its-f4llen 2021-10-05 14:16
Great game overall, all i think you shold add is maybye a minimap with the stuff you need to add!
Foon → Ludum Dare Explorer → LD49 → Store Oasis
By freso, Korpi, Weine, Lakrits and treqie
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 807 | 3.48 | 27 | |
| Fun | 476 | 3.65 | 28 | |
| Innovation | 701 | 3.34 | 28 | |
| Theme | 1147 | 3.07 | 28 | |
| Graphics | 1253 | 2.83 | 29 | |
| Audio | 624 | 3.32 | 28 | |
| Humor | 293 | 3.67 | 28 | |
| Mood | 602 | 3.54 | 26 |
Great game overall, all i think you shold add is maybye a minimap with the stuff you need to add!
Good and inovative game, good work. Game is fun, but not as good as I hope so. Averagly fit into the theme.. Average audio, it not bad but not good, try harded next time. Not too horiblle art but next time try invest time more into art. Overall that game is good, good job.
The premise is a little weird - if you're in a store, aren't you expected to be picking stuff up? It's not shoplifting until you actually _leave_ the store, right? Seems a little strange that robots would be bearing down on you for picking some toilet paper off the shelf.
I do wish there was some kind of minimap or something so you'd have a better idea of when it's safe to grab something. At the very least, being able to _stop_ grabbing something and leave it there to make a break for it would make hearing the bots alerted to your actions be more of an "Oh crap, I gotta move!" instead of an "Oh crap, now I have to start over because I'm stuck in this pickup animation for another whole second and have no chance to get away..."
The setting itself was pretty amusing, and I enjoy the 2038 reference. I just hope the stores aren't quite so hostile when we finally get to that year...
Funny game, I have fun playing it!
Nice game! The mechanics were good for such a short game. However the theme was a bit forced into the game in my opinion. Well done!
Ha i love the mood in the store. Also it feels like you can realy impact your success by skill, which is always a good sign. And at least the robots conversations are hillarious! :D
The robots text bubbles are quite fun to read. I also really like the balancing idea. Nothing happened after i exited the store though. i am not sure if anything should have happened so i just jumped down
I trust you
I'm a thief!
The music is very smooth.
Epik game.
I havent seen many stealth games this game jam so this was pretty refreshing. Nice work on this!
I really had fun playing it, good job! My only suggestion for improvement could be that you can let the player set the mouse sensitivity, it was very high for me
Really fun game for how short it was, I really enjoyed avoiding the robots and the mood was great. Fantastic work : )
I love the music . The game is fun :v: Keep the Good Work
Nice idea, cute robots. I didn't find myself worrying about the balancing aspect at all though. Hard to tell if it was safe to steal anything, but then again that's the risk when you go against the law. Thank you for putting the HTML5 logo in the thumbnail.
I enjoyed that you can break the law, that was pretty funny, this was a fun and funny game to play!
Man those robots are funny. Decent concept and pretty good execution. Explaining when you are at risk of being caught would be helpful, only found out once a robot saw me in the middle of shoplifting.
Very nice short game! The balancing act of keeping things balanced was an interesting concept, but I don't feel like it was that impactful. I loved the robots, their interactions were so cool!
That mobie was pretty dang groovy, I loved the lil robots lol. Interesting game, with a cute simple concept! nice job
Good game, the theme was a bit forced but besides that the game was very fun. Well done.
Cool and fun concept! Interesting mechanic of items balance. Mouse is very sensitive in WebGL version, so played Windows version. Some remark on polishing: sometimes game continues after exiting store with all the items, so you need to go closer to another door outside of store to complete the game. Good job!
I like seeing the robits interact with eachother for sure! I liked looking around to see if it was safe to snag an item. The whole balancing platform at the top left... kinda killed it for me, it felt like the mechanic was forced into the game to justify the theme, even tho you're not obligated to follow the community chosen theme to heart. Good work on everything else tho.