TINY PACK by xk_the_name 2024-10-07T23:20:04Z
What the hell! This game is rad! You make a full roguelike run loop and polish some of the edges, and I will be first to pay money for this!
Foon → Ludum Dare Explorer → Users → Ydindamin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Message Received? | jam | 642 | 3.23 | 2.94 | 3.73 | 4.18 | 3.23 | 2.11 | 2.16 | 3.05 |
| 2025 | 58 | Collector | 👥 | Loot Goblin | jam | 490 | 3.38 | 3.52 | 3.35 | 3.88 | 3.14 | 3.38 | 3.35 | |
| 2024 | 56 | Tiny Creatures | 👥 | Crabs on the Island | jam | 852 | 3.21 | 3.27 | 3.52 | 4.00 | 2.89 | 2.68 | 3.13 |
What the hell! This game is rad! You make a full roguelike run loop and polish some of the edges, and I will be first to pay money for this!
Outstanding. I literally could not stop playing!
Stuck at loading screen :(
Fun game! I enjoyed that this is a clever, fresh twist on a classic genre that fits in perfectly with the theme. Well done!
Holy wow. So simple, yet surprisingly impactful! I feel like the way the jam's theme was handled could be viewed as cheeky, but I thought it was brilliant. Well done, bravo.
I enjoyed the models and the music! But I was a confused as to how to get all the slimes to merge? The green ones were easy enough, but the blue and red didn't seem to want to stay in the goal? Again, really cute game, I hope I can figure it out!
A simple, yet unique premise that makes for a fun and challenging game. Well done!
Very cool concept! I like the idea you had, I just wish I didn't have to repeated click every single tile to move. Also, it says "in the darkness" but every tile is white? Anyway, the game was quite fun, and I'd love to see you expand and refine it even more!
The environment was moody (in a good way), and the idea of reconnecting these giant signal towers is compelling. Unfortunately I solved the puzzle accidentally by hitting two random buttons. The music video at the end felt a little forced, but it's clear that it's something you enjoy. Again, the environment was very well done, and you should do more with that talent in the future!
@trav, Thank you for playing! Placing a station will project a glowing ring at the range it detects with each ping, though sometimes it isn't visible right away if it's very far. And unfortunately we ran out of time before we could make any in-game instructions, but moving is usually much faster if you queue multiple moves at once by just tapping multiple directions in a row. Thanks again for playing though, we really appreciate it!
@eridani, thanks for playing! The station readouts are at the bottom right of the screen, and they will show which ones have been built. Is that kind of what you mean? Either way, thanks again for playing!
Great idea, but I found it unfortunately very difficult to aim the towers. I ended up using all my rotations before getting the lines where I needed them. Very neat twist to the genre though, and I loved the art!