hakaros 2023-10-02 23:31
Tried clicking, space and all the buttons on a controller and it did not shoot until I restarted the level then stopped working again.
Foon → Ludum Dare Explorer → LD54 → NanoSpace
By hermetix
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1083 | 2.77 | 22 | |
| Fun | 1073 | 2.57 | 22 | |
| Innovation | 1028 | 2.62 | 22 | |
| Theme | 1000 | 2.90 | 22 | |
| Graphics | 860 | 3.02 | 23 |
Tried clicking, space and all the buttons on a controller and it did not shoot until I restarted the level then stopped working again.
I liked it a lot but I feel that you need to add more feedback to the player with ui element or texture to know what to do. Great Game
Looks great! Clean UI. I would make it a little more clear if there's an end goal or whether we just see how far we go. Thank you!
Liked the game a lot. It's a little difficult to see what's happening through all of the bloom and particle effects though
I'm not sure if I was doing anything, I was shooting but I have no idea if I hit anything. The art was cool though. Some of the sound effects were really loud.
Divertido, só quase fiquei cego com o brilho, hehe
@hakaros You need to hold the button for at least a second to shoot.
I love the idea. Something I didn't see much of. Art is really nice, but a bit too much bloom.
Barely, but I was able to score 21 :) I would just spawn projectiles on button click or remove the delay to start firing. Nanoworms in the middle of intense firing can be very difficult to distinguish. They also sometimes spawn near the end of the tube so you can't kill them.
I dig the squirmy animation of the nanites and the way the ship dips left or right when you move that way. I also found the bloom a little heavy handed, to the point it made aiming hard, but overall I had lots of fun with this. Nice job!
The idea is fine, and I had fun trying the game. I like the music. The visuals is overall okay, but it's sometimes a bit difficult too what is happening. Overall an okay little jam game.
Love the idea. There was a little too much bloom making it difficult to see whats happening and the movement of the ship felt a bit clunky.