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60 Seconds Dundeon
60 Seconds Dundeon
By nor1h-l1zard, mewou, f13, and afganistan
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.31 | 10 | |
| Fun | | 2.31 | 10 | |
| Innovation | | 3.18 | 10 | |
| Theme | | 2.75 | 10 | |
| Graphics | | 2.75 | 10 | |
| Audio | | 1.75 | 8 | |
| Humor | | 3.00 | 8 | |
| Mood | | 3.42 | 9 | |
Comments
It's a pretty fine game that takes some time to get the hang of, but once you get it, it's pretty easy. You may want to indicate the link is for the web version, add an image for your game on your page to not have anything show as the thumbnail, and opt-out of the categories you don't compete in (such as audio and probably humor) as well as the ones you aren't eligible for (don't know if you used any asset you didn't make for your graphics, so I won't assume)
Cool idea, it took me time to understand well, maybe a gameplay tutorial could have been better. Also the icons are a bit confusing, why not just putting keys on it directly ? Last thing it's super dark, it gives a good ambiance so you could let it be like this, but i'm pretty sure it would gain some fun with a little more luminosity =). Anyway that's still a good performance ! great job !
just instantly dying after starting the game
f13
2025-04-09 12:53
@scoobysnacks You need to press the right button. Which is lit in yellow. In the manual, you can see which button is responsible for which icon.
It's very nice to see a 3D game on jam!
The game lacks feedback when I press the corresponding buttons.
It would also be possible to use QE and AD to somehow associate it with the usual WASD. It was difficult to differ directions horizontally and vertically (I need to watch on the trace rather than object we see).
The animations are very good, but I would like to see more of them by moving the QTE icons to the bottom of the screen, because I look at the icons, and then at least I will see the actions taking place in the background.
Awesome title :D (Privet zemlyakam!)
gquibao
2025-04-09 13:05
It's a good idea, kind of hard to figure out what to do the first few times you play it, but it's cool. It's a bit unforgivable and I feel it's lacking some feedback for when I get something right or wrong, sometimes I lost and I couldn't understand what I did wrong. It looks cool and I enjoyed it. Great job everyone!
gquibao
2025-04-09 13:06
It's a good idea, kind of hard to figure out what to do the first few times you play it, but it's cool. It's a bit unforgivable and I feel it's lacking some feedback for when I get something right or wrong, sometimes I lost and I couldn't understand what I did wrong. It looks cool and I enjoyed it. Great job everyone!
gquibao
2025-04-09 13:06
Sorry, it triplicated my answer haha
interesting consept! i've never played games like this before and i needed some time for understanding whai is going on. i think tutorial should be placed at the begining, not so many people notice this button on the main menu. also as for me dungeon is a little bit darker than it's should be. otherwise it's uncommon and funny expirience!