FoonLudum Dare ExplorerLD47 → Loopy The Robot

Loopy The Robot

By blubberquark

View on ldjam.com

CategoryRankScoreCount
Overall2003.6025
Fun1773.5825
Innovation973.8225
Theme1593.9324
Graphics3613.2724
Audio1
Humor1523.1222
Mood4322.9022

Comments

vinzbad 2020-10-05 10:40

wow I really love the programming concept for the robot, but it gets really hard really fast.

For people wondering how to start the game, here is the guide for windows: * Download blubberquark_ld47_loopy_windows.zip from here: https://blubberquark.itch.io/loopy * Unpack the zip * doubleclick on launch.bat

aterlamia 2020-10-05 10:49

Very cool idea, i was wondering at first what the moving bar at the bottom was but after i found that out i knew better how to play. But still gets hard fast

nate-wert 2020-10-05 13:02

Awesome idea. Making the main character's movements based on a loop in the beginning makes the game both very difficult and engaging. Overall, very well done.

frogravity 2020-10-05 13:15

Really good game! It was challenging yet fun - it took me a couple tries to finish each level, but it was really satisfying once I managed it. I only realized how to use the jet pack in around level 5, so maybe add it to the controls? Other than that, it was great!

kohcepba 2020-10-05 13:28

Wow, this is a great game. Stuck on the level with many horizontal platforms for a while.

Also, love LD community, how nobody complains about lack of tutorial, but everyone praise your game. This is amazing, compare to corporate gamedev.

pincushion 2020-10-05 13:31

This was fun.

It was a good challenge. I managed to complete all of the levels aside from Abyss. I appreciated the level select. It allowed me to experience the entire game.

I enjoyed the dialogue at the start too.

Well done.

obi-one 2020-10-05 13:45

Great idea! I like it! It is fun.

local-minimum 2020-10-06 16:45

I liked the concept, and made it through to the end. I had to retry some on one or two of the levels, but in general the difficulty felt balanced. It did feel a bit odd that I basically had to waste the first run just to explore on each level before I got to actually try and solve it. I think that could have been helped, either with a minimap or a sweap over the level before it started. Nice entry!

judgezedd 2020-10-07 10:14

Clever and adorable. Really intelligent design that I spent about 20 minutes trying to figure out through each puzzle, and had a great time doing it, too.

endurion 2020-10-08 10:02

Really nice game!

But, boy, there is a looot of trial and error required ;) Nailed the theme very well. Next step, sounds!

bootak 2020-10-08 11:26

Nice idea! I like email intro, very fun and suspiciously accurate :) I like indicator below, looks like some logic analyzer logs, with all those signals on the timeline, nice!

I feel like you were trying to make a puzzle game. My thoughts on this is that you have to show a whole level to a player, so I could plot my actions beforehead to "solve" the level. First two or three levels felt alright, than it felt more like a platformer with a trial-and error mechanics. Well, there's not much you can do about level design in 48 hours, I get it :) As for game mechanics and looks of it - everything implemented great, I enjoyed playing it!

lereveur 2020-10-08 21:13

I fall in almost every trap, ha ha! But I managed to finish the game, so it's good! Well done!

xatulu 2020-10-20 16:54

Won the game, however I totally failed at every step of the way :D Still enjoyable!

matootsy 2020-10-24 16:33

I like the design and animation of the robot. Perhaps the movement is a bit low. The mechanic is working but I would say that it's a bit unfair not to have an overview of the level. I think the camera don't need to be so close to the character. At the beginning it's like a blinded programmation. Nice entry anyway.