FoonLudum Dare ExplorerUsers → freso

freso

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny Creatures👥Crazy Crittersjam2943.803.523.164.044.123.883.603.88
202455Summoning👥Spell the Spelljam5823.563.394.044.023.413.453.043.58
202251Every 10 seconds👥Beat bossjam10473.012.662.323.173.783.253.162.91
202250Delay the inevitable👥Those Darn Zombies!jam2.753.002.003.002.752.252.50
202149Unstable👥Store Oasisjam8073.483.653.343.072.833.323.673.54
202047Stuck in a loop👥For-Everjam8193.483.043.664.213.713.533.053.39
202046Keep it alive👥Loco Locomotivejam23022.902.873.213.522.982.982.942.75
201945Start with nothing👥Baby stepsjam3503.633.593.113.474.093.593.713.53
201944Your life is currency👥Life is preciousjam6813.313.462.523.402.713.142.402.87
201842Running out of space👥Triple Tribble Troublejam8373.153.022.652.982.702.893.032.80
201841Combine 2 Incompatible Genres👥Dualityjam10162.962.962.963.652.653.082.542.73
201738A Small World👥Planetary revoltjam

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by freso

LD42 — Running out of space

Haunt TV by Capitals 2018-08-14T06:59:54Z

Nice game. The controls were a bit weird though, with wasd forward goes to mouse pointer. And I didn't quite understand everything, but it looked quite nice. :D

Raiders of the Lost Beer by sawtan 2018-08-14T19:59:40Z

The greatest trick the devil (Satan) ever pulled was convincing the hero the floor was not there.

I focus the enemies and move into the lava all the time!

But nice game. :)

Triple Tribble Trouble by freso 2018-08-14T11:08:28Z

Well, I guess it depends on how you interpret the theme. We wanted more critters, but it got quite demanding on the physics engine.

Triple Tribble Trouble by freso 2018-08-14T18:28:25Z

@themonsterfromthedeep: Yeah, we felt like Ludum games should be playable to the end, and not too annoying, so restarting from level 1 would be quite annoying and not so fun.

Triple Tribble Trouble by freso 2018-08-17T07:35:49Z

@ctran13: It seems many had a problem with unreachable exits. In the current state, you need to be very careful to land on a tribble after you jump over it to keep the population down.

Although, you can self-destruct which causes an explosion to push tribbles away. But we added this feature so late so we didn't have time to make graphics for it, and so it's not very obvious this can be part of a strategy to clear out tribbles. Also, it may have been better if the explosion killed them instead of pushed them away, but time... where did the time go? Too bad there isn't a second part of Ludum where you could implement all play-testers comments.

Triple Tribble Trouble by freso 2018-08-18T11:33:05Z

@hauo: Thanks you for the comments. You are correct in your observations. If only we had a little more time... Classic Ludum saying? :D

Triple Tribble Trouble by freso 2018-08-19T09:58:38Z

@joe-sycalik: I've seen that video before. It's very good and I was thinking about it during the weekend but forgot about it. Will bookmark it for possible next time. :) Thanks for the comments.

Crucifix and Tentacle by Cedric Fey 2018-08-17T07:27:25Z

Nice one. It did get really hard after a while, but then again, I wouldn't want to keep doing the same thing forever. Nice artwork. I also really like flow of the darkness, very nice!

Keeper of Balance by Cosmic Adventure Squad 2018-08-14T17:44:38Z

Well done. Quite relaxing game. :D

Noninterferance by Dumivid 2018-08-14T18:47:35Z

Wow, this was a hard game! Interesting take though. I need more hands!

LArena by Haj 2018-08-14T18:20:52Z

Haha, I love multiplayer couch games. Nice little game. Cool that you can bounce bombs on the bomb cloud.

The controls were a bit hard to handle though. I guess they take time to get used to. I think on gamepad with joystick, would be nice direct the weapon same direction stick is holding to.

Also, the instruction graphics say I to join instead of U. :)

Invaded Space by jessifin 2018-08-14T18:42:59Z

Most confusing controls ever. Got a hang of it after a while, but too hard. I think game would have been more fun if the controls were better. I think using the mouse as direction you thrust to would be perfect.

Otherwise, what the heck is happening? I have no idea. Everything duplicates. Trippy! :D

Like the humor at the beginning. :)

Junkyard: Crash it & Cash it by m110 2018-08-14T19:06:04Z

Them damned taxes! :D

The driving mechanics are a bit funky. It feels like you are rotating the car at center pivot instead of at the back of the car.

But it's a complete game. Not bad! I like the friendly advisor Joe.

Herding Humans by MWB 2018-08-14T07:15:58Z

Quite nice, but there is no way in hell to get in time to the furthest room before door closes. Maybe have more time to get the puny humans.

Controls were ok, but yes when colliding into stuff my tank wasn't very tanky, more ballony :D Maybe increase angular drag.

Seven Souls by QrGames 2018-08-14T19:45:57Z

Very nice beginning! But the repetetive levels got boring. Gave up on level 9.

Running Out from space to Live by otmani yacer 2018-08-14T18:34:16Z

@others: Haha, double jump is mandatory in platformers, almost. :)

Nice game, except that you have to start with a mouse click (enter should start game) and that you need to repress right arrow after new level loads. Fix these two problems and it will be much better.

Nice stressful music after a while. Phew! Quit hard.

LD44 — Your life is currency

Life is precious by freso 2019-05-01T09:40:07Z

@xahell Thanks, interesting video! Will watch the whole thing later.

Life is precious by freso 2019-05-01T10:30:24Z

@jcklie Dying is trying! :D

Life is precious by freso 2019-05-03T08:49:42Z

Hey everyone. Thanks for all input! **Cheat code time!**

The game might be a little hard. We didn't have time to polish and balance it enough and therefore, we left in a little cheat code, for you. :)

To immediately wipe out all nests and get to the boss fight, press k! The boss fight itself is almost another game. New music and hard boss!

And wow, so many commenters! Greets: @shaolin-dave @captaindreamcast @yaen @jonas-tyroller @neowedge @juhani-koskinen @seizethedia @angiemon @nnnnneeeedddd @zax @1samuel411 @spirits @mdwade @flying-dog-fish @flightless @sharks @kmazzio @pixscope @blacklambert @catangens @fireslash @nikos @jofersgames @ttftcuts @xahell @enigma

Life is precious by freso 2019-05-03T08:51:42Z

Special greet to @captaindreamcast who actually made it. Well done!

Deathless World by Adrien Dittrick 2019-05-01T10:00:38Z

Nice music, however I must admit I did not understand a thing of the game play :o

Protocol: R.W.S. by Derek Volker 2019-05-01T19:55:42Z

Very nice! Good music and graphics. Great feeling in the movement controls etc. The mines blended a little too much into the background though, so was a bit hard to notice them at all times.

Souls by Dezarius 2019-05-01T19:48:33Z

Haha, this was a similar idea to our own game. Cool! But quite hard yes.

1up by dflinders 2019-05-01T10:16:07Z

Let the heads roll! Nice little music loop. The "children" are ghosting my own movements right? Looks good. Smart. I like the wall climb mechanic. The game was a little laggy in fullscreen on my laptop though (not the best laptop). Hard to know how high you can fall yes. I would skip fall damage, and instead put spikes in pits for dying.

Virus the game by Vertuga32 2019-05-01T10:29:00Z

Haha, interesting idea! Took me a try to understand the instructions. Also not sure why the organs collapsed when they had more than 0 "hp". Very nice graphics, totally OK "background music", and cool concept.

LD45 — Start with nothing

Race Recycle Restart by crazyrems 2019-10-11T09:57:57Z

Quite nice, once you figured out the trashcan was the car chassi. :D Definately would have helped if the items had some icon or indicator of what they can be used for. But well done!

RUST vs THE HIVE by Sol Roo 2019-10-11T09:41:55Z

I won! Damn humans. The fog was a bit much. Removes any strategic moves. Not sure how I like the steering. It felt odd. But great job otherwise. A finished project with nice explosions and different weapons. Quite well done.

Totally not Settlers by mr-tag 2019-10-11T10:25:25Z

Wow, that's pretty amazing to have done in a weekend. Only think lacking is some background music. Small improvements: - At the top left, I must click on the little number box (meeple information) to select that character. Should be possible just by clicking the entire info box. - It took me quite a while to understand how to get wood. I thought I would have to enhance the tile, like with the others, but no, just stand in the forest. :) - Some info saying you can scroll in and out with mouse wheel, and move map around with right click, would also be nice :)

Baby steps by freso 2019-10-07T20:36:35Z

@fictions: You are early my friend. Jam deadline isn't there yet. But now we have a playable link. :)

Baby steps by freso 2019-10-08T20:01:02Z

@zoarfy: True, the dropped pacifier could have been bigger. @black-flag: Yup, randomized.

We also wanted to have more content in the game, but as you all know, time runs out.

Baby steps by freso 2019-10-11T11:24:49Z

@0x53ee71ebe11e : Haha, by buggy I assume you mean full of bugs, eh... yeah. :D Mmm, I think we could have has a lot more content with one more day.

Hubcap Pup by Terribly Awesome Games 2019-10-08T18:50:14Z

Uh-uh, the camera locked in too high after a jump. Really nice graphics and scrolling. Took me a while to understand the first block could be moved. :) It's an art balancing time spent on graphics and coding. Perhaps this time too much time was spent on graphics. :)

Paws of Gold by Swen 2019-10-08T19:15:41Z

For fast readers, having to wait until next text comes is a pain. Also, I got cheated on an expensive shovel! :)

The Firebrand by selkkie 2019-10-08T18:37:37Z

Great mood. I agree about the notebook. It was a bit unnecessariliy hard to open and use. Quite funny "What are we doing here? I don't know ..." :D

From Nothing To Hero by framg 2019-10-08T19:27:17Z

I dig the graphics. Too bad some ground block were cut so vertically, when others had nice alpha roundness. I accidentally built myself into the wall with a big rock, so I couldn't get out.

Would have loved some music, and maybe some info of what you get when you take the bubbles.

Noth INC. by Dongle 2019-10-08T18:44:17Z

Hm, why would I want to upgrade the enemy? :o Would have been interesting to see what would have become.

Cubehead by BntRpnw 2019-10-08T18:12:19Z

Wow, it's hard to remember they keys. Solid concept. I would try to improve the graphics next time. This is basically a 2D game. If 3D models are hard, maybe it would have been better to do it as a 2D game.

Overall, good job!

Spooktober Survival by LeBossMax2 2019-10-08T19:01:56Z

Nice atmosphere, but it ain't halloween yet! :)

Return to Nothing by SageWare 2019-10-11T10:56:37Z

Exterminate. Exterminate. Destroy. All. Good. Took a while to figure out the lava planet was good. :D

LD46 — Keep it alive

Trap In A Cave by Pandakipu 2020-04-22T19:50:21Z

Quick'n'easy. Well done. :) I expected to die from rats hitting me, but they were harmless :id: Actually very nice tunes. Too bad the ending one didn't loop very well. I would have wanted it in the game while playing!

Loco Locomotive by freso 2020-04-26T17:54:47Z

@hwaet Yeah, we ran out of time. Actually, we had plans of using the bear, and switching the rails, and a few others. We kind of got stuck on the technical parts for too long and didn't have time to implement all the game play we wanted. Maybe we will learn for next time. :) @sorko: Our 3D artist was new with doing 3D stuff so hadn't learn how to rig stuff yet. Next time, animations and more game play :)

Loco Locomotive by freso 2020-04-26T17:57:54Z

@quacky22200 : Ahaha, yes, we actually had Lemmings in the back of our minds. Some kind of cross-over. Unfortunately we didn't have time to implement all ideas, which might have made it even more obvious. :)

Blob Guardian by TheOmelet 2020-04-22T20:14:34Z

Love the music :D

Super Immunizer by kostasvs 2020-04-25T04:54:36Z

I played on my phone, which actually kind of worked. Nice music, reminded me of a vnv nation song.

Burning Out by Emil Sitell 2020-04-22T20:10:14Z

Nice audio. It was a little buggy, I think most bugs had to do with retry. I could go on a collecting spree and keep the sticks after I retried. And I think I picked something up on an earlier run and then couldn't pickup logs.

But very atmospheric! I think your next LD will be much better if you learn how to fix these bugs :)

Feed The Slime by PythooonUser 2020-04-22T20:30:01Z

Haha, the ending. :)

Magic Mirror Delivery Service by Zerion 2020-04-21T17:47:33Z

Very nice indeed! Pleasant music and nice game play. I couldn't handle the final boss though. :o

Also I kind of got stuck when I moved too fast into the wall. :) I think it would be nicer if the wall was safe to bump into.

LD47 — Stuck in a loop

Murder by fingamer 2020-10-09T14:21:30Z

Very nice mood. I must ask, have you played the game "The Detective" on C64? :)

For-Ever by freso 2020-10-09T07:49:56Z

Thanks all for your feedback. We hoped it was self-explainatory, but I guess we should have had a description of the pickups/enemies in the start scene. Very true.

PS. There are 4 levels. Hit 'n' to skip a level if it's too hard. ;)

Dynamic Flux Entropy by CrispyPin 2020-10-09T14:08:30Z

Pretty neat. Not so stressful. Good with a relaxiing game where you just chill and click :D

LD50 — Delay the inevitable

Those Darn Zombies! by freso 2022-04-05T06:00:18Z

Thanks guys. @tengusheath Yeah that was the plan, but we kind of ran out of time so had to make due with the first prototype-implementation.

LD55 — Summoning

Whip it up! by recursiveanomaly 2024-04-19T08:32:59Z

Relaxing music, nice graphics. This game genre isn't really for me, but it was well done! Simple instructions, even though I made YUCK for my first delivery. :)

Personally I missed a progression system. So the game would start with easy recipes and give you harder and harder recipes, instead of random ones.

Well polished. I could see it being enjoyed on mobile, with some minor modifications.

Summoner Dash by Blist 2024-04-19T09:05:55Z

Wow, I love the music!

I didn't really like the dashing in summoning circle though, as it almost felt like a bug. The enemies didn't do anything.

I could dash into buildings, and then couldn't move. This could also happen after a completion of defeating the enemies.

I wish the summoning part of the game had been something different, more in line with the action of the side-scroller. That part was quite good, escpecially with the nice rythm of the music.

Spell the Spell by freso 2024-04-19T06:54:51Z

@minjutin: That is the last level. But if you die by falling, you don't get the "You win" text. :)

@6knowledge: Haha, yes, I feel your pain. I agree. Maybe it would be not as irritating if one could choose to respawn at the previous place.

We got very stressed for time at the end.

Spell the Spell by freso 2024-04-19T15:20:34Z

@retrome : I'm getting some Flashbacks to Another World from your profile pic :)

Arcane Outlaw by jordantanner 2024-04-19T07:27:58Z

Well done in just a weekend! Overall, very polished with intro, stats, menu! * \- I really don't like clicking the mouse button all the time. Auto-fire would have been nice. * \- I had some issues clicking the "continue button", but managed by clicking everywhere. * \- Hard to know what differs the target. The bad was easy to kill, but * \- The summoning mechanics was the weak point, and could have been more integral to the gameplay * \+ Cool to let us change day-night, even if the night was pretty black :) * \+ Double jump. Always have a double jump. :) * \+ Nice music loop and movement controls.

For Democracy by Paulsams 2024-04-19T08:49:03Z

Cool game. At first I thought the combos needed the buttons pressed, which was hard, but then learned better. :)

Combos for summoning portals was pretty interesting, and worked really well. (Similar to our game where the combos are random letters)

Music was spot-on, but I missed some sound effects in-game. It was also a bit hard to see what was actually happening. There were blood splatter and enemies or friends all over the place. Didn't get a sense of what the strategy should be or when to avoid enemies.

The objects looked a bit floaty/pasted onto the background, but they were well-drawn!

Summoning for Dummies by erebrus 2024-04-19T08:08:54Z

Very nice! But unfortunately it got very laggy (~3fps at the end), and the end cutscene was just black, when I cleared the game. Good thing you added the "V" button, so I got to see it anyway. :)

Cute minions, nice intro animation, perfect music and sound effects, good gameplay. Almost perfection!

My one wish is that you could see how many minions you were supposed to gather for the summoning, when you went out in the wild to find them.

I also had some problems getting the minions to go into their circles.

LD56 — Tiny Creatures

Soot Story by blay09 2024-10-20T15:09:18Z

This was more advanced than I thought. Lots of progression. Well done! Digging with mouse click felt a bit odd, but cool game!

LD41 — Combine 2 Incompatible Genres

Dark Soil by Pietro Ferrantelli 2018-04-28T13:32:02Z

I played as well as I could on laptop with trackpad. :) Realy nice game. Good work!

Duality by freso 2018-04-24T06:36:02Z

It works fine in Firefox and Chrome here. Unfortunately it seems not to work in Edge or Explorer. @ludum1118

Duality by freso 2018-04-25T15:06:29Z

@Siuler-LM : good idea for a powerup. It is quite hard in single player indeed. Having a friend handle the 🐁 is easier and quite fun. :)

Duality by freso 2018-04-26T19:52:22Z

We did plan on doing two different difficulty modes. An easier one for single-player, but alas, time ran out and stuff had to be cut. One thing you can do, is make the most of your death with Shippy. Clear all those baddies with your shield, but be quick so it doesn't run out while shielding them to death!

Fish Fights by philippkick 2018-04-24T20:02:48Z

Awesome graphics. :D

Culinary Creature Combat by ygrichman 2018-04-25T17:00:34Z

Nice music. Hard to remember what to bash those meat heads with. Some animations in the fight scenes would go a long way also. Pretty good job overall!

Underground - Battle Royale by Akanthaur 2018-04-25T13:08:39Z

Good job making a complete game. Nice graphics. Quite easy to finish, but I bet you could add a level based system with increased difficulty, more weapons etc, next weekend. ;)

Maroon by juju 2018-04-25T12:59:06Z

Cuteness overload indeed. :D Also nice music. Was it fun? well... who cares. :) Finished the game quite easily by keeping ctrl pressed and just flappy birding it to the end.

Let's Circle Back Later by Vahakn 2018-04-25T16:48:55Z

Haha, well. Can you win? I think the boss should yell "WORK" and "STOP" when you click, and the worker should respond in some way. It's hard to know if you told them to work or not.