FoonLudum Dare ExplorerLD41 → Culinary Creature Combat

Culinary Creature Combat

By ygrichman and Jamie Slowgrove

View on ldjam.com

CategoryRankScoreCount
Overall5123.5226
Fun4773.4126
Innovation4293.5426
Theme1364.1826
Graphics7443.2227
Humor1653.7125

Comments

elbcore 2018-04-24 18:34

This was really fun! I had a bug in the WebGL version I played, where all of the attack names on the UI were the Stove ones. But it doesn't hinder the gameplay that much. The idea however is very original! A mix of pokemon and a cooking game works suprizingly well! Well done!

dragojt 2018-04-24 18:41

Funny concept, I thought about pokemon immediately. More animations would have added a better feeling for the user. The idea of having to move through the different food zones is pretty good, but when I captured a bread more enemies didn't appear. Nice job!

hare-software 2018-04-24 18:49

You guys did a great job, seems like you put a lot of work into it. Glad it paid off in the end, hope many people get to enjoy it like I have.

jamie-slowgrove 2018-04-24 19:03

@dragojt Thanks! 😄 Yeah we ran out of time for animations, and the sprites for the left and right movement were literally made the last second (which is why they look so... uh, not good 😅). As for the enemies not appearing once you had caught the bread, no enemies will spawn again until you have placed the caught ingredient either in a prep station or in the bin, giving you an empty inventory.

jamie-slowgrove 2018-04-24 19:05

@hare-software Thanks for playing it! 😄

ygrichman 2018-04-24 19:22

@elbcore Good catch on that bug, I added the attack names last thing and didn't even notice they didn't change as they had been all the same during development, whoops. Anyway I've patched that now. Thanks for the feedback, we're enjoying your game as well 🙂.

lewis-quaife 2018-04-24 20:26

Funky concept - I feel like it needs a more balancing, and the font is difficult to read. That aside I really enjoyed playing this, sliding around the kitchen to my next battle 🙃 Neat Game.

wallie 2018-04-24 21:50

Nice idea! I like gameplay also! Good job!

geck0 2018-04-25 15:58

nice theme implementation! good job

freso 2018-04-25 17:00

Nice music. Hard to remember what to bash those meat heads with. Some animations in the fight scenes would go a long way also. Pretty good job overall!

jamie-slowgrove 2018-04-25 20:08

@wallie @geck0 Thanks for the nice comments! 😄

jamie-slowgrove 2018-04-25 20:13

@lewis-quaife Thanks! 😄 Yeah, the font does have some issues, (especially the fact n looks like a h 😅) but it was the best copyright free font I could find at the time that matched the style of the art.

jamie-slowgrove 2018-04-25 20:15

@freso Thanks! 😄 We were going to try and add battle animations but we just ran out of time unfortunately 😅

steffo 2018-04-25 21:03

Hahaha! I started and downloaded the game without reading the description, and laughed quite a bit when I got to the first battle.

Then I went back, and actually read the description...

I liked it! Graphics and sound are pretty nice too, so good job!

martintristan 2018-04-26 01:52

wow this is great!

jamie-slowgrove 2018-04-26 08:30

@steffo @martintristan Thanks for the positive feedback! 😄

merrow 2018-04-26 11:47

Funny idea, nice job. The fights could get a little bit more action, struggling with the food :) Well done!

darby-costello 2018-04-26 11:50

I love the crossover here and the graphics and music are very fitting. Really good solid entry!

mr-blue 2018-04-26 14:01

Nice! Reminds me of Pokemon, haha.

jamie-slowgrove 2018-04-27 20:23

@merrow @darby-costello @mr-blue Thanks for nice comments! 😄

2018-05-03 10:31

real nice game. good gameplay even for an unpolished game, neat concept. good execution, the only thing i want to see is more stations/foods/maybe a tool capture mechanic?

if ludum dare let me rate it it'd be 4 stars

majorgoose 2018-05-11 16:52

Really funny concept! I was surprised by the first battle screen. I wish I could put items on the counter for later dishes because I'd spend a LOT of time running from various veggies until finding the last one I need. This is a little frustrating because I can't capture them or do anything productive, just run away. Also the battle menu should have a back button. The food items and tools were very cute. Great idea and impressive results!

jamie-slowgrove 2018-05-14 12:37

@majorgoose Thanks! 😄 Yeah we did initially want to have an inventory system for keeping caught ingredients but we just couldn't manage to make it in the time. However a back button should really have been something we included! 😅