A Good Way to Die by Pennycook 2020-10-08T03:15:50Z
Short, but sweet. This felt like an incredibly polished game for such a short time period.
Foon → Ludum Dare Explorer → Users → GameFriend
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Blobs | compo | 531 | 2.95 | 3.39 | 2.91 | 3.62 | 1.84 | 2.77 | 2.25 | 2.09 |
Short, but sweet. This felt like an incredibly polished game for such a short time period.
I love the art style. I liked that the game was very easy to understand. The movement felt weird, though I'm assuming this is intentional given the upgrades. I liked how the trains kinda moved like a snake. It's interesting that we ended up with similar games haha. Good submission!
I found the concept for this game really interesting. Like the other commenters, I wasn't really sure what I was doing in the game, but I absolutely love the aesthetic. The visuals and the music were very good.
I love the aesthetic. The stars look super cool. This game certainly fits the theme. Would have loved to hear some space-y music.
Best game I've played so far. Loved the music and the graphics. The game was very fun to play. I decided to try driving back from where I came once and lost my car, but that was fun.
I LOVE clicker games and this was a really well made game for a game jam. I'm saddened that I couldn't extend my rollercoaster endlessly (the screen stopped at a certain point), but this was really well polished, IMO.
The sound was a little loud, but it looks like a really polished game to me and it was pretty fun to play. I really like how I can interact with the world in the menu screen.
Like others said, the controls were quite difficult, but otherwise this was a fantastic submission. The graphics were amazing and I liked the music. I thought it was really cool how you implemented the going between rooms and I think the rooms were generated? This was really well done.
If I walk through the very first door, I fall through the world. Other than that, this was a really cool submission. The atmosphere was fantastic.
The graphics were very good imo, but the controls kinda drove me nuts. I kept dying at the rolling cylinders in room 5(?). I totally respect the choice to make it like that though. It adds to the challenge.
Love the music and the art style is nice. Decent amount of challenge to be pretty fun. Gold star for the sound options.
Very clean game. The different loops were pretty cool. The momentum of the character felt weird and made the game fairly challenging at times. I only made it to the beginning of world 3 before giving up. The aesthetic looked pretty cool, but I would've rated audio higher if there was music.
I appreciate the effort on the foley, but that intro hurt my ears. Other than that, I loved the music and the game was pretty fun. The different endings were pretty cool, but I'm not really sure what happened in the one where I killed only one person.
1:21 first try. This was a really interesting take on the theme and I really enjoyed playing this game!
This was a pretty cool submission. The moving on the asteroids itself felt a little wonky, but it was neat concept. I enjoyed flying through space and the intro was pretty cool too.
Very solid submission! The game isn't very unique, but it looks good, sounds good, and plays well. I had fun playing it and that's what really matters.
A very well executed game. Good music, controls felt adequate. Quite challenging to start, but I'd imagine that as I learn the layouts of the levels, it becomes easier. Only thing I had trouble with was I guess that you can't just put any square in any square hole. Sometimes, I had shapes I didn't know where to put.
This quite an interesting project. I appreciate the amount of effort that went into making the music, but it certainly sounds very chaotic after only a few loops are added.
The puzzles were really challenging in a good way. The font was a bit hard on the eyes, but I really enjoyed this game.
Very clean game, well done! I enjoyed playing this. Everything looked good and the sound effects were okay. The saws kinda got annoying, but it's better than nothing at all. The whole planning your movements gimmick was challenging, but cool and relatively well implemented. Sometimes my right arrow wouldn't show up if I was holding it down from what I would guess was the previous scene. Regardless, the movement felt pretty good to me, even if it was challenging not seeing where I was.