FoonLudum Dare ExplorerLD47 → Rogue-Life

Rogue-Life

By keylime

View on ldjam.com

CategoryRankScoreCount
Overall4403.1722
Fun4063.0722
Innovation5382.7022
Theme4123.3522
Graphics2693.5222
Audio2943.1021
Humor2302.8121
Mood4222.9222

Comments

p-brighenti 2020-10-05 00:17

Really like the music! The concept of the game reminds me of Minit!

I noticed that when you get to the treasure room the game doesn't "end". This is allowing the skeletons to move out of bounds as you can see in this capture: https://imgur.com/a/H6LA1td

Hope it helps and keep it up!

jegus9 2020-10-05 00:20

okaay, should i feel proud to have gotten it on my first try?

this is my general feedback: graphically you are onto something, you have this style that is pretty consistent, but i feel like the colors are way too saturated. the audio is pretty loud, but it's not bad. and i was confused a little because it told me to use X for the sword, but i actually had to use Z? anyway putting this on web definitely helps for more people to play your game, extra points for that.

2020-10-04_21-16.png

igaryhe 2020-10-05 08:53

Really into the graphics and the musics. The sword control feels a little bit weird. It would be great if it works like Minit, have a nonlinear walkthrough.

alec 2020-10-05 15:22

Congrats on your first LD submission!

judgezedd 2020-10-07 13:44

The X/Z mixup is a bit odd, but I really enjoyed this. Very simple, very tightly packed and very polished given that it has a beginning and an end, with no jankiness that I came across.

cogcomp 2020-10-07 15:35

Wow that was one quick adventure to the treasure room! :-) Jokes aside, I liked the tempo and the music really added to the experience! Well done!

tchou 2020-10-10 09:33

The game felt really good, I liked the 8-bit art :)

delender1100 2020-10-20 14:15

The game looks really good! I love the idea and the time mechanic. I know a ton of people have already said this but the game is kind of short. Also, I love the use of Pico-8. I could actually see myself speedrunning this

jrevel 2020-10-20 14:27

Cool art, the game is a bit short but what is there works well. I'm sure next time you'll have more time to make proper level design !

kuro 2020-10-20 17:33

A very pleasant game! The music, sound, and graphics all fit together very well, and in the scope of the gameplay it's quite a fun experience. Well done .)

f1krazy 2020-10-20 18:14

For a first game, this is pretty good. There's not a whole lot to it, but the graphics are good and the gameplay is solid. I noticed that once you've entered the treasure room, you can leave it at will and roam around killing the enemies, but they can't harm you anymore even though they keep chasing you. That's the only thing I could really call a bug that I encountered.

The music seemed a little harsh and grating, I think maybe the patterns you used were too loud. The biggest issue is something that's already been pointed out: the game is a bit too short for the looping mechanic to actually come into play, especially since the dungeon maze at the end seems to take up about 80% of the game world. As a fellow PICO-8 dev, I know and appreciate its limitations, but I still think there was more that could have been done with this.

Looking forward to you improving and doing even better next time! (Also, I'd suggest playing some other people's games if and when you have time; it'll give your own game more visibility and help it get to 20 ratings more easily.)

coryru 2020-10-21 01:52

This is not too bad. I think you are aware of some of the issues like the x /z switched, the ending not ending the game and the music being too loud. But it is a game jam these things happen. The pixel art and the old school spic music was a nice touch. Keep it up! Looking forward to seeing what you make next.