01edward01 2022-10-04 11:27
Fun game!
Foon → Ludum Dare Explorer → LD51 → Tumbletris
By javasaurus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 240 | 3.85 | 26 | |
| Fun | 323 | 3.66 | 26 | |
| Innovation | 151 | 3.87 | 26 | |
| Theme | 167 | 4.12 | 22 | |
| Graphics | 422 | 3.85 | 26 | |
| Audio | 351 | 3.54 | 25 | |
| Humor | 430 | 3.11 | 24 | |
| Mood | 598 | 3.43 | 24 |
Fun game!
nice funny game.
@01edward01 @neowhoru Thank you for playing ! :) I hope you've enjoyed it !
Thanks for submitting your game for me to play on my stream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1609823066?t=00h23m13s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady https://www.twitch.tv/elysiagriffin
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Now this is some 5 star kind of fun.
At first I thought the whole game is just to smash zombies with barrels. But then I noticed that barrels have color and realized that this is a match-3 game. And boy is it fun :smile:
The game has that tetris kind of draw to it, where you start playing and enter this meditative state and cannot stop :smile: The match-3 works suprisingly well as well and zombie exploding is fun.
The only thing was that controls felt a bit unresponsive (?). When I wanted to drop the barrel I couldn't just press down once because the game wouldn't react for some reason, so instead I kept smashing the button until the barrel was dropped.
Good job!
a match 3 game with a changing map! exciting! where I place my barrels and how I place them will either help me or destroy me 10 seconds later. So intense! Loved it!
That was a really interesting concept to explore, The screen flipping combined with the need to kill the zombies but to also do so carefully so they wont get too close worked very well. Good stuff!
Very nice idea. The flip mechanics is very nice and pimp the fun. Congratulations.
A really cool take on the genre, I thought the screen flip was a really inspired idea! The pixel art and audio are cute and charming too. Nice job!
I really like the bones of this game theres a lot going on that makes the game unique and embraces the 4 way world. I like how the crates would fall when the world rotated. the game looks great too. Awesome art. If you continued to work on the project I would consider making it harder, it was difficult for me to lose the game.
There's something so satisfying about a tetris game where you can squash/explode zombies. Great job! I really enjoyed myself :smile: score.png
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Nice entry, I liked the combination of genres. Only thing that bothered me a little bit (just a bit) was that it was too easy to unalive the zombies (so I lost my lives mostly due to taking longer to drop the barrels than I should 😅) Maybe this could be alleviated by the barrels needing to be in a row in order to match or something?
Simple and cute as always! I wish I had the ability to get my game scope to this level :| I'm glad you put it out there man. It was fun. I have 2 things to make noise about. One, the enemies stacking a lot is blocking the view a lot, it becomes chaos at some point and it gets unreadable. That shouldn't be a factor in difficulty. I don't know exactly how to solve it, maybe drawing enemy sprites behind barrels?, or using semi-transparent outlines on enemies? Boy, the enemies look nice with the outline but they are thick :D
Second point is, the balance. I had to stop playing at some point because it didn't feel it's getting harder. Yes, it was getting crowded but still, I was killing same percentage of enemies because it's area damage I guess. enemies with more HP is the easiest way to get away with it I guess. Maybe there are enemies like that but after a long enough gameplay I didn't see anything like that or I didn't understand it.
I had to stop playing the game after several minutes: Javasaurus.png
btw music and SFX are great too, very fitting <3
Loved it a lot :D Gameplay, audio and graphics just fits together perfectly. Very well done :thumbsup: I did find that dropping barrels felt a bit sluggish. Best game I've played so far very nice work.
Thank you all for playing ! It warms my heart to see people like it. I took some time to fix some of the obvious bugs that broke existing features (for example, when the room flipped upside down, the zombies would hit you without any defense on your side). I hope you will find some time to try playing it again ! The leaderboard that was cut off by Dreamlo now works as well (in the offline version). All I needed was an updated key :)
Really nice game! I love the graphics and the juice is very satisfying. The gameplay is pretty interesting, but I can see how crunch really hurt you here - the difficulty rampup is too gradual, and it's quite boring at the start. I'm sure with some playtesting and tuning it could have been really compelling. Small nitpick: the A button also moves left because of Unity; a bit annoying. Overall very good! And congratulations on 10 consecutive submissions, that's very impressive!
@congusbongus Thanks for the feedback ! Very valuable. The difficulty rampup indeed wasn't playtested, I really ran out of time... But I did my very best to get the game into a playable state nonetheless :) As far as the "double use" key goes... I had first designed the game with the buttons, so it could be played on mobile. But you are complete right in that it does "cross-react" on PC or WEB. I'll think about that in the future, this is because I'm using the "Horizontal" axis to determine keypresses... And that indeed means A will also cause a press. I hope this minor bug doesn't ruin the experience ! Thank you for playing !
I loved the game, this art style enchants me, congratulations for the super fun game, thanks for the opportunity to play your game, a big hug.
Really cool game. The core mechanics are something fresh and you have to think to the future as well and not just smash the zombies aimlessly.
Hey cool mechanics! Wish there were more types of enemies and explosives combinations I could make! You could make a sequel of this game! The controls were smooth and the graphics were nice!
highscore (highscore: 45190 I think I was almost level 70!)
Good job!
I really liked this entry (and the poem)! At some point I did feel somewhat invincible as I understood what to do and could handle the difficulty. As mentioned earlier, maybe adding different tetris shapes with varied colors would add a bit of difficulty later on in the game!
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Cool idea, and another game that suffers rather than benefits from the theme :smile: I enjoyed smacking and exploding zombies with barrels, I liked the audio and visuals, and I excuse the bugs :) Zombies throwing barrels was a nice touch. Nice work, especially solo!
Oh and, I would've forgotten; my high score!
Screenshot from 2022-10-09 00-24-55 small.png
[Stream vod here!](https://www.twitch.tv/videos/1618950720?t=00h42m01s)
hi! I played this game on my stream, [Here's a link to the VOD](https://www.twitch.tv/videos/1619345236?t=3h41m00s) :)
cool game! I wasn't entirely sure what all the mechanics were, but I did have a good time making enemies go boom and racking up ~40000 points
The audio volume is kinda loud. But other than that the game is good