FoonLudum Dare ExplorerLD57 → Nomisoul

Nomisoul

By danyclockworker

View on ldjam.com

CategoryRankScoreCount
Overall2953.7222
Fun4523.3621
Innovation834.0021
Theme1354.1521
Graphics3043.9223
Audio2853.5521
Humor2723.2520
Mood924.1522

Comments

sayeg 2025-04-07 17:02

I LOVED this! Strong don hertzfeldt vibes in the coolest way possible!

sariiger 2025-04-08 08:23

It has some really nice vibes, I befriended the cat!

kseon 2025-04-08 10:27

nice graphics, simple but there is something in it. It needs to be higher Thanks for the game :)

indiealesha 2025-04-08 20:35

Awesome art style—I love these unique artistic approaches! They're not just visually stunning but also add so much atmosphere to the game. Great job!

deadroach 2025-04-12 23:04

Are you ok?

danyclockworker 2025-04-13 09:58

deadroach, Alive, alert, and mildly bored. How are you coping with the chaos?

salaro 2025-04-13 21:36

It's a really cute game and shows how much effort you put into it! It has a ton of atmosphere

chispalbc 2025-04-13 23:18

The graphics really come through as really artistic-modern-abstract(?) probably not the right words but they look really nice while being really simple, congratulations! The combination of 2d and 3d looks really good!. On the other hand i had a couple of bugs i think? the heart with the thread seems to stop going down.

Anyways nice job! extra point for the cat 😺

ryusui 2025-04-13 23:35

I love the idea that there are basically two games operating at the same time with the same controls here - the "walking simulator" on the left, and the "diving game" on the right. However, it looks like the "heart dive" breaks a little easily - stopping in place for a bit seems to cause it to stop descending at all. I also think it takes too long for the fish to move out of the way once they turn around; I know the idea is "move only when it's safe," but I'd prefer a test of reflexes to one of patience. There's also no warning when (or where) the fish come back, so avoiding damage feels annoyingly luck-based as well.

deadroach 2025-04-14 02:33

@danyclockworker I actually talked about it just before and while playing your game, yours is EASILY the closest game I've seen to the one we made so I feel like there's a good chance we're in similar states of mind

https://www.youtube.com/live/w-YTJVj3rns?si=aHwnZGAtrCsppPx2&t=3048

danyclockworker 2025-04-14 10:33

@deadroach Yeah, loneliness catches up with everyone eventually. Hang in there, thanks for playing!

patatje 2025-04-17 16:16

Thank you for making this expirience <3

i-pots 2025-04-17 16:53

Cute game! I like this gameplay!

danyclockworker 2025-04-17 17:59

@patatje Appreciate it! <3

woona 2025-04-21 07:05

Great job with the story and art! The game is very enjoyable but there are a few bugs: the heart stops moving down sometimes, probably it's tied to moving backwards. And also, after interacting with the cat, the camera is not centered on the playable character...

empyreans 2025-04-22 19:04

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Simple short 2.5D adventure that makes you reflect on life and things to come.

Awesome work!

ava-skoog 2025-04-25 22:35

Good use of the theme. Seems clear what it's about without saying so outright. I like it. The mood is on point, and the music does a lot of work, but the gentle whirring of the elevator and the cat purring are really nice touches.

Like other commenters I unfortunately had some issues that seem like bugs. The heart thread stopping if I stopped too long, for instance. I only managed to complete (I think; I reached the same point as in the picture above, which does seem like the ending) the game once. Every other attempt both before and after the game reset at various points I couldn't really make sense of. The heart did go red when it hit stuff, but the game didn't reset until way later when the heart wasn't colliding with anything, so I'm a bit confused as to how that worked. The only time I managed to finish the game I didn't pick up the hat, don't know if that matters. I may have got hit by the car the first time it reset?

The graphics are charming in their own way. I imagine a solo dev wouldn't've been able to get all that stuff in there if it'd've been more detailed. I think a different font and some shader on the 3D could've made the direction more cohesive to fit the 2D graphics. The colours are nice and I like the little touches like the zoomout.

Overall I liked it. The premise had me interested just from reading it, so I had to play it. Just needs those bugs or unclear parts sorted out.

danyclockworker 2025-04-25 22:44

@ava-skoog Thank you for your review! Actually, there are two endings: one where you take the kitten home, which is the happy ending.