Deep Space Defenders by megalukes 2021-10-14T22:05:28Z
Great game. By wave 100 I was more interested in trying to make the towers symmetrical, but I think that was my inevitable downfall...
level102.png
Foon → Ludum Dare Explorer → Users → immortalnights
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Space Delivery | jam | |||||||||
| 2021 | 49 | Unstable | Shields Down | jam | 1474 | 2.65 | 2.29 | 2.47 | 2.34 | 2.70 | 1.85 | 2.14 |
Great game. By wave 100 I was more interested in trying to make the towers symmetrical, but I think that was my inevitable downfall...
level102.png
Good game and it looks good and play well. I have to agree with the comments above though and not rate it.
It did crash during my play through:
``` Error
engine/math/random.lua:44: attempt to get length of local 't' (a nil value)
Traceback
engine/math/random.lua:44: in function 'table' buy_screen.lua:376: in function 'set_cards' buy_screen.lua:82: in function 'on_enter' engine/game/state.lua:45: in function 'enter' engine/game/state.lua:113: in function 'go_to' arena.lua:974: in function 'transition_action' shared.lua:467: in function 'after' engine/game/trigger.lua:283: in function 'update' engine/game/gameobject.lua:50: in function 'update_game_object' shared.lua:483: in function 'update' engine/game/group.lua:58: in function 'update' engine/game/state.lua:72: in function 'update' main.lua:1883: in function 'update' engine/init.lua:159: in function
Great game. The AI chatting away kept me going but the puzzles were smart enough to make you think, but not so hard as to make you give up.