FoonLudum Dare ExplorerLD47 → F Minus 1

F Minus 1

By automatonvx

View on ldjam.com

CategoryRankScoreCount
Overall11693.2325
Fun14462.6826
Innovation14862.5626
Theme10663.3526
Graphics7723.5826
Audio5013.5025
Humor10152.3718
Mood7603.4223

Comments

anrqangel 2020-10-06 16:44

Nicely done, loved the graphics and art style, controls seemed a little sluggish though

vleue 2020-10-07 22:12

definitely a f-zero vibe, but it would have been better if everything felt faster

619tmsection 2020-10-07 22:14

(Played on HTML5) Good take on the theme, my team made a racing game too. The graphics and art style are cool, I like them. The controls and physics need more work ´cause it feels a bit weird to play. I´m not sure why but my vehicle was way slower than the IA controlled ones. The music and audio are ok. I liked the tracks too, nice detail to use different heights. Cool concept that could work with more polish, good work!

walkingtall85 2020-10-07 22:15

Liked the audio and art style, fits nicely together. Though your steering vs what the Ai does is impossible for me to catch up, which is a bit sad. Overall nice work though!

dmitry-kaidash 2020-10-07 22:18

I didn't immediately understand how to drive, then I understood, but it's hard :) It seemed to me that the initial speed is quite low, and as a result, it is too high in the presence of such sharp turns of the track. In any case, in general, I liked the game and its setting :) Thanks for the great game!

initialposition 2020-10-07 22:19

Loved the aesthetics in this. Induces a very 80s feeling in me.

The AI is way too good though, I had no chance of catching up once they started flying away ^^

alessia-ip 2020-10-08 00:09

Very neat racing game! Mood wise, I think you nailed it, with the colours, and sharper ship/car shapes. The music is very techno and this all works quite well together to feel very futuristic. It fits the stuck in a loop theme really well too!

I'm inclined to agree the controls needed a bit more polish to be perfect. The level design was very well done (and I loved the way the maneuvering was on inclines and declines - the tilts felt very dynamic!), and seemed like perfect tracks, and I think it was the lack of a way to drift that made the sharp corners harder to make. There are a couple spots as well where the camera is obscured by the walls of the track, which makes maneuverability harder.

Mechanically, I loved the variety of buttons you'd allow for so I could play in the most comfortable manner! :D

I think I liked track two the best!

tsunscreen 2020-10-08 19:44

As others said, It did feel like the AI was just superior in every way, but other than that was pretty cool.

dizzy 2020-10-09 13:18

I think the initial speed its a little to slow, but its a pretty solid game! Good job

eva 2020-10-10 04:42

I enjoyed it but there doesn't seem to be a way to beat the AI. I wish the brake was more effective too

automatonvx 2020-10-10 10:28

Thanks everyone for the feedback, as pretty much everyone has said the player is a bit on the slow side and the AI is a bit too good by comparison. As pretty much always for me, I didn't end up leaving enough to play test near the end and balance things out better because I overscoped (I originally planned a Mario Kart Grand Prix over at least 3 courses ha) and was wrestling with blender adjusting course 2 up to the last minute trying to stop everyone getting stuck on inclines. Maybe next time i'll manage the time better (but I doubt it).

drjexter 2020-10-10 21:50

I liked the feel of the level but agree with the rest of the comments on speed and player controls. I ended up dying because I either hit all the walls or had to come to near a dead stop to turn. I am impressed that the AI element was in there though.

joonamo 2020-10-11 12:41

Pretty cool entry, but I would have expected to accelerate with up arrow. Had to look up the controls from the description. The music was cool and mellow.

oshawatt123 2020-10-11 15:22

pretty neat game! just a bummer the controls meant I almost couldn't turn and got absolutely trounced by the AI (tried webGL and windows). I loved the visuals though! Hope you can fix the physics so we can play it as it was intended :D

hadryel 2020-10-15 00:43

I want the thing those guys were using when the game started. My car was way too slow xD. Nice composition overall, the music suits the mood. The controls are a bit clunky, but it reminded me of F-Zero indeed. Was expecting the spinning for damage maneuver tho. :sweat_smile: Good work!

tomhunt 2020-10-26 08:16

I like the overall concept of the game because I used to play F-Zero a lot when I was a kid and just love to play any kind of f-zero-ish game. I felt the feel of the driving was a bit sluggish and the turning a bit too slidey, and I ended up slamming into the walls more often than not and wondering what the heck I could be doing wrong that the AI cars aren't doing. Music was pretty cool. Liked the 3D-ness of everything.