Foon → Ludum Dare Explorer → Users → AndyZYZ
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 14 Days In Quarantine | jam | 783 | 3.46 | 3.48 | 3.25 | 3.56 | 3.32 | 3.16 | 3.09 |
Great 2 player gameplay design. The fact that you can coop to fix the ship reflects the theme. Also the music has a strong sci-fi mood. A greate game indeed.
牛的。双人玩法的设计很棒!修飞船也切合主题。音乐科幻风很足。
Love the idea of diversity the gameplay is about.
Great pixel art! I think may be better if the camera is set a bit closer to the scene.
Interesting concept. The disaster animation can be polished to let player know what's going on more obviously. The gameplay design is creative.
The game's nice music really helps with the intence mood. And the violin in the end cutscene reminds me of the band playing while sinking in the movie.
One advice. It would be better if the transition between rooms of the ship have visual cue.
The art and the content are really nice and rich. All so the voice actor.
Fun game indeed. The music is nice.
Great idea. The music is warm and relaxing too. Also the hand paint tutorial is cute.
@banskin Sorry for the confusion. Last night when I was uploading for the first time, there is a UI bug which will cause the card choosing UI and shop UI to missing. Now it's all good. Come back any time if you are still interested.
@fosf0 Thanks! This is the first time for me so totally run out of time to make proper UI and guidance LOL.
@sacredyouma Thanks for the detailed feedback! About the continue playing I just want the player to have the choice of keep playing the game. And You are right. I should add a different notification text on that.
About the 'work' card, I'm getting the same feedback from other players too. But it's a simple full random pick algorith in the code. I will definitly look into it. On the other hand I think this buffs the humor of the game though.
Thanks for playing and the feedback!
@vivyhasadream Thanks for the feed back. That means a lot to me. I choose the deck building gameplay intentionally to emulate the intense online food shopping situation during a pandemic lockdown. You don't know if you can get food or which food you can get today. But for ourself and family we need to make the full use of what we have on hand.
I'm so glad that you get the deep emotional feeling hide inside the gamplay. But on the other hand I'm also sorry for you sharing the same experience of a pandemic breakout. The anxiety and the helpless.
Thanks for the compliments indeed!
@vivyhasadream Yeah it probalby better to count as a veggie. It's just I'm making french fries these days so :smile:
@juhrjuhr About the enegy drink, You can try the salad build. With some salad and vegetable cards in hand and work or potato discarded, it may stand a chance to win the game.
@noiyy This is a concept in deck building games. By removing the vegetables (1 enengy for 10 food), your chances on grabing potatoes (1:15) or chicken(2:25) on each day become higher.
Love the part that you have to left gift pass to gain power ups! It's probably better for the three things in the main menu to bounce for different height too.
I like that this game has so much characters to choose and all of them have unique blackgrounds. It will be even more interesting if they will have their own passive or active skills.
WoW this game. I have to say the completetion on this one is unbelieveable. Gameplay, game feel, music and sound. All of this are on a high quality. It even has a leader board.
The concept that each item can interact with some other is brilliant!
Incredible idea! Think about it. We game designers are in the same position as this AI in game.LOL
Thanks for the rating man! Your game is great too. This game packs a lot of actions! And I like the dynamic lighting and the random door state. Pretty fun level design too. And also about my game there is a bug in HTML version. You can try the download PC version if you are still interested.
The gameplay is kind of unclear. Others like graphic, sound and music are all great!
The music is amazing. Also the concept related to the theme is brilliant.
The gameplay loop is clear and fun.Art and music is cute too.
At first the control feels really weird. But it really matches the feelings and the difficulty of leading a squad to formation like that. Once you get into it, it's tons of fun. I guess the magic is the sound effect and music.