FoonLudum Dare ExplorerLD47 → Raised by Serpents

Raised by Serpents

By binroot

View on ldjam.com

CategoryRankScoreCount
Overall5133.0023
Fun4742.8823
Innovation2423.4523
Theme4013.3823
Graphics4093.1524
Audio2743.1722
Humor2912.5723
Mood3693.0223

Comments

tero-pulkkinen 2020-10-04 23:38

Oh, it's restricted movement to a loop. I liked the text borders, and sounds/music. The gaming logic wasn't too clear, but seems to be working game.

rolly 2020-10-05 00:05

It wasn't really clear what I needed to do, then understood that putting the 3 controls in the same direction was winning the game. The game should continue with 4 or 5 layers. I don't really know what it would look like, but it would definitely be amazing to watch.

I liked the visuals and the music!

Nice entry :)

gamefriend 2020-10-05 00:19

I found the concept for this game really interesting. Like the other commenters, I wasn't really sure what I was doing in the game, but I absolutely love the aesthetic. The visuals and the music were very good.

dinosire 2020-10-05 00:51

Really neat concept, I like your idea of "loop within a loop". I agree with the others, it was a little confusing understanding how to control the game, and after I captured a bunch of dragons, it was impossible to lose. Overall though, great work! The art and sounds were great!

rex64 2020-10-05 04:02

Cool little idea! The title screen animation is super cool!

shp 2020-10-06 17:33

I win, was able to beat it by spamming commands quick enough, not sure what I was doing, I can't say I was a big fan of the controls or how they're introduced, but you've got some unique ideas there. The presentation was pretty good

cagibi 2020-10-06 17:45

Pretty hard to understand and control, but the atmosphere is very interesting.

mutuware 2020-10-06 17:46

I won, somehow!

kunonooni 2020-10-07 01:56

That was a really wild game! The gfx were really good as was the overall presentation. The music really set the mood for the game. I agree with the others that the controls were a bit hard to understand but I did manage to win. Congrats on finishing and submitting your game!

john-gabriel 2020-10-07 18:44

I thought I was doing pretty well, until the "wo-lo-lo your enemies" mechanic was introduced, at which point I could not for the life of me control the snake. I liked the presentation, though!

eugenik 2020-10-09 18:32

Great graphics and mood, nice job!

copito 2020-10-10 03:00

I wasn't very clear on what was going on; initially I seemed to have a fairly straight forwards avatar that orbited a nest then it started looping and going haywire... That said I somehow won and it was a unique idea / mechanic. I thought the mind control was a good idea too.

knatt 2020-10-24 13:47

I like the idea. Like other people were saying the controls are hard to grasp but I managed to win. I think the most jarring is when you get access to all the pivot points. It's a real harsh switchup. When I got to that point the first few times, I thought I was doing something wrong and tried to get my snake back to the center