FoonLudum Dare ExplorerLD47 → WhereIsMyWand?

WhereIsMyWand?

By szkocka

View on ldjam.com

CategoryRankScoreCount
Overall5652.8131
Fun5032.7931
Innovation4053.0831
Theme6112.2128
Graphics4952.8731
Audio4072.6829
Humor1912.9228
Mood4212.9229

Comments

indiequest 2020-10-05 14:46

Very nice game, thank you!

szkocka 2020-10-05 14:48

@indiequest thanks for playing :smile_cat:

thecze 2020-10-05 14:57

Very cool concept, I really liked the graphics.

daitli 2020-10-05 14:59

I love the hand drawn graphics they are super cute!

p-brighenti 2020-10-05 15:03

Love the idea of being able to change forms to access different parts of the map (although you can kinda go out of bounds haha). Loved the parallax on the background!

szkocka 2020-10-05 15:06

@thecze Thanks for playing :smiley_cat:.

seskon 2020-10-05 15:11

should there something happen when you get the wand?, because at that point I didnt know how to continue

graphics and sound are good tho, and its an interesting idea :)

szkocka 2020-10-05 15:17

@p-brighenti, @daitli @seskon Thanks for playing guys :D @seskon Yeah, you can change into any form by pressing Z/X/C and pressing V will show you the hint. The objective is to go back home and this would start another level in full game, sadly, I had to little time to make any other levels.

sampadders 2020-10-05 20:47

Nice game dude! Enjoyed the changing mechanics for the different forms and great work on the graphics.

The only bug I ran into was I got caught on the corner then flew in the air when jumping up the platforms.

hadryel 2020-10-05 21:55

Cool concept! And nice aesthetics too! Well done!

theseusinabottle 2020-10-06 05:52

Cool game and I am always a sucker for a bit of parallax. Your graphics and sounds are pretty nice as well.

szkocka 2020-10-06 06:39

@sampadders "Its not a bug, its a feature". @hadryel @theseusinabottle Thanks for playing ;D

arad-hamidsamiee 2020-10-06 17:56

The game was fuuuun... Loved it.. ghosts and zombies? sign me in. It requires a lot of polishing tho ngl. And I didn't really get the theme from it but it was a nice little game you got there.

thewinrawr 2020-10-07 04:24

I like that you added the hints, I would have been really lost without them. I enjoyed that you gain additional mechanics as you collect the items, it gives a nice feeling of progression. Nice job overall!

szkocka 2020-10-09 14:50

@arad-hamidsamiee @thewinrawr thanks for playing, the thing about the theme problem is time crunch, in original concept you weren't supposed to have control over which state you are in. For example, to pass the level you had to plan your deaths and your returns to the body to become zombie. Originally also there were supposed to be enemies that could be fought only in human form and ghost form had to beware of rouge specters. But as always lack of time(this ludumdare especially due to me going to work at Saturday)

Ps if someone feels like doing this concept justice just do it and let me know ^^

arad-hamidsamiee 2020-10-09 16:04

@szkocka Cool ideas, I would definitely love to play it as a whole game.

endurion 2020-10-09 19:01

Nice :) The piano music is getting aggravating pretty fast, but everything else is fine. I went into the house right at the start and got stuck. The concept is great! I hoped for a hidden part to the right of the tree, and lo and behold, I found the edge of the world!

somogy 2020-10-10 01:09

What an incredible game! I loved it, great job

gamechoy 2020-10-10 15:54

Really liked the hint system you had and the moment where he falls off the cliff and dies caught me off guard! Nice entry!

mrhthepie 2020-10-10 18:42

Interesting game, with some good ideas, if a little simple and short. Would have been nice to see some puzzles developed once you can swap between characters.

michael-horst 2020-10-10 19:04

Nice little submission! I can see where you were going with the theme, and I've had the experience where the need to cut scope resulted in a game that doesn't fit the theme as well. I ran into a bug in the first 2 seconds of playing where if you move to the left at the start you get permanently stuck. My biggest suggestion for a quick win on quality/polish is to allow quitting with the escape key. It takes 30 seconds to implement and is much nicer than needing to kill the application to quit. It's the first thing I add to every new project.

Besides those two things, overall I think this was a good submission considering your time limitation. Well done!

omiya-games 2020-10-11 01:26

The changing forms between ghost, normal, and zombie was really interesting. There are some strong potential behind that mechanic, unlocking new abilities between forms. Ghost in particular was really cool.

That said, the game does feel a bit bare-bones. Sound like the hectic schedule you've mentioned in the description prevented you from implementing more ideas into this game. Still, at least you got a silly story in there that required no text to convey.

As an aside, a random bug I found was that as soon as you start the game, returning back home soft-locks the game.

staircase27a 2020-10-11 12:13

Interesting idea but felt like there wasn't that much point to the changing forms being needed.

Could be good with a few more tasks that require you to be in certain forms to do. Currently the ghost form would just be the best for any situation so there may need to be some limits on what the ghost can do or where it can go or something.

Also if you try and change from ghost while underground you end up hidden and able to move but not in any way that makes sense.

tomssuli 2020-10-12 20:20

Good start but ended very shortly. Good base for more puzzles though. I liked the pixelart.