryRankScoreCount
Overall9133.2647
Fun9713.0448
Innovation7793.1548
Theme5273.7348
Graphics7363.5048
Audio6433.0545
Humor3573.4347
Mood7723.3847

Comments

telo-philippe 2024-04-16 02:36

It was very fun trying out different recipes for different outcomes, the concept is simple but well executed, nice work!

mactinite 2024-04-16 02:49

There were way more combinations than I thought there would be! Most gold reviews I could get was 3. Seemed pretty random based on what items you get in the inventory. I really liked the different story outcomes based on some of the monsters you choose, that's really what kept me playing through. The correct choice is not really clear based just on the customers portrait alone. Overall really enjoyable!

linkwin 2024-04-16 03:50

Cool vibes! I didn't really understand what was happening but it was well made, enjoyable writing, and wonderful artwork!

langit 2024-04-16 04:35

Well done, it was fun to find different combinations. Very funny Writing!

ferelily 2024-04-16 04:54

Cool and fun game! Well done! Only suggestion might be to give players a bit more indication as to what the right demon for each client might be

saprina289 2024-04-16 05:18

I loved this game! It was really fun and silly and I really loved all the artwork. It has a lot of replayability. I got up to 4 gold reviews before I decided I need to move on from it. All of the different combinations and stories were a lot of fun. The only issue I had was sometimes the items would get stuck and I would have to click other ones before they would unstick, but other than that everything was amazing!

binaryspark 2024-04-16 17:34

It was pretty cool to try a lot of random things, and stumble upon things that would probably be helpful for another customer, heh. Nice work.

jahwffrey 2024-04-16 18:22

Nice work! I really liked that the items were different each run-through, although getting the same outcome for different summons used on the same client was a little disappointing (although I fully understanding time constraints and all that). Great work on the art for the summoned things, it was fun to discover a new combination and wonder what it would look like and who it might help.

kirass 2024-04-16 23:13

You are really great! The game turned out great!

drgcandle 2024-04-17 04:33

Seriously though, mates, you're doing awesomely; the art style is totally up my alley. Plus, the gameplay is super engaging. You guys are killing it!

dogshroom 2024-04-17 11:01

Great game. Was a little bit hard to figure out the rules for me, but I loved the art style and the level of polish is impressive!

iwant-pizza 2024-04-17 18:56

Yeah why not

pickens-inc 2024-04-17 22:38

It definitely felt like I was picking at random, and it was a little dismaying to get what felt like positive outcomes but zero gold reviews. But on the whole I enjoyed the concept of this! Loved seeing what I could make, and there were way more combinations than I expected! I especially loved that the results weren't in the form of numbers or anything, but little stories. Also kind of helped through replaying then, and I love that there is genuine replayabiltiy to it.

Alas, I still ended with zero gold reviews after three tries, perhaps I'm just not meant for demonhood. Still, fun little entry!

aivaxela 2024-04-18 00:42

Interesting take on the theme, I really enjoyed the artwork!

pascal-fitzner 2024-04-18 19:00

While the rules initially posed a challenge for me, the captivating art style and level of polish were impressiv!

gasgiant 2024-04-19 18:42

The creatures were fun! The recipes for them were a bit unclear as well as if we picked the right one for the customer or not.

stephenwhoskins 2024-04-20 23:33

This game is very funny. Definitely wonder how you handled all the fusion-like logic. Good job! :thumbsup:

custodi 2024-04-21 00:32

Engagement of the game is so high, when u trying to find right combination) Artwork is awesome too!

lyssa 2024-04-21 22:12

loved the style of this game both artistic and theme. Really reminded me of an old flash game you would play back in the day on addicting games and the like! My only issue is that maybe it has to do with the physics engine but there was a lot of times when I would place something in the circle it would get stuck under another item or get frozen in place and I would have to click around and try to find the perfect spot to get it to register and move again.

martta 2024-04-24 13:12

Unable to test this, I am on mac. :(

artonix 2024-04-24 13:36

It's alchemy-like game, but with pinch of stories, which makes it really interesting, much more better than just alchemy games. The art and soundtrack are nice btw.

pattedecanaard 2024-04-29 19:56

Nice graphics. It was fun to test different combinations, but unless I lack demonic intuition, I felt like it was a bit random. But I really enjoyed summoning the different creatures. Nice work !

dyingwolfwood 2024-04-30 00:13

@pattedecanaard Thanks for the kind words. And yes, we totally agree, given longer than the jam restraints we would have added features to resolve the seemingly random combinations. :)

melon-spirit 2024-04-30 21:31

Interesting use of the theme summoning. I enjoyed the little stories that appeared every time I summoned a demon. I was unsure how to improve the customer experiences though. Overall, great job!

dyingwolfwood 2024-04-30 23:12

@melon-spirit Thank you for the kind review. I have just played and rated your game, and I really enjoyed it! Great job!!!

iphelf 2024-05-02 07:15

The art looks so cool and consistent. And the summoning consequences are interesting. Well done!

animawish 2024-05-03 02:54

Really nice art on the monsters, funny little vignettes for the summon messages. Nice job!

dyingwolfwood 2024-05-03 15:21

@iphelf and @animawish thanks for the reviews. We definitely enjoyed working on the game for sure and hope you enjoyed working on yours as well. :)