Draw Something by igaryhe 2019-10-11T12:01:48Z
Sorry for the inconvenience. I've updated the binary file and hope it works now.
Foon → Ludum Dare Explorer → Users → igaryhe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Swop | compo | 139 | 3.75 | 3.56 | 4.12 | 3.31 | 3.23 | 3.51 | 2.47 | 3.03 | |
| 2019 | 45 | Start with nothing | Draw Something | jam |
Sorry for the inconvenience. I've updated the binary file and hope it works now.
I was thinking it's just a simple rhythm game at level one, and game suddenly challenged me with puzzles at level 2. Really enjoy the game, and the music! It would be better if players could manually restart the level, so that they could instantly retry after they make a mistake.
I love the concept and how the prompt aligned with the beat. The graphics and sounds are really attractive. Yet the gameplay is a little bit dull comparing to other aspects. Anyway, a great game!
The game is super cool. Yet I stuck at the level when two frames overlaped together, and it seems like it's trying to reset you to the origin after you go into the void...This is a little bit confusing to me
I'm always obsessed with hyperbolic space games! Really interesting!
This game is sooo good! It's already good even without the coins, and the coins just bring the puzzle design to a new level! Haven't finished it yet, but I'm already fascinated with it!
Love the mechanics and the music! Really compelling! But there is no more alien after I shot two, don't know what went wrong.
The mechanic is cool, yet the game movement is too slow. Each puzzle requires several loops to solve, so it would be better if you could speed up the movement. Also the music is a little bit loud and the too much high frequency, which makes it uncomfortable to listen to. Sadly I also stuck on level 4, don't know how to solve it :(
OMG this game is soooo good. The mechanics have enough depth and the levels are so well designed. Even though I haven't finished the game yet, I'm completely in love with it!
Really enjoy the game! It took me a while to figure out what should I do, but soon I realized that the door is not the thing I need to pay attention to. The sfx contributes a lot to the mood. It would be better if you could make a little bit more puzzles in that hall of Anubis!
Love this mechanic! It has so much potential! Would be much better if you could add some background music!
The game mechanic is really interesting. Even though there is only one movement, you still need to think a lot to beat the levels. The level with three red circles is a little bit frustrating, which requires a strict timeframe. The solution is obvious, yet I failed a lot.
@yangying The relation with loop is that usually at the beginning of the level, the player is stuck in a loop. I build the mechanics aronud the idea, yet it turns out the levels are different from what I've expected.
I'm definitely aware of the misleading mechanics at the beginning, but I didn't have enough time to make enough puzzles, hahah sorry
Just beat the game! Super compelling graphics! The mining part feels just as good as minecraft. Sometimes the collision goes weird, when you are trying to go through a single grid between two entities. It would be better if you could add more items to collect and make the map generation more controlled in the later part of the game. To me, currently I feel like the final upgrading phase is a little bit tedious, and there are amethyst everywhere which makes it super hard to find stone and copper.
Interesting game. Love the graphics and sound effects. But keyboard aiming control is quite difficult. I think it may be better if we could use mouse to aim. The concept is good, yet there isn't any punishment or reward for doing anything. Maybe adding a health bar and collectable items could improve this part of the experience.
The visual style is simple, but super attractive! Really enjoy the sound effects, and the death animation just bring the overall experience to another level! The mechanic is simple, yet it has enough depth. You need to carefully consider your movement if you want to get higher score. Really great game!
Really enjoy playing the game. Love this kind of meta feeling. To me, it would be more close to the theme if you keep the coin at the same position and making the levels more and more inaccessible. But anyway, it's short and neat!
Really enjoy the art style. Simple yet compelling. The game indeed drives me mad, you win!
Really attractive visual design, it's super iconic and compelling. The mechanic is simple yet intuitive. However, the major shortage of the current build is the lack of sound effects. As a fast pace shmup game, I can't get enough audio feedback about if I hit the enemies or if I'm being hit. To me, it's quite critical.
Another thing is that it's usually hard to hit the enemy in the early phase of the game, and the difficulty ramp up too quick so that in many runs I died because I couldn't get enhance items. It would be better if you could slower the process.
Also, a little bit of screenshake will make it juicier!
This game is sooo cute!! Really good art! You should open the voting for audio, it's also attractive!!
Really into the graphics and the musics. The sword control feels a little bit weird. It would be great if it works like Minit, have a nonlinear walkthrough.
Interesting mechanics and well designed levels. As a person who played the witness before, the music hurts me XD. Really enjoy the narrator, it adds a lot to the overall experience.
The link is 404, did you just make it private?
As a Rustacean, it's always good to see people making games using Rust! Well done David, at least it works!
Simple yet compelling, super interesting game mechanics. Would be much better if it could have any sound!
Great graphics and sound effects. The mechanic is neat and elegant, simple yet compelling!