FoonLudum Dare ExplorerLD56 → Crazy Critters

Crazy Critters

By freso, Weine, Goofyrun and KillaccX

View on ldjam.com

CategoryRankScoreCount
Overall2943.8027
Fun4493.5227
Innovation6513.1627
Theme2274.0427
Graphics2594.1227
Audio1373.8827
Humor2363.6027
Mood2533.8827

Comments

tom-watson 2024-10-07 21:44

Super fun game, felt very polished, and the sound design was on point. Great work given the time to build it in, nice one!

aligator 2024-10-19 15:32

I like this game! Funny sounds, nice and smooth gameplay.

andriana-mantidfly 2024-10-19 15:43

Fun game, though.

freshd 2024-10-19 16:24

Very sweet pixelart! Good job! :)

yeris 2024-10-19 17:00

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The pixel art and animations are very good - The slime explosion and all of the charm of the chickens are top-notch. On the down side, I did not understand why my chikens disapeared after defiting a slime. I hoped that I woud have a big flock at the end.

silkworm-sweatshop 2024-10-19 17:03

Neat! Looks and sounds nice! The little voices were great. Wasn't too hard as enemies did not seem to keep spawning in. I tried a second time to see what happens when you get attacked and there could probably be some more feedback when you are getting hit.

ang-parodi 2024-10-19 18:05

I really enjoyed this one! Neat concept, great arstyle and atmosphere!

supersayafynn 2024-10-19 18:09

I love the pixelart and the random stuff that sticks out of the environment! There was a bit of downtime while searching for more slimes

yancharkin 2024-10-20 15:37

Great concept for a game! Right now, there is absolutely no challenge; it’s too easy. However, it’s a good foundation on which you can build something truly amazing.

local-minimum 2024-10-20 15:41

I played it to the end and enjoyed my time with it!

When I first started to play and a little critter spawned very near me, I tried to flee and it was really hard staying away from it. I guess this is a very stressful game, I thought. Then I noticed they didn't close the final gap, and I realized they were my friends. I don't think there was anything in the instructions or lore that said anything about having friends, it might be good to add that.

And speaking of adding. After having played a while I noticed a very small text in the upper corner that I could order and recall my friends. That should probably be mentioned in the controls too. Especially because of the cute sound bites that played when performing these actions.

Over all, I think I liked the sound of the game the most! Really good work on all the effects and the background music.

The graphics were very nice too. There were some cases of erroneous tiling when the grass borders weren't correctly placed and I think it would have been nice if the world edges had been uniformly and nicer handled. This is of course details... so I'm not really complaining at all.

I didn't fully know what the end goal of the game was. First I figured it was collecting coins, but after a while I guessed it was getting rid of the slime. The instructions say to avoid getting slimed. It might be good to also mention that the goal is to clear all slime.

In the end I had missed two slimes and it took a little bit of hunting to find them. It wasn't too bad, which I guess was a result of the world size. It could have been nice with some visual or auditory queue about the direction of the closest slime to avoid the final slower pacing of the game.

I also didn't fully understand the coins, in particular the coin UI meter that for a long while said 2 for me and I guess this is what I bought friends with, but I think I had more at some point than the 2-3 I had when the UI said I had two coins.

All in all though, a very good entry! Good work!

ms-jonas 2024-10-20 16:08

Fun game! Really love the sounds when you order the little creatures around. Took me a little while to find the last slime though, maybe an indicator would have been helpful.

honey-pony 2024-10-20 16:09

I liked the sound in this one! The music was enjoyable and I really liked the coin sounds. The critters may have been slightly too loud but I appreciated their cutesy tone in contrast to how violent they looked eating the slimes. :smile:

I wasn't totally sure how much strategy there was to fighting the slimes. At some point I had like 4 or 5 critters and they more or less all died to one slime, but then for the rest of the game I just had one or two critters at a time and still managed to kill the remaining 6 slimes.

The various objects sticking out of the ground were fun to see. In general I think the graphics were pretty good!

biene-maja 2024-10-20 16:34

the game is nice overall, I really liked the smooth movement ( and the tiny chicks were adorable ) maybe add more levels with different difficulty options in the future, the gameplay is too easy

chuchugeralt 2024-10-20 16:53

As the other comments already mentioned, the audio and the style of the game is great! It would be even more fun to have a more complicated game-loop - since you just try to find the enemies and let them get devoured! But for a three-day Gamejam its super nice!

boxedmeatrevolution 2024-10-20 20:52

Love the cute voice lines and background music! I could see this expanded to be a wave-defense highscore-type game.

badbons 2024-10-21 12:44

Very cool aesthetics and audio :D loved the artstyle and the Minecraft sounding monster going "ayyyyyy". Everything just seems to be done really well!

lilyspren 2024-10-22 07:49

Had lots of fun running around collecting coins and directing my minions to eat slimes. The animation for the slimes getting eaten is really cute. Only improvement would maybe be some extra features to add variety to the gameplay. Also it took a moment to find the last slime. Overall very cute and fun though :D.

jcourt 2024-10-22 11:36

I liked the art/animations, especially the critters!

I also did enjoy running around with them, although I did feel like it wasn't very clear whether they were responding to what I told them to do with the mouse. I think they were, it just felt a little wishy-washy, if that makes any sense.

The basic gameplay was fun, and I would have liked a little more of it, maybe some additional maps/levels or some different enemies, even if it was just another background piece to really make it more obvious that we're small, or a red slime that moves slightly faster, or something.

yanato 2024-10-23 19:36

Cool, it can be developed into something with a plot