FoonLudum Dare ExplorerLD47 → The Loop, the Fat and the Rusty

The Loop, the Fat and the Rusty

By hydrasil

View on ldjam.com

CategoryRankScoreCount
Overall2.3015
Fun2.2014
Innovation2.2213
Theme2.6214
Graphics2.6915
Humor2.8015
Mood2.5715

Comments

finalforeach 2020-10-05 11:18

When I try to run the linux binary it gives me the error `/lib/x86_64-linux-gnu/libc.so.6: version 'GLIBC_2.32' not found (required by ./the_loop_bad_rusty_lnx)`, and I'm not sure I'm even able to upgrade libc6.

hydrasil 2020-10-05 11:28

Thanks for trying! Now that you mention it, I probably shouldn't have compiled it under a rolling-release linux distro without looking back.

Good note for future submissions.

aligator 2020-10-05 11:38

Nice game, I won :-)

But Rust would never be my first language to use for a game which has to be finished in 48 hours^^

hydrasil 2020-10-05 11:46

Great job, nice outplay :D I get that, though coding in Rust didn't seem so ill-adviced as you might think. (Compile-times tho..) The problem was more one of lack of fully-fledged framework and lacking documentation. Also, you get so many things for free in some other languages/frameworks that scope in Rust must be different/smaller. But a cool challenge none the less.

athryell 2020-10-05 12:51

After two seconds my score was over 9k.. :D I think I didn't really get it, even if the theme was there!

shan-hsgames 2020-10-05 16:52

It crashes on Linux :cry:

2020-10-05 17:04

I dont really get this game, or how it ties into the theme. But, uh, its ok I guess

judgezedd 2020-10-07 14:55

You did something, and that is worth celebrating. Plus I got it to run, had a good time with it, and I can see sort-of what you were going for. You put all this together in 48 hours with real world responsibilities to deal with, and that's a bloody good job. Well done.

udo 2020-10-10 09:27

This game does not run on stock Ubuntu due to the GlibC 2.32 dependency. It also doesn't include a Cargo.toml file to build it yourself. Anyone trying to build this on Linux should create a Cargo.toml file in the project root and add the following lines to it:

``` [package] name = "the_loop_bad_rusty_lnx" version = "0.1.0" [dependencies] coffee = { version = "0.4", features = ["opengl"] } rand = "0.7" ```

After that, you can "cargo build" the project, and the executable will be in "target/debug/the_loop_bad_rusty_lnx". Copy it to the project root and start via Terminal (important, since it's the wrong file type to start from a file browser).

udo 2020-10-10 09:39

Congratz on your first game!

Not sure what other feedback to give except: build on this first thing you did. You got your programming environment all set up, just keep on making things. If I could make a suggestion: implement Asteroids next. It's limited and fun to do, and most important game dev concepts are in there.

Screenshot from 2020-10-10 11-32-17.png

PS: this is the first LD where I noticed *a lot* of people using Linux, seems there has been a massive shift during those last months...

rushikesh-charapale 2020-10-12 13:12

It was your first game and it's really a great milestone. I know cause it was my first game jam too. I liked the concept but you can still work on your skills. I hope you will. Please visit my game too and rate it:-)https://ldjam.com/events/ludum-dare/47/the-dumb-robot