daandruff 2024-04-15 06:58
Loved the game! I have no input really. It was really fun, the graphics look cool and the sound is fitting. Good job!
Foon → Ludum Dare Explorer → LD55 → Pent8cle
By samh
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 75 | 3.85 | 22 | |
| Fun | 129 | 3.57 | 22 | |
| Innovation | 51 | 3.97 | 22 | |
| Theme | 81 | 4.00 | 22 | |
| Graphics | 70 | 4.02 | 22 | |
| Audio | 89 | 3.57 | 22 | |
| Humor | 258 | 2.28 | 21 | |
| Mood | 121 | 3.55 | 22 |
Loved the game! I have no input really. It was really fun, the graphics look cool and the sound is fitting. Good job!
A little bit hard for me, and I'm stuck in level 7. Good pixel art and sounds fit it well!
The dichromatic color scheme works nicely, and the theme was well integrated.
My only issue was that it was very difficult for me to think beyond one or two steps ahead, which made the game super hard for me: I wasn't able to get past level 5. I think an "undo" feature might have helped with the difficulty, without ruining what makes it fun.
I enjoyed how simple and well-polished the game is. You understand how to play in about 2 seconds, and that made it super approachable.
Great work!
Hi! masterclass design, beautiful.
Very moody, and very innovative. I'm sure for someone with larger brain than myself it would be a blast to figure out, but alas, I could not pass level 4. :sweat_smile: Obviously a solid entry by someone who deeply understands the puzzle game craft, just too difficult for the likes of me. Well done! :tada:
It's really impressive the style you achieved with the reduced palette and scale! And the gameplay is great and deep.
neat little game, simple but effective, really enjoyed it great job!
Ah my brain's too smooth for this.
I love the concept tho. Always cool to see minimalistic stuff like this from people working with pico!
I love the simplicity of the design ! I also like the graphics and the audio. By the way, I never thought white noise could be a good background track for a game but you proved me wrong !
I did manage to got the level 11 but then give up because I was brute forcing the game rather than trying to solve the puzzle. Maybe 5 runes at once was a bit too much for me ? Also, I would have looved a retry button. It was kinda frustrating, having to place all the runes when I knew perfectly that I was never going to complete a level.
All in all, great work, congrats !
Amazing minimalistic visuals, and an interesting puzzle design! I would have liked to be able to reset the level as soon as I realized I screwed myself, which happened more often than I'd like to admit.
This was a great entry! I really liked the mechanic and had a lot of fun with it. However I found the difficulty frustrating :joy: Often the solution was quite simple, but getting there was often trial and error. The controls weren't intuitive and my brain kept messing them up :joy: I got to level 12 before I threw in the towel. Keep on making games!
This got fun fast. You also developed the progression of the first couple levels very nicely. I went from complete confusion to control mastery. Level 5 already got me stumped but it was so tight to get right back into it and try again. Nice work!
Nice, simple idea. I am awful at it. As soon as theres more than 2 steps I become absolutely useless, ha
This is a wonderful game. Very well scoped, fantastic presentation, and a neat, simple to understand but challenging puzzle. Great work!
wow nice suggestion for a pico 8 game, I love the effect on the pentacles of the moving lines (I wonder how you do it) and the bubbles are super pretty... it's a very good interpretation of the theme ! well done for that...go pico8 dev