widerhold 2024-04-15 11:48
Overall enjoyable but nothing too new. Couldn't figure out what the chest do and my brain craved a reload button. Is there one? Even if it is not finished it is still fun and a great entry!
Foon → Ludum Dare Explorer → LD55 → Diago - A Ludum Dare 55 Gmae
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1185 | 2.67 | 43 | |
| Fun | 1044 | 2.91 | 43 | |
| Innovation | 1217 | 1.97 | 42 | |
| Theme | 1207 | 1.91 | 43 | |
| Audio | 739 | 2.59 | 41 | |
| Humor | 1022 | 2.09 | 39 | |
| Mood | 1153 | 2.61 | 42 |
Overall enjoyable but nothing too new. Couldn't figure out what the chest do and my brain craved a reload button. Is there one? Even if it is not finished it is still fun and a great entry!
Nice but I have to agree that I don't know how the chest works ? It's fun though
could use some kind of death transition. like in any of the mario 2D games.
Sadly it crashes a lot. But I love the artstyle, and it is actually quite fun to play.
I think the health potions could have been implemented differently, during combat and shaking they blend in with the enemies and I occasionally shot at the potions :) anyway cool
Enemies are constantly hugging me, I love it (they are very fast and just sit on top of the player). Fun game man, good job! :)
Interesting concept, but need more polish
Nice job with the procedural generation. It's a very hard game though because the enemies are so fast.
Cool and fun, just some more polishing and it has some real potential
For a roguelike made all by yourself, it's cool, you can really see the potential. But I can't find the "Summoming" theme. Instead of a shooter, there's a wizard who casts a flurry of spells, and when he's killed enough enemies or collected rare artifacts from chests, he can summon a super attack.
Good work, though, even if it's not finished.
Nice game, maybe a gameover scene would be nice, sometimes when the game starts there are a lot of enemies and it's complicated to understand what's going on ^^' and I can't find the link with the theme :/ The art is very nice and I like the camera shake, well done.
Pretty fun game! Unfortunately I did not see anything resembling theme interpretation :(
Nice job doing this with an engine you don't know, but I don't see the link with the theme... :thinking:
A death screen would be great, along with a safe spawn.
I think the enemies are too fast and/or can target you from too far. The fact they agglutinate on you is pretty annoying too since it's unclear if you can do something about it...
Nice work anyway.
Fun, but also can't figure out how it relates to summoning?
Shooting and evasion always seem to work in the fun department, atleast for me! It's not very innovative though and also doesn't really feel like the theme is brought to it's full potential. Great job though.
It is fun, but got a few crashes on the html version.
Pretty fun but hard to understand the relation with the summoning, could you explain. Overall I liked the feeling of the game :) !!
Sadly it crashes a lot but the little that I was able to try I really liked the artistic work and I thought it was very fun XD, the character design, animations and effects are great. Well done!
I liked the sound design and screen shake effect. The gameplay could use some hustle, though, but from what I understand it's not finished. Grats anyway!
Fun game but I don't know about theme.
Neat game! Takes me back to playing twinstick flash games (20 years ago?? ouch). Nice variety of enemies. Good job!
I like this type of game but it crashed for me after a minute
Nice little arcade shooter! It'd be awesome if you added a roll/dodge button, and I think a little more effort to include the summoning theme would have been nice to see.
But I enjoyed what you managed to put together in the time frame :)
Pretty simple roguelike, I thought it was a bit bare bones and didn't know what the ultimate goal was (maybe a timer to see how long you could live would be good). Shooting stuff felt pretty good, but I didn't understand the point of the chest. Once I died, the game crashed as well. I think some more unique ideas could be added to make the game more fun, as right now it feels a little generic. Pretty fun though!