A New Hell by Kaish 2025-04-20T00:54:18Z ♥ 3
That was fun! When I first saw your game had bouncing ball controls I worried I would be totally unable to control it cleanly, but you did a good job making it actually feel controllable (unless of course I made a goofy mistake and started bouncing around wildly!) I liked your interpretation of the theme and you made a clean platformer that didn't overstay its welcome nice work. I was torn on the shield/attack controls -- I wanted to attack/shield constantly, and with no noticeable cooldown I was able to do that by spamming the spacebar. I did have to cheese the first level with projectiles though so it did come in useful then and I tried to avoid it if possible. It was useful against spikes as well but felt like there was no reason _not_ to press it. Maybe a cooldown combined with some coyote time so that if you press it just before or after hitting an enemy or spikes you deal damage instead of forcing the shield to be perfectly on? If dealing damage/using the attack against spikes removes the cooldown it would still allow for close quarters play but would allow for punishing people (like me...) who just spam the attack? Worth experimenting! Nice clean UI/level progression/sfx/cutscene at the end, those were well done. Nice work!
LD58 — Collector (3)
Hollow Choir by Forik 2025-10-12T18:59:55Z ♥ 2
This was super cool! I wasn't able to make it past what I thought was the normal coffin, but maybe I was just confused by the coffin types or the different herbs. I loved the vibes and the drama of it all!
Claim thy Land by ranejeb 2025-10-12T18:25:47Z ♥ 3
Lots of fun! I beat it after a couple tries, honestly the only jarring issue was that I could never figure out how many decrees I had left to place. Controls and music and vibes were great. I think I was confused about the dwelling houses (name on the card) vs the barracks (named in the field card). Also hit the classic deckbuilding issue of too many types of buildings so you don't get the buildings you need, but every once in a while a reroll did save me. A good time I look forward to more! I played the latest version since I'm not able to rate anyways :)
Space Cleaner by Cahard 2025-10-12T17:50:41Z ♥ 1
That was a lot of fun! Good music, good art, and I enjoyed the vibes. It would be interesting to try out a more physics based movement system where you kept floating in one direction unless you actively braked -- seems like that would allow for more optimization of fuel usage. I also made it all the way to maxing out my stats but then I kinda wanted a final goal to reach for. Something like flying to another planet or something, but that's far outside a game jam scope. Nice work!